diff options
author | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
---|---|---|
committer | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
commit | e360047054117d63fb579ec9231e9dc77c99f12a (patch) | |
tree | 4a497365f6ecd30449e2c66c1fe77c816bd1fe4a /src/mdaBandisto.cpp | |
download | mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.gz mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.bz2 mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.zip |
Add preliminary (library side only) LV2 port of MDA (open-sourced VST plugins).
git-svn-id: http://svn.drobilla.net/lad/mda-lv2@1321 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/mdaBandisto.cpp')
-rw-r--r-- | src/mdaBandisto.cpp | 318 |
1 files changed, 318 insertions, 0 deletions
diff --git a/src/mdaBandisto.cpp b/src/mdaBandisto.cpp new file mode 100644 index 0000000..dbc6d70 --- /dev/null +++ b/src/mdaBandisto.cpp @@ -0,0 +1,318 @@ +#include "mdaBandisto.h" + +#include <stdio.h> +#include <float.h> +#include <math.h> + +AudioEffect *createEffectInstance(audioMasterCallback audioMaster) +{ + return new mdaBandisto(audioMaster); +} + +mdaBandisto::mdaBandisto(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, 1, 10) // programs, parameters +{ + //inits here! + fParam1 = (float)1.00; //Listen: L/M/H/out + fParam2 = (float)0.40; //xover1 + fParam3 = (float)0.50; //xover2 + fParam4 = (float)0.50; //L drive (1) + fParam5 = (float)0.50; //M drive + fParam6 = (float)0.50; //H drive + fParam7 = (float)0.50; //L trim (2) + fParam8 = (float)0.50; //M trim + fParam9 = (float)0.50; //H trim + fParam10 = (float)0.4; //transistor/valve + + setNumInputs(2); + setNumOutputs(2); + setUniqueID("mdaD"); // identify here + DECLARE_LVZ_DEPRECATED(canMono) (); + canProcessReplacing(); + strcpy(programName, "Multi-Band Distortion"); + + //calcs here! + driv1 = (float)pow(10.0,(6.0 * fParam4 * fParam4) - 1.0); + driv2 = (float)pow(10.0,(6.0 * fParam5 *fParam5) - 1.0); + driv3 = (float)pow(10.0,(6.0 * fParam6 *fParam6) - 1.0); + + valve = int(1.99 * fParam10); + if(valve) + { + trim1 = (float)(0.5); + trim2 = (float)(0.5); + trim3 = (float)(0.5); + } + else + { + trim1 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam4,3.f)));//(0.5 + 500.0 * pow(fParam4,6.0)); + trim2 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam5,3.f))); + trim3 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam6,3.f))); + } + trim1 = (float)(trim1 * pow(10.0, 2.0 * fParam7 - 1.0)); + trim2 = (float)(trim2 * pow(10.0, 2.0 * fParam8 - 1.0)); + trim3 = (float)(trim3 * pow(10.0, 2.0 * fParam9 - 1.0)); + + switch(int(fParam1*5.0)) + { + case 0: trim2=0.0; trim3=0.0; slev=0.0; break; + case 1: trim1=0.0; trim3=0.0; slev=0.0; break; + case 2: trim1=0.0; trim2=0.0; slev=0.0; break; + default: slev=0.5; break; + } + fi1 = (float)pow(10.0,fParam2 - 1.70); fo1=(float)(1.0 - fi1); + fi2 = (float)pow(10.0,fParam3 - 1.05); fo2=(float)(1.0 - fi2); +} + +mdaBandisto::~mdaBandisto() +{ + +} + +bool mdaBandisto::getProductString(char* text) { strcpy(text, "mda Bandisto"); return true; } +bool mdaBandisto::getVendorString(char* text) { strcpy(text, "mda"); return true; } +bool mdaBandisto::getEffectName(char* name) { strcpy(name, "Bandisto"); return true; } + +void mdaBandisto::setProgramName(char *name) +{ + strcpy(programName, name); +} + +void mdaBandisto::getProgramName(char *name) +{ + strcpy(name, programName); +} + +void mdaBandisto::setParameter(LvzInt32 index, float value) +{ + switch(index) + { + case 0: fParam1 = value; break; + case 1: fParam2 = value; break; + case 2: fParam3 = value; break; + case 3: fParam4 = value; break; + case 4: fParam5 = value; break; + case 5: fParam6 = value; break; + case 6: fParam7 = value; break; + case 7: fParam8 = value; break; + case 8: fParam9 = value; break; + case 9: fParam10 = value; break; + } + //calcs here + driv1 = (float)pow(10.0,(6.0 * fParam4 * fParam4) - 1.0); + driv2 = (float)pow(10.0,(6.0 * fParam5 *fParam5) - 1.0); + driv3 = (float)pow(10.0,(6.0 * fParam6 *fParam6) - 1.0); + + valve = int(1.99 * fParam10); + if(valve) + { + trim1 = (float)(0.5); + trim2 = (float)(0.5); + trim3 = (float)(0.5); + } + else + { + trim1 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam4,3.f)));//(0.5 + 500.0 * pow(fParam4,6.0)); + trim2 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam5,3.f))); + trim3 = 0.3f*(float)pow(10.0,(4.0 * pow(fParam6,3.f))); + } + trim1 = (float)(trim1 * pow(10.0, 2.0 * fParam7 - 1.0)); + trim2 = (float)(trim2 * pow(10.0, 2.0 * fParam8 - 1.0)); + trim3 = (float)(trim3 * pow(10.0, 2.0 * fParam9 - 1.0)); + + switch(int(fParam1*5.0)) + { + case 0: trim2=0.0; trim3=0.0; slev=0.0; break; + case 1: trim1=0.0; trim3=0.0; slev=0.0; break; + case 2: trim1=0.0; trim2=0.0; slev=0.0; break; + default: slev=0.5; break; + } + fi1 = (float)pow(10.0,fParam2 - 1.70); fo1=(float)(1.0 - fi1); + fi2 = (float)pow(10.0,fParam3 - 1.05); fo2=(float)(1.0 - fi2); +} + +float mdaBandisto::getParameter(LvzInt32 index) +{ + float v=0; + + switch(index) + { + case 0: v = fParam1; break; + case 1: v = fParam2; break; + case 2: v = fParam3; break; + case 3: v = fParam4; break; + case 4: v = fParam5; break; + case 5: v = fParam6; break; + case 6: v = fParam7; break; + case 7: v = fParam8; break; + case 8: v = fParam9; break; + case 9: v = fParam10; break; + } + return v; +} + +void mdaBandisto::getParameterName(LvzInt32 index, char *label) +{ + switch(index) + { + case 0: strcpy(label, "Listen:"); break; + case 1: strcpy(label, "L <> M"); break; + case 2: strcpy(label, "M <> H"); break; + case 3: strcpy(label, "L Dist"); break; + case 4: strcpy(label, "M Dist"); break; + case 5: strcpy(label, "H Dist"); break; + case 6: strcpy(label, "L Out"); break; + case 7: strcpy(label, "M Out"); break; + case 8: strcpy(label, "H Out"); break; + case 9: strcpy(label, "Mode:"); break; + } +} + +void mdaBandisto::getParameterDisplay(LvzInt32 index, char *text) +{ + switch(index) + { + case 0: switch(int(fParam1*5.0)) + { case 0: strcpy(text, "Low"); break; + case 1: strcpy(text, "Mid"); break; + case 2: strcpy(text, "High"); break; + default: strcpy(text, "Output"); break; } break; + case 1: sprintf(text, "%.0f", getSampleRate() * fi1 * (0.098 + 0.09*fi1 + 0.5*pow(fi1,8.2f))); break; + case 2: sprintf(text, "%.0f", getSampleRate() * fi2 * (0.015 + 0.15*fi2 + 0.9*pow(fi2,8.2f))); break; + case 3: sprintf(text, "%.0f", 60.0 * fParam4); break; + case 4: sprintf(text, "%.0f", 60.0 * fParam5); break; + case 5: sprintf(text, "%.0f", 60.0 * fParam6); break; + case 6: sprintf(text, "%.0f", 40.0 * fParam7 - 20.0); break; + case 7: sprintf(text, "%.0f", 40.0 * fParam8 - 20.0); break; + case 8: sprintf(text, "%.0f", 40.0 * fParam9 - 20.0); break; + case 9: if(fParam10>0.5) { strcpy(text, "Unipolar"); } + else { strcpy(text, "Bipolar"); } break; + } +} + +void mdaBandisto::getParameterLabel(LvzInt32 index, char *label) +{ + switch(index) + { + case 0: strcpy(label, ""); break; + case 1: strcpy(label, "Hz"); break; + case 2: strcpy(label, "Hz"); break; + case 3: strcpy(label, "dB"); break; + case 4: strcpy(label, "dB"); break; + case 5: strcpy(label, "dB"); break; + case 6: strcpy(label, "dB"); break; + case 7: strcpy(label, "dB"); break; + case 8: strcpy(label, "dB"); break; + case 9: strcpy(label, ""); break; + } +} + +//-------------------------------------------------------------------------------- +// process + +void mdaBandisto::process(float **inputs, float **outputs, LvzInt32 sampleFrames) +{ + float *in1 = inputs[0]; + float *in2 = inputs[1]; + float *out1 = outputs[0]; + float *out2 = outputs[1]; + float a, b, c, d, g, l=fb3, m, h, s, sl=slev; + float f1i=fi1, f1o=fo1, f2i=fi2, f2o=fo2, b1=fb1, b2=fb2; + float g1, d1=driv1, t1=trim1; + float g2, d2=driv2, t2=trim2; + float g3, d3=driv3, t3=trim3; + int v=valve; + + --in1; + --in2; + --out1; + --out2; + while(--sampleFrames >= 0) + { + a = *++in1; + b = *++in2; + c = out1[1]; + d = out2[1]; //process from here... + + s = (a - b) * sl; //keep stereo component for later + a += (float)(b + 0.00002); //dope filter at low level + b2 = (f2i * a) + (f2o * b2); //crossovers + b1 = (f1i * b2) + (f1o * b1); + l = (f1i * b1) + (f1o * l); + m=b2-l; h=a-b2; + + g = (l>0)? l : -l; + g = (float)(1.0 / (1.0 + d1 * g) ); //distort + g1=g; + + g = (m>0)? m : -m; + g = (float)(1.0 / (1.0 + d2 * g) ); + g2=g; + + g = (h>0)? h : -h; + g = (float)(1.0 / (1.0 + d3 * g) ); + g3=g; + + if(v) { if(l>0)g1=1.0; if(m>0)g2=1.0; if(h>0)g3=1.0; } + + a = (l*g1*t1) + (m*g2*t2) + (h*g3*t3); + c += a + s; // output + d += a - s; + + *++out1 = c; + *++out2 = d; + } + fb1=b1; fb2=b2, fb3=l; +} + +void mdaBandisto::processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames) +{ + float *in1 = inputs[0]; + float *in2 = inputs[1]; + float *out1 = outputs[0]; + float *out2 = outputs[1]; + float a, b, c, d, g, l=fb3, m, h, s, sl=slev; + float f1i=fi1, f1o=fo1, f2i=fi2, f2o=fo2, b1=fb1, b2=fb2; + float g1, d1=driv1, t1=trim1; + float g2, d2=driv2, t2=trim2; + float g3, d3=driv3, t3=trim3; + int v=valve; + + --in1; + --in2; + --out1; + --out2; + while(--sampleFrames >= 0) + { + a = *++in1; + b = *++in2; //process from here... + + s = (a - b) * sl; //keep stereo component for later + a += (float)(b + 0.00002); //dope filter at low level + b2 = (f2i * a) + (f2o * b2); //crossovers + b1 = (f1i * b2) + (f1o * b1); + l = (f1i * b1) + (f1o * l); + m=b2-l; h=a-b2; + + g = (l>0)? l : -l; + g = (float)(1.0 / (1.0 + d1 * g) ); //distort + g1=g; + + g = (m>0)? m : -m; + g = (float)(1.0 / (1.0 + d2 * g) ); + g2=g; + + g = (h>0)? h : -h; + g = (float)(1.0 / (1.0 + d3 * g) ); + g3=g; + + if(v) { if(l>0)g1=1.0; if(m>0)g2=1.0; if(h>0)g3=1.0; } + + a = (l*g1*t1) + (m*g2*t2) + (h*g3*t3); + c = a + s; // output + d = a - s; + + *++out1 = c; + *++out2 = d; + } + fb1=b1; fb2=b2, fb3=l; +} |