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author | David Robillard <d@drobilla.net> | 2023-05-03 10:08:00 -0400 |
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committer | David Robillard <d@drobilla.net> | 2023-05-03 10:14:00 -0400 |
commit | aca5c2512c94b605f3360bea364553e569b72616 (patch) | |
tree | 78fe285cca1ab73b654124ea5784d773307d19fc /examples/pugl_shader_demo.app | |
parent | e6b135279a6389c1a1e7df31f7ae9795bd0cd0af (diff) | |
download | pugl-aca5c2512c94b605f3360bea364553e569b72616.tar.gz pugl-aca5c2512c94b605f3360bea364553e569b72616.tar.bz2 pugl-aca5c2512c94b605f3360bea364553e569b72616.zip |
Use consistent meson formatting everywhere
Diffstat (limited to 'examples/pugl_shader_demo.app')
-rw-r--r-- | examples/pugl_shader_demo.app/Resources/meson.build | 8 | ||||
-rw-r--r-- | examples/pugl_shader_demo.app/meson.build | 16 |
2 files changed, 15 insertions, 9 deletions
diff --git a/examples/pugl_shader_demo.app/Resources/meson.build b/examples/pugl_shader_demo.app/Resources/meson.build index 7659daa..114d940 100644 --- a/examples/pugl_shader_demo.app/Resources/meson.build +++ b/examples/pugl_shader_demo.app/Resources/meson.build @@ -10,7 +10,9 @@ shaders = [ ] foreach shader : shaders - configure_file(input: files('..' / '..' / 'shaders' / shader), - output: shader, - copy: true) + configure_file( + copy: true, + input: files('..' / '..' / 'shaders' / shader), + output: shader, + ) endforeach diff --git a/examples/pugl_shader_demo.app/meson.build b/examples/pugl_shader_demo.app/meson.build index d7347b5..5485499 100644 --- a/examples/pugl_shader_demo.app/meson.build +++ b/examples/pugl_shader_demo.app/meson.build @@ -4,9 +4,11 @@ config = configuration_data() config.set('NAME', 'pugl_shader_demo') -info_plist = configure_file(configuration: config, - input: files('../../resources/Info.plist.in'), - output: 'Info.plist') +info_plist = configure_file( + configuration: config, + input: files('../../resources/Info.plist.in'), + output: 'Info.plist', +) shaders = [ 'header_320_es.glsl', @@ -17,9 +19,11 @@ shaders = [ ] foreach shader : shaders - configure_file(input: files('..' / 'shaders' / shader), - output: shader, - copy: true) + configure_file( + copy: true, + input: files('..' / 'shaders' / shader), + output: shader, + ) endforeach subdir('MacOS') |