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+/*
+ Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License,
+ or (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef __mdaJX10__
+#define __mdaJX10__
+
+#include <string.h>
+
+#include "audioeffectx.h"
+
+#define NPARAMS 24 //number of parameters
+#define NPROGS 64 //number of programs
+#define NOUTS 2 //number of outputs
+#define NVOICES 8 //max polyphony
+#define SILENCE 0.001f //voice choking
+#define PI 3.1415926535897932f
+#define TWOPI 6.2831853071795864f
+#define ANALOG 0.002f //oscillator drift
+
+class mdaJX10Program
+{
+ friend class mdaJX10;
+public:
+ mdaJX10Program();
+private:
+ float param[NPARAMS];
+ char name[24];
+};
+
+
+struct VOICE //voice state
+{
+ float period;
+ float p; //sinc position
+ float pmax; //loop length
+ float dp; //delta
+ float sin0; //sine osc
+ float sin1;
+ float sinx;
+ float dc; //dc offset
+
+ float detune;
+ float p2; //sinc position
+ float pmax2; //loop length
+ float dp2; //delta
+ float sin02; //sine osc
+ float sin12;
+ float sinx2;
+ float dc2; //dc offset
+
+ float fc; //filter cutoff root
+ float ff; //filter cutoff
+ float f0; //filter buffers
+ float f1;
+ float f2;
+
+ float saw;
+ //float vca; //current level ///eliminate osc1 level when separate amp & filter envs?
+ //float env; //envelope
+ //float att; //attack
+ //float dec; //decay
+ float env;
+ float envd;
+ float envl;
+ float fenv;
+ float fenvd;
+ float fenvl;
+
+ float lev; //osc levels
+ float lev2;
+ float target; //period target
+ int32_t note; //remember what note triggered this
+};
+
+
+class mdaJX10 : public AudioEffectX
+{
+public:
+ mdaJX10(audioMasterCallback audioMaster);
+ ~mdaJX10();
+
+ virtual void processReplacing(float **inputs, float **outputs, int32_t sampleframes);
+
+ virtual void setProgram(int32_t program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(int32_t index, float value);
+ virtual float getParameter(int32_t index);
+ virtual void getParameterLabel(int32_t index, char *label);
+ virtual void getParameterDisplay(int32_t index, char *text);
+ virtual void getParameterName(int32_t index, char *text);
+ virtual void setSampleRate(float sampleRate);
+ virtual void setBlockSize(int32_t blockSize);
+ virtual void suspend();
+ virtual void resume();
+
+ virtual bool getOutputProperties (int32_t index, LvzPinProperties* properties);
+ virtual bool getProgramNameIndexed (int32_t category, int32_t index, char* text);
+ virtual bool copyProgram (int32_t destination);
+ virtual bool getEffectName (char* name);
+ virtual bool getVendorString (char* text);
+ virtual bool getProductString (char* text);
+ virtual int32_t getVendorVersion () {return 1;}
+ virtual int32_t canDo (const char* text);
+
+private:
+ int32_t processEvent(const LV2_Atom_Event* ev);
+ void update(); //my parameter update
+ void noteOn(int32_t note, int32_t velocity);
+ void fillpatch(int32_t p, const char *name,
+ float p0, float p1, float p2, float p3, float p4, float p5,
+ float p6, float p7, float p8, float p9, float p10, float p11,
+ float p12, float p13, float p14, float p15, float p16, float p17,
+ float p18, float p19, float p20, float p21, float p22, float p23);
+
+ mdaJX10Program* programs;
+ float Fs;
+
+ #define KMAX 32
+
+ ///global internal variables
+ #define SUSTAIN -1
+ int32_t sustain, activevoices;
+ VOICE voice[NVOICES];
+
+ float semi, cent;
+ float tune, detune;
+ float filtf, fzip, filtq, filtlfo, filtenv, filtvel, filtwhl;
+ float oscmix, noisemix;
+ float att, dec, sus, rel, fatt, fdec, fsus, frel;
+ float lfo, dlfo, modwhl, press, pbend, ipbend, rezwhl;
+ float volume, voltrim;
+ float vibrato, pwmdep, lfoHz, glide, glidedisp;
+ int32_t K, lastnote, veloff, mode;
+ unsigned int noise;
+};
+
+#endif