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author | David Robillard <d@drobilla.net> | 2020-04-02 17:39:54 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-04-02 17:40:56 +0200 |
commit | ffa9c8240e4d904da2154466e811302ae313034d (patch) | |
tree | 4f4618b267e91b0c575512087fa264cd923e8e3f /examples/cube_view.h | |
parent | 6c870cb0d2cae098d7780d7aaaf1815887ef182e (diff) | |
download | pugl-ffa9c8240e4d904da2154466e811302ae313034d.tar.gz pugl-ffa9c8240e4d904da2154466e811302ae313034d.tar.bz2 pugl-ffa9c8240e4d904da2154466e811302ae313034d.zip |
Strengthen warnings
Diffstat (limited to 'examples/cube_view.h')
-rw-r--r-- | examples/cube_view.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/examples/cube_view.h b/examples/cube_view.h index 82648ac..9fd2349 100644 --- a/examples/cube_view.h +++ b/examples/cube_view.h @@ -21,9 +21,9 @@ #include "pugl/gl.h" static inline void -reshapeCube(const int width, const int height) +reshapeCube(const float width, const float height) { - const float aspect = (float)width / (float)height; + const float aspect = width / height; glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LESS); @@ -31,7 +31,7 @@ reshapeCube(const int width, const int height) glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glViewport(0, 0, width, height); + glViewport(0, 0, (int)width, (int)height); float projection[16]; perspective(projection, 1.8f, aspect, 1.0f, 100.0f); @@ -40,16 +40,16 @@ reshapeCube(const int width, const int height) static inline void displayCube(PuglView* const view, - const double distance, - const double xAngle, - const double yAngle, + const float distance, + const float xAngle, + const float yAngle, const bool entered) { glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0f, 0.0f, (float)distance * -1.0f); - glRotatef((float)xAngle, 0.0f, 1.0f, 0.0f); - glRotatef((float)yAngle, 1.0f, 0.0f, 0.0f); + glTranslatef(0.0f, 0.0f, distance * -1.0f); + glRotatef(xAngle, 0.0f, 1.0f, 0.0f); + glRotatef(yAngle, 1.0f, 0.0f, 0.0f); const float bg = entered ? 0.2f : 0.0f; glClearColor(bg, bg, bg, 1.0f); |