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author | David Robillard <d@drobilla.net> | 2020-11-23 17:14:21 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-11-25 14:18:04 +0100 |
commit | adc925180be3a8b4a970c70c58ef6c3de6993458 (patch) | |
tree | 899a7fc130f3ac8c0630e45099df77ac7042e200 /examples/pugl_shader_demo.c | |
parent | 7ce9b578a4433f9606b14291fb3b816aa67999d9 (diff) | |
download | pugl-adc925180be3a8b4a970c70c58ef6c3de6993458.tar.gz pugl-adc925180be3a8b4a970c70c58ef6c3de6993458.tar.bz2 pugl-adc925180be3a8b4a970c70c58ef6c3de6993458.zip |
Rename puglShowWindow and puglHideWindow to puglShow an puglHide
These names were confusing because a view is not necessarily a window. Since
there's no room for ambiguity here, simply drop the superfluous word.
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r-- | examples/pugl_shader_demo.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c index 476489d..3f5e7f3 100644 --- a/examples/pugl_shader_demo.c +++ b/examples/pugl_shader_demo.c @@ -426,7 +426,7 @@ main(int argc, char** argv) // Show window printViewHints(app.view); - puglShowWindow(app.view); + puglShow(app.view); // Calculate ideal frame duration to drive the main loop at a good rate const int refreshRate = puglGetViewHint(app.view, PUGL_REFRESH_RATE); |