/* This file is part of Patchage. * Copyright 2007-2020 David Robillard * * Patchage is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * Patchage is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License * along with Patchage. If not, see . */ #ifndef PATCHAGE_UIFILE_HPP #define PATCHAGE_UIFILE_HPP #include "patchage_config.h" #ifdef PATCHAGE_BINLOC # include "binary_location.h" #endif #include #include #include #include #include #include #include namespace patchage { class UIFile { public: inline static bool is_readable(const std::string& filename) { std::ifstream fs(filename.c_str()); const bool fail = fs.fail(); fs.close(); return !fail; } static Glib::RefPtr open(const std::string& base_name) { std::string ui_filename; #ifdef PATCHAGE_BINLOC const std::string bundle = bundle_location(); if (!bundle.empty()) { ui_filename = bundle + "/" + base_name + ".ui"; if (is_readable(ui_filename)) { std::cout << "Loading UI file " << ui_filename << std::endl; return Gtk::Builder::create_from_file(ui_filename); } } #endif ui_filename = std::string(PATCHAGE_DATA_DIR) + "/" + base_name + ".ui"; if (is_readable(ui_filename)) { std::cout << "Loading UI file " << ui_filename << std::endl; return Gtk::Builder::create_from_file(ui_filename); } std::stringstream ss; ss << "Unable to find " << base_name << std::endl; throw std::runtime_error(ss.str()); return Glib::RefPtr(); } }; } // namespace patchage #endif // PATCHAGE_UIFILE_HPP