#include "mdaDubDelay.h" #include #include AudioEffect *createEffectInstance(audioMasterCallback audioMaster) { return new mdaDubDelay(audioMaster); } mdaDubDelay::mdaDubDelay(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, 1, 7) // programs, parameters { //inits here! fParam0 = 0.30f; //delay fParam1 = 0.70f; //feedback fParam2 = 0.40f; //tone fParam3 = 0.00f; //lfo depth fParam4 = 0.50f; //lfo speed fParam5 = 0.33f; //wet mix fParam6 = 0.50f; //output ///CHANGED///too long? size = 323766; //705600; //95998; //32766; //set max delay time at max sample rate buffer = new float[size + 2]; //spare just in case! ipos = 0; fil0 = 0.0f; env = 0.0f; phi = 0.0f; dlbuf= 0.0f; setNumInputs(2); setNumOutputs(2); setUniqueID("mdaDubDelay"); //identify here DECLARE_LVZ_DEPRECATED(canMono) (); canProcessReplacing(); strcpy(programName, "Dub Feedback Delay"); suspend(); //flush buffer setParameter(0, 0.5); } bool mdaDubDelay::getProductString(char* text) { strcpy(text, "mda DubDelay"); return true; } bool mdaDubDelay::getVendorString(char* text) { strcpy(text, "mda"); return true; } bool mdaDubDelay::getEffectName(char* name) { strcpy(name, "DubDelay"); return true; } void mdaDubDelay::setParameter(LvzInt32 index, float value) { float fs=getSampleRate(); if(fs < 8000.0f) fs = 44100.0f; //??? bug somewhere! switch(index) { case 0: fParam0 = value; break; case 1: fParam1 = value; break; case 2: fParam2 = value; break; case 3: fParam3 = value; break; case 4: fParam4 = value; break; case 5: fParam5 = value; break; case 6: fParam6 = value; break; } //calcs here ///CHANGED///del = fParam0 * fParam0 * fParam0 * (float)size; del = fParam0 * fParam0 * (float)size; mod = 0.049f * fParam3 * del; fil = fParam2; if(fParam2>0.5f) //simultaneously change crossover frequency & high/low mix { fil = 0.5f * fil - 0.25f; lmix = -2.0f * fil; hmix = 1.0f; } else { hmix = 2.0f * fil; lmix = 1.0f - hmix; } fil = (float)exp(-6.2831853f * pow(10.0f, 2.2f + 4.5f * fil) / fs); fbk = (float)fabs(2.2f * fParam1 - 1.1f); if(fParam1>0.5f) rel=0.9997f; else rel=0.8f; //limit or clip wet = 1.0f - fParam5; wet = fParam6 * (1.0f - wet * wet); //-3dB at 50% mix dry = fParam6 * 2.0f * (1.0f - fParam5 * fParam5); dphi = 628.31853f * (float)pow(10.0f, 3.0f * fParam4 - 2.0f) / fs; //100-sample steps } mdaDubDelay::~mdaDubDelay() { if(buffer) delete [] buffer; } void mdaDubDelay::suspend() { memset(buffer, 0, size * sizeof(float)); } void mdaDubDelay::setProgramName(char *name) { strcpy(programName, name); } void mdaDubDelay::getProgramName(char *name) { strcpy(name, programName); } float mdaDubDelay::getParameter(LvzInt32 index) { float v=0; switch(index) { case 0: v = fParam0; break; case 1: v = fParam1; break; case 2: v = fParam2; break; case 3: v = fParam3; break; case 4: v = fParam4; break; case 5: v = fParam5; break; case 6: v = fParam6; break; } return v; } void mdaDubDelay::getParameterName(LvzInt32 index, char *label) { switch(index) { case 0: strcpy(label, "Delay "); break; case 1: strcpy(label, "Feedback"); break; case 2: strcpy(label, "Fb Tone "); break; case 3: strcpy(label, "LFO Dep."); break; case 4: strcpy(label, "LFO Rate"); break; case 5: strcpy(label, "FX Mix "); break; case 6: strcpy(label, "Output "); break; } } #include void long2string(long value, char *string) { sprintf(string, "%ld", value); } void float2strng(float value, char *string) { sprintf(string, "%.2f", value); } void mdaDubDelay::getParameterDisplay(LvzInt32 index, char *text) { switch(index) { case 0: long2string((long)(del * 1000.0f / getSampleRate()), text); break; case 1: long2string((long)(220 * fParam1 - 110), text); break; case 2: long2string((long)(200 * fParam2 - 100), text); break; case 3: long2string((long)(100 * fParam3), text); break; case 4: float2strng((float)pow(10.0f, 2.0f - 3.0f * fParam4), text); break; case 5: long2string((long)(100 * fParam5), text); break; case 6: long2string((long)(20 * log10(2.0 * fParam6)), text); break; } } void mdaDubDelay::getParameterLabel(LvzInt32 index, char *label) { switch(index) { case 0: strcpy(label, "ms"); break; case 1: strcpy(label, "Sat<>Lim"); break; case 2: strcpy(label, "Lo <> Hi"); break; case 4: strcpy(label, "sec."); break; case 6: strcpy(label, "dB"); break; default: strcpy(label, "%"); break; } } //-------------------------------------------------------------------------------- // process void mdaDubDelay::process(float **inputs, float **outputs, LvzInt32 sampleFrames) { float *in1 = inputs[0]; float *in2 = inputs[1]; float *out1 = outputs[0]; float *out2 = outputs[1]; float a, b, c, d, ol, w=wet, y=dry, fb=fbk, dl=dlbuf, db=dlbuf, ddl=0.0f; float lx=lmix, hx=hmix, f=fil, f0=fil0, tmp; float e=env, g, r=rel; //limiter envelope, gain, release float twopi=6.2831853f; long i=ipos, l, s=size, k=0; --in1; --in2; --out1; --out2; while(--sampleFrames >= 0) { a = *++in1; b = *++in2; c = out1[1]; d = out2[1]; if(k==0) //update delay length at slower rate (could be improved!) { db += 0.01f * (del - db - mod - mod * (float)sin(phi)); //smoothed delay+lfo ddl = 0.01f * (db - dl); //linear step phi+=dphi; if(phi>twopi) phi-=twopi; k=100; } k--; dl += ddl; //lin interp between points i--; if(i<0) i=s; //delay positions l = (long)dl; tmp = dl - (float)l; //remainder l += i; if(l>s) l-=(s+1); ol = *(buffer + l); //delay output l++; if(l>s) l=0; ol += tmp * (*(buffer + l) - ol); //lin interp tmp = a + fb * ol; //mix input (left only!) & feedback f0 = f * (f0 - tmp) + tmp; //low-pass filter tmp = lx * f0 + hx * tmp; g =(tmp<0.0f)? -tmp : tmp; //simple limiter e *= r; if(g>e) e = g; if(e>1.0f) tmp /= e; *(buffer + i) = tmp; //delay input ol *= w; //wet *++out1 = c + y * a + ol; //dry *++out2 = d + y * b + ol; } ipos = i; dlbuf=dl; if(fabs(f0)<1.0e-10) { fil0=0.0f; env=0.0f; } else { fil0=f0; env=e; } //trap denormals } void mdaDubDelay::processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames) { float *in1 = inputs[0]; float *in2 = inputs[1]; float *out1 = outputs[0]; float *out2 = outputs[1]; float a, b, ol, w=wet, y=dry, fb=fbk, dl=dlbuf, db=dlbuf, ddl=0.0f; float lx=lmix, hx=hmix, f=fil, f0=fil0, tmp; float e=env, g, r=rel; //limiter envelope, gain, release float twopi=6.2831853f; long i=ipos, l, s=size, k=0; --in1; --in2; --out1; --out2; while(--sampleFrames >= 0) { a = *++in1; b = *++in2; if(k==0) //update delay length at slower rate (could be improved!) { db += 0.01f * (del - db - mod - mod * (float)sin(phi)); //smoothed delay+lfo ddl = 0.01f * (db - dl); //linear step phi+=dphi; if(phi>twopi) phi-=twopi; k=100; } k--; dl += ddl; //lin interp between points i--; if(i<0) i=s; //delay positions l = (long)dl; tmp = dl - (float)l; //remainder l += i; if(l>s) l-=(s+1); ol = *(buffer + l); //delay output l++; if(l>s) l=0; ol += tmp * (*(buffer + l) - ol); //lin interp tmp = a + fb * ol; //mix input (left only!) & feedback f0 = f * (f0 - tmp) + tmp; //low-pass filter tmp = lx * f0 + hx * tmp; g =(tmp<0.0f)? -tmp : tmp; //simple limiter e *= r; if(g>e) e = g; if(e>1.0f) tmp /= e; *(buffer + i) = tmp; //delay input ol *= w; //wet *++out1 = y * a + ol; //dry *++out2 = y * b + ol; } ipos = i; dlbuf=dl; if(fabs(f0)<1.0e-10) { fil0=0.0f; env=0.0f; } else { fil0=f0; env=e; } //trap denormals }