// Copyright 2011-2019 David Robillard // SPDX-License-Identifier: ISC /** @file uri_table.h A toy URI map/unmap implementation. This file contains function definitions and must only be included once. */ #ifndef URI_TABLE_H #define URI_TABLE_H #include "lv2/urid/urid.h" #include #include typedef struct { char** uris; size_t n_uris; } URITable; static void uri_table_init(URITable* table) { table->uris = NULL; table->n_uris = 0; } static void uri_table_destroy(URITable* table) { for (size_t i = 0; i < table->n_uris; ++i) { free(table->uris[i]); } free(table->uris); } static LV2_URID uri_table_map(LV2_URID_Map_Handle handle, const char* uri) { URITable* table = (URITable*)handle; for (size_t i = 0; i < table->n_uris; ++i) { if (!strcmp(table->uris[i], uri)) { return i + 1; } } const size_t len = strlen(uri); table->uris = (char**)realloc(table->uris, ++table->n_uris * sizeof(char*)); table->uris[table->n_uris - 1] = (char*)malloc(len + 1); memcpy(table->uris[table->n_uris - 1], uri, len + 1); return table->n_uris; } static const char* uri_table_unmap(LV2_URID_Map_Handle handle, LV2_URID urid) { URITable* table = (URITable*)handle; if (urid > 0 && urid <= table->n_uris) { return table->uris[urid - 1]; } return NULL; } #endif /* URI_TABLE_H */