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author | David Robillard <d@drobilla.net> | 2023-01-12 15:30:44 -0500 |
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committer | David Robillard <d@drobilla.net> | 2023-01-14 11:53:28 -0500 |
commit | 1e48f8bbfdb0f1ce2f9132d604405fb72d160d9d (patch) | |
tree | 2fbb2e70f5bf5e7f7e021dafb51dd508944426f2 /examples/pugl_shader_demo.c | |
parent | bd4f79646f623e929e6aa22bea028952b515aeef (diff) | |
download | pugl-1e48f8bbfdb0f1ce2f9132d604405fb72d160d9d.tar.gz pugl-1e48f8bbfdb0f1ce2f9132d604405fb72d160d9d.tar.bz2 pugl-1e48f8bbfdb0f1ce2f9132d604405fb72d160d9d.zip |
Windows: Add PUGL_DARK_FRAME hint
This allows dark applications to visually integrate more nicely in Windows 10.
A little thing, but it really goes a long way to make programs not look out of
place and half-baked.
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r-- | examples/pugl_shader_demo.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c index 5773a9d..5cd9c7c 100644 --- a/examples/pugl_shader_demo.c +++ b/examples/pugl_shader_demo.c @@ -265,6 +265,7 @@ setupPugl(PuglTestApp* app) puglSetViewHint(app->view, PUGL_DOUBLE_BUFFER, app->opts.doubleBuffer); puglSetViewHint(app->view, PUGL_SWAP_INTERVAL, app->opts.sync); puglSetViewHint(app->view, PUGL_IGNORE_KEY_REPEAT, PUGL_TRUE); + puglSetViewHint(app->view, PUGL_DARK_FRAME, PUGL_TRUE); puglSetHandle(app->view, app); puglSetEventFunc(app->view, onEvent); } |