/* adenv.c - A LV2 plugin to generate percussive (i.e no sustain time), linear AD envelopes. This one takes in levels to make filter sweeps/etc easier. Copyright 2005 Loki Davison based of DADSR by Mike Rawes This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define _XOPEN_SOURCE 600 /* strdup */ #include #include #include #include #define ADENVLVL_BASE_ID 2662 #define ADENVLVL_VARIANT_COUNT 1 #define ADENVLVL_GATE 0 #define ADENVLVL_TRIGGER 1 #define ADENVLVL_START_LEVEL 2 #define ADENVLVL_ATTACK_LEVEL 3 #define ADENVLVL_DECAY_LEVEL 4 #define ADENVLVL_ATTACK 5 #define ADENVLVL_DECAY 6 #define ADENVLVL_OUTPUT 7 #define ADENVLVL_RESET 8 typedef enum { IDLE, ATTACK, DECAY, } ADENVLVLState; typedef struct { float *gate; float *trigger; float *attack; float *reset; float *decay; float *start_level; float *attack_level; float *decay_level; float *output; float srate; float inv_srate; float last_gate; float last_trigger; float last_reset; float level; ADENVLVLState state; unsigned long samples; } Dahdsr; static void cleanup(LV2_Handle instance) { free(instance); } static void connect_port(LV2_Handle instance, uint32_t port, void * data) { Dahdsr *plugin = (Dahdsr *) instance; switch (port) { case ADENVLVL_GATE: plugin->gate = (float*)data; break; case ADENVLVL_TRIGGER: plugin->trigger = (float*)data; break; case ADENVLVL_START_LEVEL: plugin->start_level = (float*)data; break; case ADENVLVL_ATTACK_LEVEL: plugin->attack_level = (float*)data; break; case ADENVLVL_DECAY_LEVEL: plugin->decay_level = (float*)data; break; case ADENVLVL_ATTACK: plugin->attack = (float*)data; break; case ADENVLVL_DECAY: plugin->decay = (float*)data; break; case ADENVLVL_RESET: plugin->reset = (float*)data; break; case ADENVLVL_OUTPUT: plugin->output = (float*)data; break; } } static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double sample_rate, const char* bundle_path, const LV2_Feature* const* features) { Dahdsr *plugin = (Dahdsr *) malloc(sizeof(Dahdsr)); plugin->srate = (float) sample_rate; plugin->inv_srate = 1.0f / plugin->srate; return (LV2_Handle) plugin; } static void activate(LV2_Handle instance) { Dahdsr *plugin = (Dahdsr *) instance; plugin->last_gate = 0.0f; plugin->last_trigger = 0.0f; plugin->last_reset = 0.0f; plugin->level = 0.0f; plugin->state = IDLE; plugin->samples = 0; } static void run(LV2_Handle instance, uint32_t sample_count) { Dahdsr *plugin = (Dahdsr *) instance; /* Gate */ float *gate = plugin->gate; /* Trigger */ float *trigger = plugin->trigger; /* Reset */ float *reset = plugin->reset; /* Start Level */ float start_level = *(plugin->start_level); /* Attack Level */ float attack_level = *(plugin->attack_level); /* Decay Level */ float decay_level = *(plugin->decay_level); /* Attack Time (s) */ float attack = *(plugin->attack); /* Decay Time (s) */ float decay = *(plugin->decay); /* Envelope Out */ float *output = plugin->output; /* Instance Data */ float srate = plugin->srate; float inv_srate = plugin->inv_srate; float last_gate = plugin->last_gate; float last_trigger = plugin->last_trigger; float last_reset = plugin->last_reset; float level = plugin->level; ADENVLVLState state = plugin->state; unsigned long samples = plugin->samples; float gat, trg, att, dec; float elapsed; unsigned long s; /* Convert times into rates */ att = attack > 0.0f ? inv_srate / attack : srate; dec = decay > 0.0f ? inv_srate / decay : srate; /* cuse's formula ... * ReleaseCoeff = (ln(EndLevel) - ln(StartLevel)) / (EnvelopeDuration * SampleRate) * * while (currentSample < endSample) Level += Level * ReleaseCoeff; */ /* check params don't cause div by zero */ if (start_level == 0) { start_level = 0.0000001; } if (attack_level == 0) { attack_level = 0.0000001; } if (decay_level == 0) { decay_level = 0.0000001; } float ReleaseCoeff_att = (log(attack_level) - log(start_level)) / (attack * srate); float ReleaseCoeff_dec = (log(decay_level) - log(attack_level)) / (decay * srate); for (s = 0; s < sample_count; s++) { gat = gate[s]; trg = trigger[s]; /* Initialise delay phase if gate is opened and was closed, or we received a trigger */ if ((trg > 0.0f && !(last_trigger > 0.0f)) || (gat > 0.0f && !(last_gate > 0.0f))) { //fprintf(stderr, "triggered in control \n"); if (att < srate) { state = ATTACK; } samples = 0; } /* if we got a reset */ if (reset[s] > 0.0f && !(last_reset > 0.0f)) { level = start_level; /*fprintf(stderr, "got reset start level %f \n", start_level); */ } /* Calculate level of envelope from current state */ switch (state) { case IDLE: /* might need to fix this... */ break; case ATTACK: /* fix level adding prob */ if (samples == 0) { level = start_level; } samples++; elapsed = (float) samples *att; if (elapsed > 1.0f) { state = DECAY; samples = 0; //fprintf(stderr, "finished attack, RC %f, level %f attack_level %f start %f\n", ReleaseCoeff_att, level, attack_level, start_level); } else { level += level * ReleaseCoeff_att; } break; case DECAY: samples++; elapsed = (float) samples *dec; if (elapsed > 1.0f) { //fprintf(stderr, "finished decay, RC %f , level %f decay_level %f start %f\n", ReleaseCoeff_dec, level, decay_level, start_level); state = IDLE; samples = 0; } else { level += level * ReleaseCoeff_dec; } break; default: /* Should never happen */ fprintf(stderr, "bugger!!!"); level = 0.0f; } output[s] = level; last_gate = gat; last_trigger = trg; last_reset = reset[s]; } plugin->last_gate = last_gate; plugin->last_trigger = last_trigger; plugin->last_reset = last_reset; plugin->level = level; plugin->state = state; plugin->samples = samples; } static const LV2_Descriptor descriptor = { "http://drobilla.net/plugins/omins/adenv_lvl", instantiate, connect_port, activate, run, NULL, cleanup, NULL, }; LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { switch (index) { case 0: return &descriptor; default: return NULL; } }