From 42cb454c24e2772696c281860e333becffc2e2ca Mon Sep 17 00:00:00 2001 From: David Robillard Date: Wed, 28 Mar 2012 04:51:46 +0000 Subject: Remove pointless int32 typedef. git-svn-id: http://svn.drobilla.net/lad/trunk/plugins/mda.lv2@4127 a436a847-0d15-0410-975c-d299462d15a1 --- src/mdaDetune.cpp | 46 +++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'src/mdaDetune.cpp') diff --git a/src/mdaDetune.cpp b/src/mdaDetune.cpp index 2759ad3..cda9a48 100644 --- a/src/mdaDetune.cpp +++ b/src/mdaDetune.cpp @@ -75,17 +75,17 @@ void mdaDetune::suspend() ///clear any buffers... pos0 = 0; pos1 = pos2 = 0.0f; //recalculate crossfade window - buflen = 1 << (8 + (LvzInt32)(4.9f * programs[curProgram].param[3])); + buflen = 1 << (8 + (int32_t)(4.9f * programs[curProgram].param[3])); if (buflen > BUFMAX) buflen = BUFMAX; bufres = 1000.0f * (float)buflen / getSampleRate(); - LvzInt32 i; //hanning half-overlap-and-add + int32_t i; //hanning half-overlap-and-add double p=0.0, dp=6.28318530718/buflen; for(i=0;i BUFMAX) buflen = BUFMAX; bufres = 1000.0f * (float)buflen / getSampleRate(); - LvzInt32 i; //hanning half-overlap-and-add + int32_t i; //hanning half-overlap-and-add double p=0.0, dp=6.28318530718/buflen; for(i=0;i BUFMAX) buflen = BUFMAX; bufres = 1000.0f * (float)buflen / getSampleRate(); - LvzInt32 i; //hanning half-overlap-and-add + int32_t i; //hanning half-overlap-and-add double p=0.0, dp=6.28318530718/buflen; for(i=0;i>1; + int32_t p0=pos0, p1i, p2i; + int32_t l=buflen-1, lh=buflen>>1; float lf = (float)buflen; --in1; @@ -243,7 +243,7 @@ void mdaDetune::process(float **inputs, float **outputs, LvzInt32 sampleFrames) p1 -= d1; if(p1<0.0f) p1 += lf; //output - p1i = (LvzInt32)p1; + p1i = (int32_t)p1; p1f = p1 - (float)p1i; a = *(buf + p1i); ++p1i &= l; @@ -262,7 +262,7 @@ void mdaDetune::process(float **inputs, float **outputs, LvzInt32 sampleFrames) p2 -= d2; //repeat for downwards shift - can't see a more efficient way? if(p2<0.0f) p2 += lf; //output - p1i = (LvzInt32)p2; + p1i = (int32_t)p2; p1f = p2 - (float)p1i; a = *(buf + p1i); ++p1i &= l; @@ -286,7 +286,7 @@ void mdaDetune::process(float **inputs, float **outputs, LvzInt32 sampleFrames) } -void mdaDetune::processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames) +void mdaDetune::processReplacing(float **inputs, float **outputs, int32_t sampleFrames) { float *in1 = inputs[0]; float *in2 = inputs[1]; @@ -295,8 +295,8 @@ void mdaDetune::processReplacing(float **inputs, float **outputs, LvzInt32 sampl float a, b, c, d; float x, w=wet, y=dry, p1=pos1, p1f, d1=dpos1; float p2=pos2, d2=dpos2; - LvzInt32 p0=pos0, p1i, p2i; - LvzInt32 l=buflen-1, lh=buflen>>1; + int32_t p0=pos0, p1i, p2i; + int32_t l=buflen-1, lh=buflen>>1; float lf = (float)buflen; --in1; @@ -316,7 +316,7 @@ void mdaDetune::processReplacing(float **inputs, float **outputs, LvzInt32 sampl p1 -= d1; if(p1<0.0f) p1 += lf; //output - p1i = (LvzInt32)p1; + p1i = (int32_t)p1; p1f = p1 - (float)p1i; a = *(buf + p1i); ++p1i &= l; @@ -335,7 +335,7 @@ void mdaDetune::processReplacing(float **inputs, float **outputs, LvzInt32 sampl p2 -= d2; //repeat for downwards shift - can't see a more efficient way? if(p2<0.0f) p2 += lf; //output - p1i = (LvzInt32)p2; + p1i = (int32_t)p2; p1f = p2 - (float)p1i; a = *(buf + p1i); ++p1i &= l; -- cgit v1.2.1