diff options
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | lvz/AEffEditor.hpp | 2 | ||||
-rw-r--r-- | lvz/audioeffectx.h | 5 | ||||
-rw-r--r-- | lvz/gui_wrapper.cpp | 21 | ||||
-rw-r--r-- | src/mdaSpecMeterGUI.cpp | 13 | ||||
-rw-r--r-- | src/mdaSpecMeterGUI.h | 2 | ||||
-rw-r--r-- | vstgui/vstgui.cpp | 50 | ||||
-rw-r--r-- | vstgui/vstgui.h | 23 |
8 files changed, 60 insertions, 58 deletions
@@ -81,8 +81,8 @@ install: else \ install -d $(INSTALL_DIR)/mda.lv2; \ install -m 644 ./mda.lv2/*.ttl $(INSTALL_DIR)/mda.lv2; \ + install -m 644 ./mda.lv2/*.png $(INSTALL_DIR)/mda.lv2; \ install -m 755 ./mda.lv2/*.so $(INSTALL_DIR)/mda.lv2; \ - install -m 755 ./mda.lv2/*.png $(INSTALL_DIR)/mda.lv2; \ fi install-user: diff --git a/lvz/AEffEditor.hpp b/lvz/AEffEditor.hpp index 2d5152c..239c9d0 100644 --- a/lvz/AEffEditor.hpp +++ b/lvz/AEffEditor.hpp @@ -11,7 +11,7 @@ public: , pluginURI("NULL") {} - virtual bool open(void* ptr) { return true; } + virtual long open(void* ptr) { return true; } virtual void idle() {} diff --git a/lvz/audioeffectx.h b/lvz/audioeffectx.h index a1f975a..162d24b 100644 --- a/lvz/audioeffectx.h +++ b/lvz/audioeffectx.h @@ -80,6 +80,9 @@ class AudioEffect { public: AudioEffect() : editor(NULL) {} virtual ~AudioEffect() {} + + virtual void setParameter(LvzInt32 index, float value) = 0; + virtual float getParameter(LvzInt32 index) = 0; void setEditor(AEffEditor* e) { editor = e; } virtual void masterIdle() {} @@ -112,8 +115,6 @@ public: virtual LvzInt32 getNumOutputs() { return numOutputs; } virtual LvzInt32 getNumParameters() { return numParams; } - virtual void setParameter(LvzInt32 index, float value) = 0; - virtual float getParameter(LvzInt32 index) = 0; virtual void getParameterName(LvzInt32 index, char *label) = 0; virtual bool getProductString(char* text) = 0; diff --git a/lvz/gui_wrapper.cpp b/lvz/gui_wrapper.cpp index cd8dc24..96d4f28 100644 --- a/lvz/gui_wrapper.cpp +++ b/lvz/gui_wrapper.cpp @@ -76,24 +76,12 @@ mda_ui_instantiate(const struct _LV2UI_Descriptor* descriptor, LV2UI_Widget* widget, const LV2_Feature* const* features) { - /* Some extensions need to be defined for this to work. Hosts must: - * 1) Pass a pointer to the plugin (VST is crap and has no UI separation) - * 2) Call idle on the UI periodically (VST is crap and uses polling) - * - * Thoughts: - * - * 1) This wrapper could be written explicitly in GTK and just get at - * the idle handler that way. Less burden on the host... - * - * 2) A better idea is to have a 'get plugin extension data' feature - * the UI (or anything else) can use to ask for any URI-identified - * piece of extension data (failing in this case if plugin is remote) - */ - + VSTGUI::setBundlePath(bundle_path); + MDAPluginUI* ui = (MDAPluginUI*)malloc(sizeof(MDAPluginUI)); ui->effect = NULL; - typedef struct { const void* (*extension_data)(const char* uri); } LV2_ExtensionData; + typedef struct { const void* (*extension_data)(const char* uri); } LV2_DataAccess; typedef const void* (*extension_data_func)(const char* uri); typedef const AudioEffectX* (*get_effect_func)(LV2_Handle instance); @@ -108,7 +96,7 @@ mda_ui_instantiate(const struct _LV2UI_Descriptor* descriptor, if (!strcmp(feature->URI, "http://lv2plug.in/ns/ext/instance-access")) { instance = (LV2_Handle)feature->data; } else if (!strcmp(feature->URI, "http://lv2plug.in/ns/ext/data-access")) { - LV2_ExtensionData* ext_data = (LV2_ExtensionData*)feature->data; + LV2_DataAccess* ext_data = (LV2_DataAccess*)feature->data; extension_data_func func = (extension_data_func)feature->data; get_effect = (get_effect_func)ext_data->extension_data( "http://drobilla.net/ns/dev/vstgui"); @@ -124,7 +112,6 @@ mda_ui_instantiate(const struct _LV2UI_Descriptor* descriptor, } ui->ui = new UI_CLASS(ui->effect); - ui->ui->setBundlePath(bundle_path); ui->stolen = false; ui->socket = GTK_SOCKET(gtk_socket_new()); diff --git a/src/mdaSpecMeterGUI.cpp b/src/mdaSpecMeterGUI.cpp index d36622d..81ca615 100644 --- a/src/mdaSpecMeterGUI.cpp +++ b/src/mdaSpecMeterGUI.cpp @@ -9,10 +9,15 @@ #include <math.h> +CResTable pngResources = { { 128, "mdaSpecMeter.png" } }; + mdaSpecMeterGUI::mdaSpecMeterGUI(AudioEffect * effect) : AEffGUIEditor(effect) , background(NULL) { + background = new CBitmap(128); + rect.right = (LvzInt16) background->getWidth(); + rect.bottom = (LvzInt16) background->getHeight(); } @@ -22,15 +27,9 @@ mdaSpecMeterGUI::~mdaSpecMeterGUI() } -bool +long mdaSpecMeterGUI::open(void *ptr) { - if (background == NULL) { - background = new CBitmap(*this, "mdaSpecMeter.png"); - rect.right = (LvzInt16) background->getWidth(); - rect.bottom = (LvzInt16) background->getHeight(); - } - AEffGUIEditor::open(ptr); CPoint offs(0, 0); diff --git a/src/mdaSpecMeterGUI.h b/src/mdaSpecMeterGUI.h index 263a20b..99a71f7 100644 --- a/src/mdaSpecMeterGUI.h +++ b/src/mdaSpecMeterGUI.h @@ -28,7 +28,7 @@ public: mdaSpecMeterGUI(AudioEffect* effect);
~mdaSpecMeterGUI();
- bool open(void* ptr);
+ long open(void* ptr);
void idle();
void close();
diff --git a/vstgui/vstgui.cpp b/vstgui/vstgui.cpp index ab52007..365c16b 100644 --- a/vstgui/vstgui.cpp +++ b/vstgui/vstgui.cpp @@ -90,7 +90,6 @@ AEffGUIEditor::AEffGUIEditor (AudioEffect* effect) : AEffEditor (effect), lLastTicks (0), inIdleStuff (false), - bundlePath(NULL), frame (0) { rect.left = rect.top = rect.right = rect.bottom = 0; @@ -322,6 +321,11 @@ void CRect::bound (const CRect& rect) namespace VSTGUI { +char* bundlePath = NULL; +void setBundlePath(const char* path) { + VSTGUI::bundlePath = strdup(path); +} + CColor kTransparentCColor = {255, 255, 255, 0}; CColor kBlackCColor = { 0, 0, 0, 255}; CColor kWhiteCColor = {255, 255, 255, 255}; @@ -3436,36 +3440,34 @@ void CViewContainer::dumpHierarchy () // CBitmap Implementation //----------------------------------------------------------------------------- /*! @class CBitmap -@section cbitmap_alphablend Alpha Blend and Transparency -With Version 3.0 of VSTGUI it is possible to use alpha blended bitmaps. This comes free on Mac OS X and with Windows you need to include libpng. -Per default PNG images will be rendered alpha blended. If you want to use a transparency color with PNG Bitmaps, you need to call setNoAlpha(true) on the bitmap and set the transparency color. -@section cbitmap_macos Classic Apple Mac OS -The Bitmaps are PICTs and stored inside the resource fork. -@section cbitmap_macosx Apple Mac OS X -The Bitmaps can be of type PNG, JPEG, PICT, BMP and are stored in the Resources folder of the plugin bundle. -They must be named bmp00100.png (or bmp00100.jpg, etc). The number is the resource id. -@section cbitmap_windows Microsoft Windows -The Bitmaps are .bmp files and must be included in the plug (usually using a .rc file). -It's also possible to use png as of version 3.0 if you define the macro USE_LIBPNG and include the libpng and zlib libraries/sources to your project. -*/ -CBitmap::CBitmap (AEffGUIEditor& editor, const char* filename) - : resourceID (resourceID), width (0), height (0), noAlpha (true) + * Image resources must be in PNG format. + * Filenames are specified by the pngResources table defined in the GUI. + */ +CBitmap::CBitmap (long ID) + : resourceID (ID), width (0), height (0), noAlpha (true) { #if DEBUG gNbCBitmap++; #endif - - bool found = false; - long i = 0; - long ncolors, cpp; - - pHandle = 0; - pMask = 0; - if (editor.getBundlePath() == NULL) { + bool found = false; + long i = 0; + + const char* p = NULL; + while (pngResources[i].id != 0) { + if (pngResources[i].id == resourceID) { + if (pngResources[i].path != NULL) { + found = true; + p = pngResources[i].path; + break; + } + } + } + + if (VSTGUI::bundlePath == NULL) { std::cerr << "ERROR: No bundle path set, unable to load images" << std::endl; } else { - std::string path = std::string(editor.getBundlePath()) + filename; + std::string path = std::string(VSTGUI::bundlePath) + p; if (openPng(path.c_str())) // reads width, height closePng(); } diff --git a/vstgui/vstgui.h b/vstgui/vstgui.h index 22fcb84..9ee6be0 100644 --- a/vstgui/vstgui.h +++ b/vstgui/vstgui.h @@ -68,10 +68,27 @@ struct ERect { VstInt16 bottom; }; +/** Table of PNG resources (by filename). + * This is ugly and weird, but designed to allow for easy porting + * from "motif" ported plugins (via simple search/replacing). + */ +struct CResTableEntry { + int id; ///< Resource ID (same as motif) + const char* path; ///< Filename (was char** xpmdata for motif) +}; + +typedef CResTableEntry CResTable[]; +extern CResTable pngResources; + //---------------------------------------------------- //---------------------------------------------------- namespace VSTGUI { +extern char* bundlePath; +void setBundlePath(const char* path); + + + class CFrame; class CDrawContext; class COffscreenContext; @@ -122,9 +139,6 @@ public: void idle (); void update (); - void setBundlePath(const char* path) { bundlePath = strdup(path); } - const char* getBundlePath() { return bundlePath; } - #if VST_2_1_EXTENSIONS long onKeyDown (VstKeyCode& keyCode); long onKeyUp (VstKeyCode& keyCode); @@ -137,7 +151,6 @@ protected: unsigned int lLastTicks; bool inIdleStuff; static VstInt32 knobMode; - char* bundlePath; friend class VSTGUI::CFrame; VSTGUI::CFrame* frame; }; @@ -655,7 +668,7 @@ protected: class CBitmap : public CReferenceCounter { public: - CBitmap (AEffGUIEditor& editor, const char* img_name); ///< Create from a filename + CBitmap (long resourceID); ///< Create from a filename CBitmap (CFrame &frame, CCoord width, CCoord height); ///< Create a pixmap with a given size. virtual ~CBitmap (); |