//See associated .cpp file for copyright and other info #define NPARAMS 5 ///number of parameters #define NPROGS 1 ///number of programs #ifndef __mdaVocInput_H #define __mdaVocInput_H #include "audioeffectx.h" class mdaVocInputProgram { public: mdaVocInputProgram(); ~mdaVocInputProgram() {} private: friend class mdaVocInput; float param[NPARAMS]; char name[32]; }; class mdaVocInput : public AudioEffectX { public: mdaVocInput(audioMasterCallback audioMaster); ~mdaVocInput(); virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void setProgram(LvzInt32 program); virtual void setProgramName(char *name); virtual void getProgramName(char *name); virtual void setParameter(LvzInt32 index, float value); virtual float getParameter(LvzInt32 index); virtual void getParameterLabel(LvzInt32 index, char *label); virtual void getParameterDisplay(LvzInt32 index, char *text); virtual void getParameterName(LvzInt32 index, char *text); virtual void midi2string(long n, char *text); virtual void suspend(); virtual void resume(); virtual bool getEffectName(char *name); virtual bool getVendorString(char *text); virtual bool getProductString(char *text); virtual LvzInt32 getVendorVersion() { return 1000; } protected: float param[NPARAMS]; char programName[32]; mdaVocInputProgram *programs; ///global internal variables long track; //track input pitch float pstep; //output sawtooth inc per sample float pmult; //tuning multiplier float sawbuf; float noise; //breath noise level float lenv, henv; //LF and overall envelope float lbuf0, lbuf1; //LF filter buffers float lbuf2; //previous LF sample float lbuf3; //period measurement float lfreq; //LF filter coeff float vuv; //voiced/unvoiced threshold float maxp, minp; //preferred period range double root; //tuning reference (MIDI note 0 in Hz) }; #endif