/* LVZ - A C++ interface for writing LV2 plugins. * Copyright (C) 2008 Dave Robillard * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef __lvz_audioeffectx_h #define __lvz_audioeffectx_h #include #include typedef int16_t LvzInt16; typedef int32_t LvzInt32; typedef void* audioMasterCallback; class AEffGUIEditor; enum LvzPinFlags { kLvzPinIsActive = 1<<0, kLvzPinIsStereo = 1<<1 }; struct LvzPinProperties { LvzPinProperties() : label(NULL), flags(0) {} char* label; int flags; }; enum LvzEventTypes { kLvzMidiType = 0 }; struct LvzEvent { int type; }; struct LvzMidiEvent : public LvzEvent { char* midiData; long deltaFrames; }; struct LvzEvents { long numEvents; LvzEvent** events; }; #define DECLARE_LVZ_DEPRECATED(x) x class AudioEffect { }; class AudioEffectX : public AudioEffect { public: AudioEffectX(audioMasterCallback audioMaster, int progs, int params) : curProgram(0) , numPrograms(progs) , numInputs(0) , numOutputs(0) { } float getSampleRate() { return sampleRate; } uint32_t getNumInputs() { return numInputs; } uint32_t getNumOutputs() { return numOutputs; } void setNumInputs(uint32_t num) { numInputs = num; } void setNumOutputs(uint32_t num) { numOutputs = num;} void setUniqueID(const char* id) {} void setSampleRate(float rate) { sampleRate = rate; } void canMono() {} void wantEvents() {} void canProcessReplacing() {} void isSynth() {} void suspend() {} void setBlockSize(uint32_t blockSize) {} void setParameter(uint32_t index, float value) {} void process(float **inputs, float **outputs, uint32_t nframes) {} protected: uint32_t curProgram; uint32_t numPrograms; uint32_t numInputs; uint32_t numOutputs; float sampleRate; AEffGUIEditor* editor; }; #endif // __lvz_audioeffectx_h