diff options
author | David Robillard <d@drobilla.net> | 2014-11-21 20:23:22 -0500 |
---|---|---|
committer | David Robillard <d@drobilla.net> | 2014-11-21 20:23:22 -0500 |
commit | d90fd25f149058a518acc088d4d72fffdacf40a0 (patch) | |
tree | b4316f21410adfaf2873c812b7dc1731d2d7bfd3 | |
parent | cd4f40a78f71cdc66fc8b67362171189475f7ec7 (diff) | |
download | pugl-d90fd25f149058a518acc088d4d72fffdacf40a0.tar.gz pugl-d90fd25f149058a518acc088d4d72fffdacf40a0.tar.bz2 pugl-d90fd25f149058a518acc088d4d72fffdacf40a0.zip |
Fix compilation on OSX.
Use new event dispatch mechanism on OSX.
-rw-r--r-- | pugl/event.h | 2 | ||||
-rw-r--r-- | pugl/pugl_osx.m | 236 |
2 files changed, 157 insertions, 81 deletions
diff --git a/pugl/event.h b/pugl/event.h index b4a13a9..5cba84b 100644 --- a/pugl/event.h +++ b/pugl/event.h @@ -111,7 +111,7 @@ typedef struct { } PuglEventExpose; /** - Key press event. + Key press/release event. Keys that correspond to a Unicode character are expressed as a character code. For other keys, `character` will be 0 and `special` indicates the key diff --git a/pugl/pugl_osx.m b/pugl/pugl_osx.m index 7989f83..464a8a2 100644 --- a/pugl/pugl_osx.m +++ b/pugl/pugl_osx.m @@ -22,6 +22,10 @@ #import <Cocoa/Cocoa.h> +#ifdef PUGL_HAVE_GL +#include "pugl/gl.h" +#endif + #include "pugl/pugl_internal.h" @interface PuglWindow : NSWindow @@ -46,16 +50,17 @@ backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag { - NSWindow* result = [super initWithContentRect:contentRect - styleMask:(NSClosableWindowMask | - NSTitledWindowMask | - NSResizableWindowMask) - backing:NSBackingStoreBuffered defer:NO]; - - [result setAcceptsMouseMovedEvents:YES]; - [result setLevel: CGShieldingWindowLevel() + 1]; + if (![super initWithContentRect:contentRect + styleMask:(NSClosableWindowMask | + NSTitledWindowMask | + NSResizableWindowMask) + backing:NSBackingStoreBuffered defer:NO]) { + return nil; + } - return result; + [self setAcceptsMouseMovedEvents:YES]; + [self setLevel: CGShieldingWindowLevel() + 1]; + return self; } - (void)setPuglview:(PuglView*)view @@ -147,8 +152,8 @@ puglDisplay(PuglView* view) 0 }; - NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] - initWithAttributes:pixelAttribs]; + NSOpenGLPixelFormat* pixelFormat = [ + [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs]; if (pixelFormat) { self = [super initWithFrame:frame pixelFormat:pixelFormat]; @@ -168,31 +173,28 @@ puglDisplay(PuglView* view) { [[self openGLContext] update]; - NSRect bounds = [self bounds]; - int width = bounds.size.width; - int height = bounds.size.height; - - if (puglview) { - /* NOTE: Apparently reshape gets called when the GC gets around to - deleting the view (?), so we must have reset puglview to NULL when - this comes around. - */ - if (puglview->reshapeFunc) { - puglview->reshapeFunc(puglview, width, height); - } else { - puglDefaultReshape(puglview, width, height); - } - - puglview->width = width; - puglview->height = height; + if (!puglview) { + return; } + + const NSRect bounds = [self bounds]; + const PuglEventConfigure ev = { + PUGL_CONFIGURE, + puglview, + false, + bounds.origin.x, + bounds.origin.y, + bounds.size.width, + bounds.size.height, + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) drawRect:(NSRect)rect { puglDisplay(puglview); glFlush(); - glSwapAPPLE(); + [[self openGLContext] flushBuffer]; } - (BOOL) acceptsFirstResponder @@ -243,96 +245,150 @@ getModifiers(PuglView* view, NSEvent* ev) - (void) mouseMoved:(NSEvent*)event { - if (puglview->motionFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->motionFunc(puglview, loc.x, puglview->height - loc.y); - } + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventMotion ev = { + PUGL_MOTION_NOTIFY, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + 0, + 1 + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) mouseDragged:(NSEvent*)event { - if (puglview->motionFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->motionFunc(puglview, loc.x, puglview->height - loc.y); - } + [self mouseMoved: event]; } - (void) rightMouseDragged:(NSEvent*)event { - if (puglview->motionFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->motionFunc(puglview, loc.x, puglview->height - loc.y); - } + [self mouseMoved: event]; } - (void) mouseDown:(NSEvent*)event { - if (puglview->mouseFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->mouseFunc(puglview, 1, true, loc.x, puglview->height - loc.y); - } + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_PRESS, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event buttonNumber] + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) mouseUp:(NSEvent*)event { - if (puglview->mouseFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->mouseFunc(puglview, 1, false, loc.x, puglview->height - loc.y); - } + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_RELEASE, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event buttonNumber] + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); [self updateTrackingAreas]; } - (void) rightMouseDown:(NSEvent*)event { - if (puglview->mouseFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->mouseFunc(puglview, 3, true, loc.x, puglview->height - loc.y); - } + [self mouseDown: event]; } - (void) rightMouseUp:(NSEvent*)event { - if (puglview->mouseFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->mouseFunc(puglview, 3, false, loc.x, puglview->height - loc.y); - } + [self mouseUp: event]; } - (void) scrollWheel:(NSEvent*)event { - if (puglview->scrollFunc) { - NSPoint loc = [event locationInWindow]; - puglview->mods = getModifiers(puglview, event); - puglview->scrollFunc(puglview, - loc.x, puglview->height - loc.y, - [event deltaX], [event deltaY]); - } + [self updateTrackingAreas]; + + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventScroll ev = { + PUGL_SCROLL, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event deltaX], + [event deltaY] + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); [self updateTrackingAreas]; } - (void) keyDown:(NSEvent*)event { - if (puglview->keyboardFunc && !(puglview->ignoreKeyRepeat && [event isARepeat])) { - NSString* chars = [event characters]; - puglview->mods = getModifiers(puglview, event); - puglview->keyboardFunc(puglview, true, [chars characterAtIndex:0]); + if (puglview->ignoreKeyRepeat && [event isARepeat]) { + return; } + + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const NSString* chars = [event characters]; + const PuglEventKey ev = { + PUGL_KEY_PRESS, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [chars characterAtIndex:0], + 0 // TODO: Special keys? + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) keyUp:(NSEvent*)event { - if (puglview->keyboardFunc) { - NSString* chars = [event characters]; - puglview->mods = getModifiers(puglview, event); - puglview->keyboardFunc(puglview, false, [chars characterAtIndex:0]); - } + const NSPoint wloc = [event locationInWindow]; + const NSPoint rloc = [NSEvent mouseLocation]; + const NSString* chars = [event characters]; + const PuglEventKey ev = { + PUGL_KEY_RELEASE, + puglview, + false, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [chars characterAtIndex:0], + 0 // TODO: Special keys? + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) flagsChanged:(NSEvent*)event @@ -366,6 +422,26 @@ puglInitInternals() return (PuglInternals*)calloc(1, sizeof(PuglInternals)); } +void +puglEnterContext(PuglView* view) +{ +#ifdef PUGL_HAVE_GL + if (view->ctx_type == PUGL_GL) { + [[view->impl->glview openGLContext] makeCurrentContext]; + } +#endif +} + +void +puglLeaveContext(PuglView* view, bool flush) +{ +#ifdef PUGL_HAVE_GL + if (view->ctx_type == PUGL_GL && flush) { + [[view->impl->glview openGLContext] flushBuffer]; + } +#endif +} + int puglCreateWindow(PuglView* view, const char* title) { |