#ifndef __mdaMultiBand_H #define __mdaMultiBand_H #include "audioeffectx.h" class mdaMultiBand : public AudioEffectX { public: mdaMultiBand(audioMasterCallback audioMaster); ~mdaMultiBand(); virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void setProgramName(char *name); virtual void getProgramName(char *name); virtual void setParameter(LvzInt32 index, float value); virtual float getParameter(LvzInt32 index); virtual void getParameterLabel(LvzInt32 index, char *label); virtual void getParameterDisplay(LvzInt32 index, char *text); virtual void getParameterName(LvzInt32 index, char *text); virtual bool getEffectName(char *name); virtual bool getVendorString(char *text); virtual bool getProductString(char *text); virtual LvzInt32 getVendorVersion() { return 1000; } protected: float fParam1, fParam2, fParam3, fParam4; float fParam5, fParam6, fParam7, fParam8; float fParam9, fParam10, fParam11, fParam12, fParam13; float gain1, driv1, att1, rel1, trim1; float gain2, driv2, att2, rel2, trim2; float gain3, driv3, att3, rel3, trim3; float fi1, fb1, fo1, fi2, fb2, fo2, fb3, slev; int mswap; char programName[32]; }; #endif