#ifndef __mdaDither_H #define __mdaDither_H #include "audioeffectx.h" class mdaDither : public AudioEffectX { public: mdaDither(audioMasterCallback audioMaster); ~mdaDither(); virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void setProgramName(char *name); virtual void getProgramName(char *name); virtual void setParameter(LvzInt32 index, float value); virtual float getParameter(LvzInt32 index); virtual void getParameterLabel(LvzInt32 index, char *label); virtual void getParameterDisplay(LvzInt32 index, char *text); virtual void getParameterName(LvzInt32 index, char *text); virtual void suspend(); virtual bool getEffectName(char *name); virtual bool getVendorString(char *text); virtual bool getProductString(char *text); virtual LvzInt32 getVendorVersion() { return 1000; } protected: float fParam0; float fParam1; float fParam2; float fParam3; float fParam4; float dith; long rnd1, rnd3; float shap, sh1, sh2, sh3, sh4; float offs, bits, wlen, gain; char programName[32]; }; #endif