/* This file is part of Machina. * Copyright (C) 2007 Dave Robillard * * Machina is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Machina is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include #include "machina/MachineBuilder.hpp" #include "machina/Machine.hpp" #include "machina/Node.hpp" #include "machina/Edge.hpp" using namespace std; using namespace Raul; namespace Machina { MachineBuilder::MachineBuilder(SharedPtr machine, Raul::BeatTime q) : _quantization(q) , _time(0) , _machine(machine) , _initial_node(new Node()) , _connect_node(_initial_node) , _connect_node_end_time(0) { _initial_node->set_initial(true); } void MachineBuilder::reset() { _initial_node = SharedPtr(new Node()); _initial_node->set_initial(true); _connect_node = _initial_node; _connect_node_end_time = 0; _time = 0; } bool MachineBuilder::is_delay_node(SharedPtr node) const { if (node->enter_action() || node->exit_action()) return false; else return true; } /** Set the duration of a node, with quantization. */ void MachineBuilder::set_node_duration(SharedPtr node, Raul::BeatTime d) const { Raul::BeatTime q_dur = Quantizer::quantize(_quantization, d); // Never quantize a note to duration 0 if (q_dur == 0 && ( node->enter_action() || node->exit_action() )) q_dur = _quantization; // Round up node->set_duration(q_dur); } /** Connect two nodes, inserting a delay node between them if necessary. * * If a delay node is added to the machine, it is returned. */ SharedPtr MachineBuilder::connect_nodes(SharedPtr m, SharedPtr tail, Raul::BeatTime tail_end_time, SharedPtr head, Raul::BeatTime head_start_time) { assert(tail != head); assert(head_start_time >= tail_end_time); SharedPtr delay_node; if (is_delay_node(tail) && tail->outgoing_edges().size() == 0) { // Tail is a delay node, just accumulate the time difference into it set_node_duration(tail, tail->duration() + head_start_time - tail_end_time); tail->add_outgoing_edge(SharedPtr(new Edge(tail, head))); } else if (head_start_time == tail_end_time) { // Connect directly tail->add_outgoing_edge(SharedPtr(new Edge(tail, head))); } else { // Need to actually create a delay node delay_node = SharedPtr(new Node()); set_node_duration(delay_node, head_start_time - tail_end_time); tail->add_outgoing_edge(SharedPtr(new Edge(tail, delay_node))); delay_node->add_outgoing_edge(SharedPtr(new Edge(delay_node, head))); m->add_node(delay_node); } return delay_node; } void MachineBuilder::event(Raul::BeatTime time_offset, size_t ev_size, unsigned char* buf) { Raul::BeatTime t = _time + time_offset; if (ev_size == 0) return; if ((buf[0] & 0xF0) == MIDI_CMD_NOTE_ON) { SharedPtr node(new Node()); node->set_enter_action(SharedPtr(new MidiAction(ev_size, buf))); SharedPtr this_connect_node; Raul::BeatTime this_connect_node_end_time; // If currently polyphonic, use a poly node with no successors as connect node // Results in patterns closes to what a human would choose if ( ! _poly_nodes.empty()) { for (PolyList::iterator j = _poly_nodes.begin(); j != _poly_nodes.end(); ++j) { if (j->second->outgoing_edges().empty()) { this_connect_node = j->second; this_connect_node_end_time = j->first + j->second->duration(); break; } } } // Currently monophonic, or didn't find a poly node, so use _connect_node // which is maintained below on note off events. if ( ! this_connect_node) { this_connect_node = _connect_node; this_connect_node_end_time = _connect_node_end_time; } SharedPtr delay_node = connect_nodes(_machine, this_connect_node, this_connect_node_end_time, node, t); if (delay_node) { _connect_node = delay_node; _connect_node_end_time = t; } node->enter(SharedPtr(), t); _active_nodes.push_back(node); } else if ((buf[0] & 0xF0) == MIDI_CMD_NOTE_OFF) { for (ActiveList::iterator i = _active_nodes.begin(); i != _active_nodes.end(); ++i) { SharedPtr action = PtrCast((*i)->enter_action()); if (!action) continue; const size_t ev_size = action->event_size(); const unsigned char* ev = action->event(); if (ev_size == 3 && (ev[0] & 0xF0) == MIDI_CMD_NOTE_ON && (ev[0] & 0x0F) == (buf[0] & 0x0F) // same channel && ev[1] == buf[1]) // same note { SharedPtr resolved = *i; resolved->set_exit_action(SharedPtr(new MidiAction(ev_size, buf))); set_node_duration(resolved, t - resolved->enter_time()); // Last active note if (_active_nodes.size() == 1) { _connect_node_end_time = t; // Finish a polyphonic section if (_poly_nodes.size() > 0) { _connect_node = SharedPtr(new Node()); _machine->add_node(_connect_node); connect_nodes(_machine, resolved, t, _connect_node, t); for (PolyList::iterator j = _poly_nodes.begin(); j != _poly_nodes.end(); ++j) { _machine->add_node(j->second); if (j->second->outgoing_edges().size() == 0) connect_nodes(_machine, j->second, j->first + j->second->duration(), _connect_node, t); } _poly_nodes.clear(); _machine->add_node(resolved); // Just monophonic } else { // Trim useless delay node if possible (these appear after poly sections) if (is_delay_node(_connect_node) && _connect_node->duration() == 0 && _connect_node->outgoing_edges().size() == 1 && (*_connect_node->outgoing_edges().begin())->head() == resolved) { _connect_node->outgoing_edges().clear(); assert(_connect_node->outgoing_edges().empty()); _connect_node->set_enter_action(resolved->enter_action()); _connect_node->set_exit_action(resolved->exit_action()); resolved->set_enter_action(SharedPtr()); resolved->set_exit_action(SharedPtr()); set_node_duration(_connect_node, resolved->duration()); resolved = _connect_node; if (_machine->nodes().find(_connect_node) == _machine->nodes().end()) _machine->add_node(_connect_node); } else { _connect_node = resolved; _machine->add_node(resolved); } } // Polyphonic, add this state to poly list } else { _poly_nodes.push_back(make_pair(resolved->enter_time(), resolved)); _connect_node = resolved; _connect_node_end_time = t; } if (resolved->is_active()) resolved->exit(SharedPtr(), t); _active_nodes.erase(i); break; } } } } /** Finish the constructed machine and prepare it for use. * Resolve any stuck notes, quantize, etc. */ void MachineBuilder::resolve() { // Resolve stuck notes if ( ! _active_nodes.empty()) { for (list >::iterator i = _active_nodes.begin(); i != _active_nodes.end(); ++i) { cerr << "WARNING: Resolving stuck note." << endl; SharedPtr action = PtrCast((*i)->enter_action()); if (!action) continue; const size_t ev_size = action->event_size(); const unsigned char* ev = action->event(); if (ev_size == 3 && (ev[0] & 0xF0) == MIDI_CMD_NOTE_ON) { unsigned char note_off[3] = { ((MIDI_CMD_NOTE_OFF & 0xF0) | (ev[0] & 0x0F)), ev[1], 0x40 }; (*i)->set_exit_action(SharedPtr(new MidiAction(3, note_off))); set_node_duration((*i), _time - (*i)->enter_time()); (*i)->exit(SharedPtr(), _time); _machine->add_node((*i)); } } _active_nodes.clear(); } // Add initial note if necessary if (_machine->nodes().size() > 0 && _machine->nodes().find(_initial_node) == _machine->nodes().end()) _machine->add_node(_initial_node); } SharedPtr MachineBuilder::finish() { resolve(); return _machine; } } // namespace Machina