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Diffstat (limited to 'mda.lv2/SubSynth.ttl')
-rw-r--r-- | mda.lv2/SubSynth.ttl | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/mda.lv2/SubSynth.ttl b/mda.lv2/SubSynth.ttl new file mode 100644 index 0000000..329a8dc --- /dev/null +++ b/mda.lv2/SubSynth.ttl @@ -0,0 +1,131 @@ +@prefix doap: <http://usefulinc.com/ns/doap#> . +@prefix lv2: <http://lv2plug.in/ns/lv2core#> . +@prefix mda: <http://drobilla.net/plugins/mda/> . +@prefix param: <http://lv2plug.in/ns/ext/parameters#> . +@prefix pg: <http://lv2plug.in/ns/ext/port-groups#> . +@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> . +@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> . + +mda:SubSynth + lv2:symbol "SubSynth" ; + lv2:project mda: ; + doap:name "MDA SubSynth" ; + doap:shortdesc "Several low frequency enhancement methods" ; + doap:license <http://usefulinc.com/doap/licenses/gpl> ; + lv2:optionalFeature lv2:hardRTCapable ; + pg:mainInput mda:mainIn ; + pg:mainOutput mda:mainOut ; + rdfs:comment """More bass than you could ever need! + +Be aware that you may be adding low frequency content outside the range of your monitor speakers. To avoid clipping, follow with a limiter plug-in (this can also give some giant hip-hop drum sounds!).""" ; + lv2:port [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 0 ; + lv2:name "Type" ; + lv2:symbol "type" ; + lv2:default 0.0 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + lv2:portProperty lv2:enumeration ; + lv2:scalePoint [ + rdf:value 0.0 ; + rdfs:label "Distort" ; + rdfs:comment "Takes the existing low frequencies, clips them to produce harmonics at a constant level, then filters out the higher harmonics. Has a similar effect to compressing the low frequencies." + ] , [ + rdf:value 0.25 ; + rdfs:label "Divide" ; + rdfs:comment "As above, but works at an octave below the input frequency, like an octave divider guitar pedal." + ] , [ + rdf:value 0.5 ; + rdfs:label "Invert" ; + rdfs:comment "Flips the phase of the low frequency signal once per cycle to add a smooth sub-octave. A simplified version of the classic Sub-Harmonic Synthesizer." + ] , [ + rdf:value 0.75 ; + rdfs:label "Key Osc." ; + rdfs:comment """Adds a decaying "boom" - usually made with an oscillator before a noise gate keyed with the kick drum signal.""" + ] + ] , [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 1 ; + lv2:name "Level" ; + lv2:symbol "level" ; + lv2:default 0.3 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + rdfs:comment "Amount of synthesized low frequency signal to be added" + ] , [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 2 ; + lv2:name "Tune" ; + lv2:symbol "tune" ; + lv2:default 0.6 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + rdfs:comment "Maximum frequency - keep as low as possible to reduce distortion. In Key Osc mode sets the oscillator frequency" + ] , [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 3 ; + lv2:name "Dry Mix" ; + lv2:symbol "dry_mix" ; + lv2:default 1.0 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + rdfs:comment "Reduces the level of the original signal" + ] , [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 4 ; + lv2:name "Thresh" ; + lv2:symbol "thresh" ; + lv2:default 0.6 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + rdfs:comment """Increase to "gate" the low frequency effect and stop unwanted background rumbling""" + ] , [ + a lv2:InputPort , + lv2:ControlPort ; + lv2:index 5 ; + lv2:name "Release" ; + lv2:symbol "release" ; + lv2:default 0.65 ; + lv2:minimum 0.0 ; + lv2:maximum 1.0 ; + lv2:designation param:release ; + rdfs:comment "Decay time in Key Osc mode" + ] , [ + a lv2:InputPort , + lv2:AudioPort ; + lv2:index 6 ; + lv2:symbol "left_in" ; + lv2:name "Left In" ; + lv2:designation pg:left ; + pg:group mda:mainIn + ] , [ + a lv2:InputPort , + lv2:AudioPort ; + lv2:index 7 ; + lv2:symbol "right_in" ; + lv2:name "Right In" ; + lv2:designation pg:right ; + pg:group mda:mainIn + ] , [ + a lv2:OutputPort , + lv2:AudioPort ; + lv2:index 8 ; + lv2:symbol "left_out" ; + lv2:name "Left Out" ; + lv2:designation pg:left ; + pg:group mda:mainOut + ] , [ + a lv2:OutputPort , + lv2:AudioPort ; + lv2:index 9 ; + lv2:symbol "right_out" ; + lv2:name "Right Out" ; + lv2:designation pg:right ; + pg:group mda:mainOut + ] . |