#ifndef __mdaBeatBox_H #define __mdaBeatBox_H #include "audioeffectx.h" class mdaBeatBox : public AudioEffectX { public: mdaBeatBox(audioMasterCallback audioMaster); ~mdaBeatBox(); virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void setProgramName(char *name); virtual void getProgramName(char *name); virtual void setParameter(LvzInt32 index, float value); virtual float getParameter(LvzInt32 index); virtual void getParameterLabel(LvzInt32 index, char *label); virtual void getParameterDisplay(LvzInt32 index, char *text); virtual void getParameterName(LvzInt32 index, char *text); virtual void suspend(); virtual void synth(); virtual bool getEffectName(char *name); virtual bool getVendorString(char *text); virtual bool getProductString(char *text); virtual LvzInt32 getVendorVersion() { return 1000; } protected: float fParam1; float fParam2; float fParam3; float fParam4; float fParam5; float fParam6; float fParam7; float fParam8; float fParam9; float fParam10; float fParam11; float fParam12; float hthr, hfil, sthr, kthr, kfil1, kfil2, mix; float klev, hlev, slev; float ww, wwx, sb1, sb2, sf1, sf2, sf3; float kww, kwwx, ksb1, ksb2, ksf1, ksf2; float dyne, dyna, dynr, dynm; float *hbuf; float *kbuf; float *sbuf, *sbuf2; long hbuflen, hbufpos, hdel; long sbuflen, sbufpos, sdel, sfx; long kbuflen, kbufpos, kdel, ksfx; long rec, recx, recpos; char programName[32]; }; #endif