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-rw-r--r--src/mdaRePsycho.cpp449
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diff --git a/src/mdaRePsycho.cpp b/src/mdaRePsycho.cpp
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+/*
+ Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License,
+ or (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "mdaRePsycho.h"
+
+#include <math.h>
+#include <float.h>
+
+AudioEffect *createEffectInstance(audioMasterCallback audioMaster)
+{
+ return new mdaRePsycho(audioMaster);
+}
+
+mdaRePsycho::mdaRePsycho(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, 1, 7) // programs, parameters
+ , gai(0.0f)
+{
+ //inits here!
+ fParam1 = (float)0.6; //thresh
+ fParam2 = (float)0.5; //env
+ fParam3 = (float)1.0; //tune
+ fParam4 = (float)1.0; //mix
+ fParam5 = (float)0.45; //minimum chunk length
+ fParam6 = (float)1.0; //fine tune
+ fParam7 = (float)0.0; //quality
+ size = 22050;
+ buffer = new float[size];
+ buffer2 = new float[size];
+
+ setNumInputs(2);
+ setNumOutputs(2);
+ setUniqueID("mdaRePsycho"); // identify here
+ DECLARE_LVZ_DEPRECATED(canMono) ();
+ canProcessReplacing();
+ strcpy(programName, "Re-PsYcHo!");
+ suspend(); // flush buffer
+
+ //calcs here!
+ buf = 0.0; buf2 = 0.0;
+ tim = size + 1;
+ dtim = 441 + int(0.5 * size * fParam5);
+ fil = 0.0;
+ thr = (float)pow(10.0,(1.5 * fParam1) - 1.5);
+
+ if(fParam2>0.5)
+ { env = (float)(1.0 + 0.003 * pow(fParam2 - 0.5,5.0)); }
+ else
+ { env = (float)(1.0 + 0.025 * pow(fParam2 - 0.5,5.0)); }
+
+ tun = (float)(((int(fParam3 * 24.0) - 24.0) + (fParam6 - 1.0)) / 24.0);
+ tun = (float)pow(10.0, 0.60206 * tun);
+ wet = (float)(0.5 * sqrt(fParam4));
+ dry = (float)sqrt(1.0 - fParam4);
+}
+
+bool mdaRePsycho::getProductString(char* text) { strcpy(text, "MDA RePsycho!"); return true; }
+bool mdaRePsycho::getVendorString(char* text) { strcpy(text, "mda"); return true; }
+bool mdaRePsycho::getEffectName(char* name) { strcpy(name, "RePsycho!"); return true; }
+
+void mdaRePsycho::setParameter(int32_t index, float value)
+{
+ switch(index)
+ {
+ case 0: fParam3 = value; break;
+ case 1: fParam6 = value; break;
+ case 2: fParam2 = value; break;
+ case 3: fParam1 = value; break;
+ case 4: fParam5 = value; break;
+ case 5: fParam4 = value; break;
+ case 6: fParam7 = value; break;
+ }
+ //calcs here
+ dtim = 441 + int(0.5 * size * fParam5);
+ thr = (float)pow(10.0,(1.5 * fParam1) - 1.5);
+
+ if(fParam2>0.5)
+ { env = (float)(1.0 + 0.003 * pow(fParam2 - 0.5,5.0)); }
+ else
+ { env = (float)(1.0 + 0.025 * pow(fParam2 - 0.5,5.0)); }
+
+ //if(fParam2>0.5)
+ //{ env = (float)(1.0 + 0.01 * (fParam2 - 0.5)); }
+ //else
+ //{ env = (float)(1.0 + 0.01 * (fParam2 - 0.5)); }
+
+ tun = (float)(((int(fParam3 * 24.0) - 24.0) + (fParam6 - 1.0)) / 24.0);
+ tun = (float)pow(10.0, 0.60206 * tun);
+ wet = (float)(0.5 * sqrt(fParam4));
+ dry = (float)sqrt(1.0 - fParam4);
+}
+
+mdaRePsycho::~mdaRePsycho()
+{
+ if(buffer) delete [] buffer;
+ if(buffer2) delete [] buffer2;
+}
+
+void mdaRePsycho::suspend()
+{
+ memset(buffer, 0, size * sizeof(float));
+ memset(buffer2, 0, size * sizeof(float));
+}
+
+void mdaRePsycho::setProgramName(char *name)
+{
+ strcpy(programName, name);
+}
+
+void mdaRePsycho::getProgramName(char *name)
+{
+ strcpy(name, programName);
+}
+
+float mdaRePsycho::getParameter(int32_t index)
+{
+ float v=0;
+
+ switch(index)
+ {
+ case 0: v = fParam3; break;
+ case 1: v = fParam6; break;
+ case 2: v = fParam2; break;
+ case 3: v = fParam1; break;
+ case 4: v = fParam5; break;
+ case 5: v = fParam4; break;
+ case 6: v = fParam7; break;
+ }
+ return v;
+}
+
+void mdaRePsycho::getParameterName(int32_t index, char *label)
+{
+ switch(index)
+ {
+ case 0: strcpy(label, "Tune"); break;
+ case 1: strcpy(label, "Fine"); break;
+ case 2: strcpy(label, "Decay"); break;
+ case 3: strcpy(label, "Thresh"); break;
+ case 4: strcpy(label, "Hold"); break;
+ case 5: strcpy(label, "Mix"); break;
+ case 6: strcpy(label, "Quality"); break;
+ }
+}
+
+#include <stdio.h>
+static void long2string(long value, char *string) { sprintf(string, "%ld", value); }
+
+void mdaRePsycho::getParameterDisplay(int32_t index, char *text)
+{
+ switch(index)
+ {
+ case 3: long2string((long)((30.0 * fParam1) - 30.0), text); break;
+ case 2: long2string((long)((fParam2 - 0.5) * 100.0), text); break;
+ case 0: long2string((long)(int(24.0 * fParam3) - 24.0), text); break;
+ case 5: long2string((long)(100.0 * fParam4), text); break;
+ case 4: long2string((long)(1000.0 * dtim / getSampleRate()), text); break;
+ case 1: long2string((long)(int(99.0 * fParam6) - 99.0), text); break;
+ case 6: if(fParam7>0.0) strcpy(text, "HIGH");
+ else strcpy(text, "LOW");
+ break;
+ }
+}
+
+void mdaRePsycho::getParameterLabel(int32_t index, char *label)
+{
+ switch(index)
+ {
+ case 0: strcpy(label, "semi"); break;
+ case 1: strcpy(label, "cent"); break;
+ case 2: strcpy(label, "%"); break;
+ case 3: strcpy(label, "dB"); break;
+ case 4: strcpy(label, "ms"); break;
+ case 5: strcpy(label, "%"); break;
+ case 6: strcpy(label, ""); break;
+ }
+}
+
+//--------------------------------------------------------------------------------
+// process
+
+void mdaRePsycho::process(float **inputs, float **outputs, int32_t sampleFrames)
+{
+ float *in1 = inputs[0];
+ float *in2 = inputs[1];
+ float *out1 = outputs[0];
+ float *out2 = outputs[1];
+ float a, b, c, d;
+ float we=wet, dr=dry, tu=tun, en=env;
+ float ga=gai, x=0.0f, x2=0.0f, xx=buf, xx2=buf2;
+ float it1, it2;
+ long ti=tim, dti=dtim, of1, of2;
+
+ --in1;
+ --in2;
+ --out1;
+ --out2;
+
+ if(fParam7>0.0) //high quality
+ {
+ we=(float)(we*2.0);
+ while(--sampleFrames >= 0)
+ {
+ a = *++in1;
+ b = *++in2;
+
+ c = out1[1];
+ d = out2[1]; //process from here...
+
+ if ((a+b > thr) && (ti > dti)) //trigger
+ {
+ ga = 1.0;
+ ti = 0;
+ }
+
+ if (ti<22050) //play out
+ {
+ if(ti<80) //fade in
+ {
+ if(ti==0) { xx=x; xx2=x2; }
+
+ *(buffer + ti) = a;
+ *(buffer2 + ti) = b;
+ x = *(buffer + int(ti * tu));
+ x2 = *(buffer2 + int(ti * tu));
+
+ x = (float)(xx * (1.0 - (0.0125 * ti)) + (x * 0.0125 * ti));
+ x2 = (float)(xx2 * (1.0 - (0.0125 * ti)) + (x2 * 0.0125 * ti));
+ }
+ else
+ {
+ //update to/from buffer
+ *(buffer + ti) = a;
+ *(buffer2 + ti) = b;
+
+ it1 = (float)(ti * tu); //interpolation
+ of1 = (int)it1; of2 = of1 + 1; it1 = it1 - of1; it2 = (float)(1.0 - it1);
+
+ x = (it2* *(buffer + of1)) + (it1* *(buffer + of2));
+ x2 = (it2* *(buffer2 + of1)) + (it1* *(buffer2 + of2));
+ }
+
+ ti++;
+ ga*= en;
+ }
+ else //mute
+ {
+ ga = 0;
+ }
+
+ c += (a * dr) + (x * ga * we); // output
+ d += (b * dr) + (x2 * ga * we);
+
+ *++out1 = c;
+ *++out2 = d;
+ }
+ }
+ else
+ {
+ while(--sampleFrames >= 0)
+ {
+ a = *++in1;
+ b = *++in2;
+
+ c = out1[1];
+ d = out2[1]; //process from here...
+
+ if ((a+b > thr) && (ti > dti)) //trigger
+ {
+ ga = 1.0;
+ ti = 0;
+ }
+
+ if (ti<22050) //play out
+ {
+ if(ti<80) //fade in
+ {
+ if(ti==0) xx = x;
+
+ *(buffer + ti) = (a + b);
+ x = *(buffer + int(ti * tu));
+
+ x = (float)(xx * (1.0 - (0.0125 * ti)) + (x * 0.0125 * ti));
+ }
+ else
+ {
+ //update to/from buffer
+ *(buffer + ti) = (a + b);
+ x = *(buffer + int(ti * tu));
+ }
+
+ ti++;
+ ga*= en;
+ }
+ else //mute
+ {
+ ga = 0;
+ }
+
+ c += (a * dr) + (x * ga * we); // output
+ d += (b * dr) + (x * ga * we);
+
+ *++out1 = c;
+ *++out2 = d;
+ }
+ }
+ tim = ti;
+ gai = ga;
+ buf = xx;
+ buf2 = xx2;
+}
+
+void mdaRePsycho::processReplacing(float **inputs, float **outputs, int32_t sampleFrames)
+{
+ float *in1 = inputs[0];
+ float *in2 = inputs[1];
+ float *out1 = outputs[0];
+ float *out2 = outputs[1];
+ float a, b, c, d;
+ float we=wet, dr=dry, tu=tun, en=env;
+ float ga=gai, x=0.0f, x2=0.0f, xx=buf, xx2=buf2;
+ float it1, it2;
+ long ti=tim, dti=dtim, of1, of2;
+
+ --in1;
+ --in2;
+ --out1;
+ --out2;
+
+ if(fParam7>0.0) //high quality
+ {
+ we=(float)(we*2.0);
+ while(--sampleFrames >= 0)
+ {
+ a = *++in1;
+ b = *++in2; //process from here...
+
+ if ((a+b > thr) && (ti > dti)) //trigger
+ {
+ ga = 1.0;
+ ti = 0;
+ }
+
+ if (ti<22050) //play out
+ {
+ if(ti<80) //fade in
+ {
+ if(ti==0) { xx=x; xx2=x2; }
+
+ *(buffer + ti) = a;
+ *(buffer2 + ti) = b;
+ x = *(buffer + int(ti * tu));
+ x2 = *(buffer2 + int(ti * tu));
+
+ x = (float)(xx * (1.0 - (0.0125 * ti)) + (x * 0.0125 * ti));
+ x2 = (float)(xx2 * (1.0 - (0.0125 * ti)) + (x2 * 0.0125 * ti));
+ }
+ else
+ {
+ //update to/from buffer
+ *(buffer + ti) = a;
+ *(buffer2 + ti) = b;
+
+ it1 = (float)(ti * tu); //interpolation
+ of1 = (int)it1; of2 = of1 + 1; it1 = it1 - of1; it2 = (float)(1.0 - it1);
+
+ x = (it2* *(buffer + of1)) + (it1* *(buffer + of2));
+ x2 = (it2* *(buffer2 + of1)) + (it1* *(buffer2 + of2));
+ }
+
+ ti++;
+ ga*= en;
+ }
+ else //mute
+ {
+ ga = 0;
+ }
+
+ c = (a * dr) + (x * ga * we); // output
+ d = (b * dr) + (x2 * ga * we);
+
+ *++out1 = c;
+ *++out2 = d;
+ }
+ }
+ else
+ {
+ while(--sampleFrames >= 0)
+ {
+ a = *++in1;
+ b = *++in2; //process from here...
+
+ if ((a+b > thr) && (ti > dti)) //trigger
+ {
+ ga = 1.0;
+ ti = 0;
+ }
+
+ if (ti<22050) //play out
+ {
+ if(ti<80) //fade in
+ {
+ if(ti==0) xx = x;
+
+ *(buffer + ti) = (a + b);
+ x = *(buffer + int(ti * tu));
+
+ x = (float)(xx * (1.0 - (0.0125 * ti)) + (x * 0.0125 * ti));
+ }
+ else
+ {
+ //update to/from buffer
+ *(buffer + ti) = (a + b);
+ x = *(buffer + int(ti * tu));
+ }
+
+ ti++;
+ ga*= en;
+ }
+ else //mute
+ {
+ ga = 0;
+ }
+
+ c = (a * dr) + (x * ga * we); // output
+ d = (b * dr) + (x * ga * we);
+
+ *++out1 = c;
+ *++out2 = d;
+ }
+ }
+ tim = ti;
+ gai = ga;
+ buf = xx;
+ buf2 = xx2;
+}