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author | Robin Gareus <robin@gareus.org> | 2014-10-08 01:12:47 +0200 |
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committer | David Robillard <d@drobilla.net> | 2014-12-16 18:31:22 -0500 |
commit | 78ea9855b9ba3dfe380e277aeb16e060a3622336 (patch) | |
tree | d468337fc3de7dc2a2a4c2092dd8fe3208cb88fb | |
parent | 9c7c762945249d6694f17d0e76a152364c4a0088 (diff) | |
download | pugl-78ea9855b9ba3dfe380e277aeb16e060a3622336.tar.gz pugl-78ea9855b9ba3dfe380e277aeb16e060a3622336.tar.bz2 pugl-78ea9855b9ba3dfe380e277aeb16e060a3622336.zip |
Fix Windows window class name.
Conflicts:
pugl/pugl_win.cpp
-rw-r--r-- | pugl/pugl_win.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/pugl/pugl_win.cpp b/pugl/pugl_win.cpp index 8ac879e..9441549 100644 --- a/pugl/pugl_win.cpp +++ b/pugl/pugl_win.cpp @@ -114,7 +114,8 @@ puglCreateWindow(PuglView* view, const char* title) // Should class be a parameter? Does this make sense on other platforms? static int wc_count = 0; char classNameBuf[256]; - _snprintf(classNameBuf, sizeof(classNameBuf), "%s_%d\n", title, wc_count++); + _snprintf(classNameBuf, sizeof(classNameBuf), "%s_%d", title, wc_count++); + classNameBuf[sizeof(classNameBuf) - 1] = '\0'; impl->wc.style = CS_OWNDC; impl->wc.lpfnWndProc = wndProc; |