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author | David Robillard <d@drobilla.net> | 2020-10-03 19:38:54 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-10-04 12:51:35 +0200 |
commit | a36408b7c641e0b9052315aed87ce8e591a6a717 (patch) | |
tree | c0aea5cddbbbd62b822f91cf35f391b23d38bafb /examples/pugl_shader_demo.c | |
parent | cc5c38b1aaf93157f5558df95383491a6163cc5a (diff) | |
download | pugl-a36408b7c641e0b9052315aed87ce8e591a6a717.tar.gz pugl-a36408b7c641e0b9052315aed87ce8e591a6a717.tar.bz2 pugl-a36408b7c641e0b9052315aed87ce8e591a6a717.zip |
Print all view hints in shader demo and hint tests
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r-- | examples/pugl_shader_demo.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c index 50afb37..24ae2a6 100644 --- a/examples/pugl_shader_demo.c +++ b/examples/pugl_shader_demo.c @@ -405,6 +405,7 @@ main(int argc, char** argv) } // Show window + printViewHints(app.view); puglShowWindow(app.view); // Grind away, drawing continuously |