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author | David Robillard <d@drobilla.net> | 2020-02-17 18:38:35 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-02-18 09:52:25 +0100 |
commit | 5dc5a5737d6708fd352367f1dbe2a198e841604a (patch) | |
tree | 260885d0d45cd840eb24ee80973cc8554ff52c4b | |
parent | 13b66a560dd14e7fd0e7e11ac8c2c4ed3cb2a699 (diff) | |
download | pugl-5dc5a5737d6708fd352367f1dbe2a198e841604a.tar.gz pugl-5dc5a5737d6708fd352367f1dbe2a198e841604a.tar.bz2 pugl-5dc5a5737d6708fd352367f1dbe2a198e841604a.zip |
Fix recursive context entry
-rw-r--r-- | pugl/detail/x11.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/pugl/detail/x11.c b/pugl/detail/x11.c index 2b1090e..c1189a5 100644 --- a/pugl/detail/x11.c +++ b/pugl/detail/x11.c @@ -633,9 +633,7 @@ addPendingExpose(PuglView* view, const PuglEvent* expose) if (view->impl->pendingExpose.type) { // Pending non-intersecting expose, dispatch it now // This isn't ideal, but avoids needing to maintain an expose list - puglEnterContext(view, true); puglDispatchEvent(view, &view->impl->pendingExpose); - puglLeaveContext(view, true); } view->impl->pendingExpose = *expose; |