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+/*
+ Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License,
+ or (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#define NPARAMS 4 ///number of parameters
+#define NPROGS 3 ///number of programs
+#define BUFMAX 4096
+
+#ifndef __mdaDetune_H
+#define __mdaDetune_H
+
+#include "audioeffectx.h"
+
+struct mdaDetuneProgram
+{
+ friend class mdaDetune;
+ float param[NPARAMS];
+ char name[32];
+};
+
+
+class mdaDetune : public AudioEffectX
+{
+public:
+ mdaDetune(audioMasterCallback audioMaster);
+
+ virtual void process(float **inputs, float **outputs, int32_t sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, int32_t sampleFrames);
+ virtual void setProgram(int32_t program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual bool getProgramNameIndexed (int32_t category, int32_t index, char* name);
+ virtual void setParameter(int32_t index, float value);
+ virtual float getParameter(int32_t index);
+ virtual void getParameterLabel(int32_t index, char *label);
+ virtual void getParameterDisplay(int32_t index, char *text);
+ virtual void getParameterName(int32_t index, char *text);
+ virtual void suspend();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual int32_t getVendorVersion() { return 1000; }
+
+protected:
+ mdaDetuneProgram programs[NPROGS];
+ float buf[BUFMAX];
+ float win[BUFMAX];
+
+ ///global internal variables
+ int32_t buflen; //buffer length
+ float bufres; //buffer resolution display
+ float semi; //detune display
+ int32_t pos0; //buffer input
+ float pos1, dpos1; //buffer output, rate
+ float pos2, dpos2; //downwards shift
+ float wet, dry; //ouput levels
+};
+
+#endif