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author | David Robillard <d@drobilla.net> | 2020-05-16 21:18:02 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-05-16 21:18:02 +0200 |
commit | fe96ed3c451548278197e2da74d3d53b1d6a8dd9 (patch) | |
tree | 6c4e3e751ddd13cd4898fac0fae4f4aed7079f36 /examples/pugl_shader_demo.c | |
parent | 3200cda25e06887e809fc5b47780aaf950253172 (diff) | |
download | pugl-fe96ed3c451548278197e2da74d3d53b1d6a8dd9.tar.gz pugl-fe96ed3c451548278197e2da74d3d53b1d6a8dd9.tar.bz2 pugl-fe96ed3c451548278197e2da74d3d53b1d6a8dd9.zip |
Add default and maximum size
Diffstat (limited to 'examples/pugl_shader_demo.c')
-rw-r--r-- | examples/pugl_shader_demo.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c index 86d01a9..7c0df6a 100644 --- a/examples/pugl_shader_demo.c +++ b/examples/pugl_shader_demo.c @@ -243,7 +243,7 @@ parseOptions(PuglTestApp* app, int argc, char** argv) } static void -setupPugl(PuglTestApp* app, const PuglRect frame) +setupPugl(PuglTestApp* app) { // Create world, view, and rect data app->world = puglNewWorld(PUGL_PROGRAM, 0); @@ -253,7 +253,7 @@ setupPugl(PuglTestApp* app, const PuglRect frame) // Set up world and view puglSetClassName(app->world, "PuglGL3Demo"); puglSetWindowTitle(app->view, "Pugl OpenGL 3"); - puglSetFrame(app->view, frame); + puglSetDefaultSize(app->view, defaultWidth, defaultHeight); puglSetMinSize(app->view, defaultWidth / 4, defaultHeight / 4); puglSetAspectRatio(app->view, 1, 1, 16, 9); puglSetBackend(app->view, puglGlBackend()); @@ -389,8 +389,6 @@ main(int argc, char** argv) app.glMajorVersion = 3; app.glMinorVersion = 3; - const PuglRect frame = {0, 0, defaultWidth, defaultHeight}; - // Parse command line options if (parseOptions(&app, argc, argv)) { puglPrintTestUsage("pugl_shader_demo", "[NUM_RECTS] [GL_MAJOR]"); @@ -398,7 +396,7 @@ main(int argc, char** argv) } // Create and configure world and view - setupPugl(&app, frame); + setupPugl(&app); // Create window (which will send a PUGL_CREATE event) const PuglStatus st = puglRealize(app.view); |