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author | David Robillard <d@drobilla.net> | 2020-10-26 20:48:49 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-10-26 20:48:49 +0100 |
commit | 1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846 (patch) | |
tree | 52b03df6250be1c5af214ed0b1b043301b9dd0fe /README.md | |
parent | 472d42f2678cfb60eef9ea181976c4389d4661df (diff) | |
download | pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.tar.gz pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.tar.bz2 pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.zip |
Add Vulkan backends
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3,7 +3,7 @@ Pugl Pugl (PlUgin Graphics Library) is a minimal portable API for GUIs which is suitable for use in plugins. It works on X11, MacOS, and Windows, and -optionally supports OpenGL and Cairo graphics contexts. +optionally supports Vulkan, OpenGL, and Cairo graphics contexts. Pugl is vaguely similar to libraries like GLUT and GLFW, but with some distinguishing features: |