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author | David Robillard <d@drobilla.net> | 2012-04-21 22:35:41 +0000 |
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committer | David Robillard <d@drobilla.net> | 2012-04-21 22:35:41 +0000 |
commit | 337a13119180bf7fa6996d6c23962c31ea53db54 (patch) | |
tree | 7427f9be36a29978712c17399f7418e8f9d18425 /src/mdaRePsycho.cpp | |
parent | 3ff557d9e3ea5b36f0ca6eccfc587dc335ed5e8d (diff) | |
download | mda.lv2-337a13119180bf7fa6996d6c23962c31ea53db54.tar.gz mda.lv2-337a13119180bf7fa6996d6c23962c31ea53db54.tar.bz2 mda.lv2-337a13119180bf7fa6996d6c23962c31ea53db54.zip |
MDA-LV2 1.0.0v1.0.0
git-svn-id: http://svn.drobilla.net/lad/tags/mda-lv2-1.0.0@4223 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/mdaRePsycho.cpp')
-rw-r--r-- | src/mdaRePsycho.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mdaRePsycho.cpp b/src/mdaRePsycho.cpp index 7a882ce..4469b49 100644 --- a/src/mdaRePsycho.cpp +++ b/src/mdaRePsycho.cpp @@ -35,7 +35,7 @@ mdaRePsycho::mdaRePsycho(audioMasterCallback audioMaster) : AudioEffectX(audioMa fParam4 = (float)1.0; //mix fParam5 = (float)0.45; //minimum chunk length fParam6 = (float)1.0; //fine tune - fParam7 = (float)0.4; //quality + fParam7 = (float)0.0; //quality size = 22050; buffer = new float[size]; buffer2 = new float[size]; @@ -168,7 +168,7 @@ void mdaRePsycho::getParameterDisplay(int32_t index, char *text) case 5: long2string((long)(100.0 * fParam4), text); break; case 4: long2string((long)(1000.0 * dtim / getSampleRate()), text); break; case 1: long2string((long)(int(99.0 * fParam6) - 99.0), text); break; - case 6: if(fParam7>0.5) strcpy(text, "HIGH"); + case 6: if(fParam7>0.0) strcpy(text, "HIGH"); else strcpy(text, "LOW"); break; } } @@ -207,7 +207,7 @@ void mdaRePsycho::process(float **inputs, float **outputs, int32_t sampleFrames) --out1; --out2; - if(fParam7>0.5) //high quality + if(fParam7>0.0) //high quality { we=(float)(we*2.0); while(--sampleFrames >= 0) @@ -338,7 +338,7 @@ void mdaRePsycho::processReplacing(float **inputs, float **outputs, int32_t samp --out1; --out2; - if(fParam7>0.5) //high quality + if(fParam7>0.0) //high quality { we=(float)(we*2.0); while(--sampleFrames >= 0) |