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author | David Robillard <d@drobilla.net> | 2021-05-24 09:16:08 -0400 |
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committer | David Robillard <d@drobilla.net> | 2021-05-24 09:42:59 -0400 |
commit | 3d78a073d90d8f232604fbdc76a6a583ffab364b (patch) | |
tree | 75233415a2ad06ae2927eb7118655c52a4490c15 /examples/pugl_vulkan_cxx_demo.cpp | |
parent | 07ba65842428ad50367847c7236881d814620ef4 (diff) | |
download | pugl-3d78a073d90d8f232604fbdc76a6a583ffab364b.tar.gz pugl-3d78a073d90d8f232604fbdc76a6a583ffab364b.tar.bz2 pugl-3d78a073d90d8f232604fbdc76a6a583ffab364b.zip |
Consistently refer to C++ as "cpp" and fix installation
Diffstat (limited to 'examples/pugl_vulkan_cxx_demo.cpp')
-rw-r--r-- | examples/pugl_vulkan_cxx_demo.cpp | 1826 |
1 files changed, 0 insertions, 1826 deletions
diff --git a/examples/pugl_vulkan_cxx_demo.cpp b/examples/pugl_vulkan_cxx_demo.cpp deleted file mode 100644 index d92e652..0000000 --- a/examples/pugl_vulkan_cxx_demo.cpp +++ /dev/null @@ -1,1826 +0,0 @@ -/* - Copyright 2019-2020 David Robillard <d@drobilla.net> - - Permission to use, copy, modify, and/or distribute this software for any - purpose with or without fee is hereby granted, provided that the above - copyright notice and this permission notice appear in all copies. - - THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES - WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF - MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR - ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN - ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF - OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -*/ - -/* - An example of drawing with Vulkan. - - This is an example of using Vulkan for pixel-perfect 2D drawing. It uses - the same data and shaders as pugl_shader_demo.c and attempts to draw the - same thing, except using Vulkan. - - Since Vulkan is a complicated and very verbose API, this example is - unfortunately much larger than the others. You should not use this as a - resource to learn Vulkan, but it provides a decent demo of using Vulkan with - Pugl that works nicely on all supported platforms. -*/ - -#include "demo_utils.h" -#include "file_utils.h" -#include "rects.h" -#include "test/test_utils.h" - -#include "sybok.hpp" - -#include "pugl/pugl.h" -#include "pugl/pugl.hpp" -#include "pugl/vulkan.hpp" - -#include <vulkan/vk_platform.h> - -#include <algorithm> -#include <array> -#include <cassert> -#include <cstddef> -#include <cstdint> -#include <cstdio> -#include <cstdlib> -#include <cstring> -#include <initializer_list> -#include <iomanip> -#include <iostream> -#include <memory> -#include <string> -#include <vector> - -namespace { - -constexpr uintptr_t resizeTimerId = 1u; - -struct PhysicalDeviceSelection { - sk::PhysicalDevice physicalDevice; - uint32_t graphicsFamilyIndex; -}; - -/// Basic Vulkan context associated with the window -struct VulkanContext { - VkResult init(pugl::VulkanLoader& loader, const PuglTestOptions& opts); - - sk::VulkanApi vk; - sk::Instance instance; - sk::DebugReportCallbackEXT debugCallback; -}; - -/// Basic setup of graphics device -struct GraphicsDevice { - VkResult init(const pugl::VulkanLoader& loader, - const VulkanContext& context, - pugl::View& view, - const PuglTestOptions& opts); - - sk::SurfaceKHR surface; - sk::PhysicalDevice physicalDevice{}; - uint32_t graphicsIndex{}; - VkSurfaceFormatKHR surfaceFormat{}; - VkPresentModeKHR presentMode{}; - VkPresentModeKHR resizePresentMode{}; - sk::Device device{}; - sk::Queue graphicsQueue{}; - sk::CommandPool commandPool{}; -}; - -/// Buffer allocated on the GPU -struct Buffer { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - VkDeviceSize size, - VkBufferUsageFlags usage, - VkMemoryPropertyFlags properties); - - sk::Buffer buffer; - sk::DeviceMemory deviceMemory; -}; - -/// A set of frames that can be rendered concurrently -struct Swapchain { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - VkSurfaceCapabilitiesKHR capabilities, - VkExtent2D extent, - VkSwapchainKHR oldSwapchain, - bool resizing); - - VkSurfaceCapabilitiesKHR capabilities{}; - VkExtent2D extent{}; - sk::SwapchainKHR swapchain{}; - std::vector<sk::ImageView> imageViews{}; -}; - -/// A pass that renders to a target -struct RenderPass { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const Swapchain& swapchain); - - sk::RenderPass renderPass; - std::vector<sk::Framebuffer> framebuffers; - sk::CommandBuffers<std::vector<VkCommandBuffer>> commandBuffers; -}; - -/// Uniform buffer for constant data used in shaders -struct UniformBufferObject { - mat4 projection; -}; - -/// Rectangle data that does not depend on renderer configuration -struct RectData { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - size_t nRects); - - sk::DescriptorSetLayout descriptorSetLayout{}; - Buffer uniformBuffer{}; - sk::MappedMemory uniformData{}; - Buffer modelBuffer{}; - Buffer instanceBuffer{}; - sk::MappedMemory vertexData{}; - size_t numRects{}; -}; - -/// Shader modules for drawing rectangles -struct RectShaders { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const std::string& programPath); - - sk::ShaderModule vert{}; - sk::ShaderModule frag{}; -}; - -/// A pipeline to render rectangles with our shaders -struct RectPipeline { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& shaders, - const Swapchain& swapchain, - const RenderPass& renderPass); - - sk::DescriptorPool descriptorPool{}; - sk::DescriptorSets<std::vector<VkDescriptorSet>> descriptorSets{}; - sk::PipelineLayout pipelineLayout{}; - std::array<sk::Pipeline, 1> pipelines{}; - uint32_t numImages{}; -}; - -/// Synchronization primitives used to coordinate drawing frames -struct RenderSync { - VkResult init(const sk::VulkanApi& vk, - const sk::Device& device, - uint32_t numImages); - - std::vector<sk::Semaphore> imageAvailable{}; - std::vector<sk::Semaphore> renderFinished{}; - std::vector<sk::Fence> inFlight{}; - size_t currentFrame{}; -}; - -/// Renderer that owns the above and everything required to draw -struct Renderer { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - VkExtent2D extent, - bool resizing); - - VkResult recreate(const sk::VulkanApi& vk, - const sk::SurfaceKHR& surface, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - VkExtent2D extent, - bool resizing); - - Swapchain swapchain; - RenderPass renderPass; - RectPipeline rectPipeline; - RenderSync sync; -}; - -VkResult -selectSurfaceFormat(const sk::VulkanApi& vk, - const sk::PhysicalDevice& physicalDevice, - const sk::SurfaceKHR& surface, - VkSurfaceFormatKHR& surfaceFormat) -{ - std::vector<VkSurfaceFormatKHR> formats; - if (VkResult r = vk.getPhysicalDeviceSurfaceFormatsKHR( - physicalDevice, surface, formats)) { - return r; - } - - for (const auto& format : formats) { - if (format.format == VK_FORMAT_B8G8R8A8_UNORM && - format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) { - surfaceFormat = format; - return VK_SUCCESS; - } - } - - return VK_ERROR_FORMAT_NOT_SUPPORTED; -} - -VkResult -selectPresentMode(const sk::VulkanApi& vk, - const sk::PhysicalDevice& physicalDevice, - const sk::SurfaceKHR& surface, - const bool multiBuffer, - const bool sync, - VkPresentModeKHR& presentMode) -{ - // Map command line options to mode priorities - static constexpr VkPresentModeKHR priorities[][2][4] = { - { - // No double buffer, no sync - {VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR}, - - // No double buffer, sync (nonsense, map to FIFO relaxed) - {VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR}, - }, - { - // Double buffer, no sync - { - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR, - }, - - // Double buffer, sync - {VK_PRESENT_MODE_FIFO_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR}, - }, - }; - - std::vector<VkPresentModeKHR> modes; - if (VkResult r = vk.getPhysicalDeviceSurfacePresentModesKHR( - physicalDevice, surface, modes)) { - return r; - } - - const auto& tryModes = priorities[bool(multiBuffer)][bool(sync)]; - for (const auto m : tryModes) { - if (std::find(modes.begin(), modes.end(), m) != modes.end()) { - presentMode = m; - return VK_SUCCESS; - } - } - - return VK_ERROR_INCOMPATIBLE_DRIVER; -} - -VkResult -openDevice(const sk::VulkanApi& vk, - const sk::PhysicalDevice& physicalDevice, - const uint32_t graphicsFamilyIndex, - sk::Device& device) -{ - const float graphicsQueuePriority = 1.0f; - const char* const swapchainName = "VK_KHR_swapchain"; - - const VkDeviceQueueCreateInfo queueCreateInfo{ - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - nullptr, - 0u, - graphicsFamilyIndex, - SK_COUNTED(1u, &graphicsQueuePriority), - }; - - const VkDeviceCreateInfo createInfo{VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - nullptr, - 0u, - SK_COUNTED(1u, &queueCreateInfo), - SK_COUNTED(0u, nullptr), // Deprecated - SK_COUNTED(1u, &swapchainName), - nullptr}; - - return vk.createDevice(physicalDevice, createInfo, device); -} - -/// Return whether the physical device supports the extensions we require -VkResult -deviceSupportsRequiredExtensions(const sk::VulkanApi& vk, - const sk::PhysicalDevice& device, - bool& supported) -{ - VkResult r = VK_SUCCESS; - - std::vector<VkExtensionProperties> props; - if ((r = vk.enumerateDeviceExtensionProperties(device, props))) { - return r; - } - - supported = std::any_of( - props.begin(), props.end(), [&](const VkExtensionProperties& e) { - return !strcmp(e.extensionName, "VK_KHR_swapchain"); - }); - - return VK_SUCCESS; -} - -/// Return the index of the graphics queue, if there is one -VkResult -findGraphicsQueue(const sk::VulkanApi& vk, - const sk::SurfaceKHR& surface, - const sk::PhysicalDevice& device, - uint32_t& queueIndex) -{ - VkResult r = VK_SUCCESS; - - std::vector<VkQueueFamilyProperties> queueProps; - if ((r = vk.getPhysicalDeviceQueueFamilyProperties(device, queueProps))) { - return r; - } - - for (uint32_t q = 0u; q < queueProps.size(); ++q) { - if (queueProps[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { - bool supported = false; - if ((r = vk.getPhysicalDeviceSurfaceSupportKHR( - device, q, surface, supported))) { - return r; - } - - if (supported) { - queueIndex = q; - return VK_SUCCESS; - } - } - } - - return VK_ERROR_FEATURE_NOT_PRESENT; -} - -/// Select a physical graphics device to use (simply the first found) -VkResult -selectPhysicalDevice(const sk::VulkanApi& vk, - const sk::Instance& instance, - const sk::SurfaceKHR& surface, - PhysicalDeviceSelection& selection) -{ - VkResult r = VK_SUCCESS; - - std::vector<sk::PhysicalDevice> devices; - if ((r = vk.enumeratePhysicalDevices(instance, devices))) { - return r; - } - - for (const auto& device : devices) { - auto supported = false; - if ((r = deviceSupportsRequiredExtensions(vk, device, supported))) { - return r; - } - - if (supported) { - auto queueIndex = 0u; - if ((r = findGraphicsQueue(vk, surface, device, queueIndex))) { - return r; - } - - selection = PhysicalDeviceSelection{device, queueIndex}; - return VK_SUCCESS; - } - } - - return VK_ERROR_INCOMPATIBLE_DISPLAY_KHR; -} - -VkResult -GraphicsDevice::init(const pugl::VulkanLoader& loader, - const VulkanContext& context, - pugl::View& view, - const PuglTestOptions& opts) -{ - const auto& vk = context.vk; - VkResult r = VK_SUCCESS; - - // Create a Vulkan surface for the window using the Pugl API - VkSurfaceKHR surfaceHandle = {}; - if ((r = pugl::createSurface(loader.getInstanceProcAddrFunc(), - view, - context.instance, - nullptr, - &surfaceHandle))) { - return r; - } - - // Wrap surface in a safe RAII handle - surface = - sk::SurfaceKHR{surfaceHandle, {context.instance, vk.vkDestroySurfaceKHR}}; - - PhysicalDeviceSelection physicalDeviceSelection = {}; - // Select a physical device to use - if ((r = selectPhysicalDevice( - vk, context.instance, surface, physicalDeviceSelection))) { - return r; - } - - physicalDevice = physicalDeviceSelection.physicalDevice; - graphicsIndex = physicalDeviceSelection.graphicsFamilyIndex; - - if ((r = selectSurfaceFormat(vk, physicalDevice, surface, surfaceFormat)) || - (r = selectPresentMode(vk, - physicalDevice, - surface, - opts.doubleBuffer, - opts.sync, - presentMode)) || - (r = selectPresentMode( - vk, physicalDevice, surface, true, false, resizePresentMode)) || - (r = openDevice(vk, physicalDevice, graphicsIndex, device))) { - return r; - } - - const VkCommandPoolCreateInfo commandPoolInfo{ - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, {}, graphicsIndex}; - - if ((r = vk.createCommandPool(device, commandPoolInfo, commandPool))) { - return r; - } - - graphicsQueue = vk.getDeviceQueue(device, graphicsIndex, 0); - return VK_SUCCESS; -} - -uint32_t -findMemoryType(const sk::VulkanApi& vk, - const sk::PhysicalDevice& physicalDevice, - const uint32_t typeFilter, - const VkMemoryPropertyFlags& properties) -{ - VkPhysicalDeviceMemoryProperties memProperties = - vk.getPhysicalDeviceMemoryProperties(physicalDevice); - - for (uint32_t i = 0; i < memProperties.memoryTypeCount; ++i) { - if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & - properties) == properties) { - return i; - } - } - - return UINT32_MAX; -} - -VkResult -Buffer::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const VkDeviceSize size, - const VkBufferUsageFlags usage, - const VkMemoryPropertyFlags properties) -{ - const VkBufferCreateInfo bufferInfo{VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - nullptr, - {}, - size, - usage, - VK_SHARING_MODE_EXCLUSIVE, - SK_COUNTED(0, nullptr)}; - - const auto& device = gpu.device; - - VkResult r = VK_SUCCESS; - if ((r = vk.createBuffer(device, bufferInfo, buffer))) { - return r; - } - - const auto requirements = vk.getBufferMemoryRequirements(device, buffer); - const auto memoryTypeIndex = findMemoryType( - vk, gpu.physicalDevice, requirements.memoryTypeBits, properties); - - if (memoryTypeIndex == UINT32_MAX) { - return VK_ERROR_FEATURE_NOT_PRESENT; - } - - const VkMemoryAllocateInfo allocInfo{VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - nullptr, - requirements.size, - memoryTypeIndex}; - - if ((r = vk.allocateMemory(device, allocInfo, deviceMemory)) || - (r = vk.bindBufferMemory(device, buffer, deviceMemory, 0))) { - return r; - } - - return VK_SUCCESS; -} - -VkResult -Swapchain::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const VkSurfaceCapabilitiesKHR surfaceCapabilities, - const VkExtent2D surfaceExtent, - VkSwapchainKHR oldSwapchain, - bool resizing) -{ - capabilities = surfaceCapabilities; - extent = surfaceExtent; - - const auto minNumImages = - (!capabilities.maxImageCount || capabilities.maxImageCount >= 3u) - ? 3u - : capabilities.maxImageCount; - - const VkSwapchainCreateInfoKHR swapchainCreateInfo{ - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - nullptr, - {}, - gpu.surface, - minNumImages, - gpu.surfaceFormat.format, - gpu.surfaceFormat.colorSpace, - surfaceExtent, - 1, - (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), - VK_SHARING_MODE_EXCLUSIVE, - SK_COUNTED(0, nullptr), - capabilities.currentTransform, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, - resizing ? gpu.resizePresentMode : gpu.presentMode, - VK_TRUE, - oldSwapchain}; - - VkResult r = VK_SUCCESS; - std::vector<VkImage> images; - if ((r = vk.createSwapchainKHR(gpu.device, swapchainCreateInfo, swapchain)) || - (r = vk.getSwapchainImagesKHR(gpu.device, swapchain, images))) { - return r; - } - - imageViews = std::vector<sk::ImageView>(images.size()); - for (size_t i = 0; i < images.size(); ++i) { - const VkImageViewCreateInfo imageViewCreateInfo{ - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - nullptr, - {}, - images[i], - VK_IMAGE_VIEW_TYPE_2D, - gpu.surfaceFormat.format, - {}, - {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - if ((r = vk.createImageView( - gpu.device, imageViewCreateInfo, imageViews[i]))) { - return r; - } - } - - return VK_SUCCESS; -} - -VkResult -RenderPass::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const Swapchain& swapchain) -{ - const auto numImages = static_cast<uint32_t>(swapchain.imageViews.size()); - - assert(numImages > 0); - - // Create command buffers - const VkCommandBufferAllocateInfo commandBufferAllocateInfo{ - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - nullptr, - gpu.commandPool, - VK_COMMAND_BUFFER_LEVEL_PRIMARY, - numImages}; - - VkResult r = VK_SUCCESS; - if ((r = vk.allocateCommandBuffers( - gpu.device, commandBufferAllocateInfo, commandBuffers))) { - return r; - } - - static constexpr VkAttachmentReference colorAttachmentRef{ - 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; - - static constexpr VkSubpassDescription subpass{ - {}, - VK_PIPELINE_BIND_POINT_GRAPHICS, - SK_COUNTED(0, nullptr), - SK_COUNTED(1, &colorAttachmentRef, nullptr, nullptr), - SK_COUNTED(0u, nullptr)}; - - static constexpr VkSubpassDependency dependency{ - VK_SUBPASS_EXTERNAL, - 0, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), - {}, - {}}; - - const VkAttachmentDescription colorAttachment{ - {}, - gpu.surfaceFormat.format, - VK_SAMPLE_COUNT_1_BIT, - VK_ATTACHMENT_LOAD_OP_CLEAR, - VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - }; - - const VkRenderPassCreateInfo renderPassCreateInfo{ - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &colorAttachment), - SK_COUNTED(1, &subpass), - SK_COUNTED(1, &dependency)}; - - if ((r = vk.createRenderPass(gpu.device, renderPassCreateInfo, renderPass))) { - return r; - } - - // Create framebuffers - framebuffers = std::vector<sk::Framebuffer>(numImages); - for (uint32_t i = 0; i < numImages; ++i) { - const VkFramebufferCreateInfo framebufferCreateInfo{ - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - nullptr, - {}, - renderPass, - SK_COUNTED(1, &swapchain.imageViews[i].get()), - swapchain.extent.width, - swapchain.extent.height, - 1}; - - if ((r = vk.createFramebuffer( - gpu.device, framebufferCreateInfo, framebuffers[i]))) { - return r; - } - } - - return VK_SUCCESS; -} - -std::vector<uint32_t> -readFile(const char* const programPath, const std::string& filename) -{ - std::unique_ptr<char, decltype(&free)> path{ - resourcePath(programPath, filename.c_str()), &free}; - - std::cerr << "Loading shader: " << path.get() << std::endl; - - std::unique_ptr<FILE, decltype(&fclose)> file{fopen(path.get(), "rb"), - &fclose}; - - if (!file) { - std::cerr << "Failed to open file '" << filename << "'\n"; - return {}; - } - - fseek(file.get(), 0, SEEK_END); - const auto fileSize = static_cast<size_t>(ftell(file.get())); - fseek(file.get(), 0, SEEK_SET); - - const auto numWords = fileSize / sizeof(uint32_t); - std::vector<uint32_t> buffer(numWords); - - fread(buffer.data(), sizeof(uint32_t), numWords, file.get()); - - return buffer; -} - -VkResult -createShaderModule(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const std::vector<uint32_t>& code, - sk::ShaderModule& shaderModule) -{ - const VkShaderModuleCreateInfo createInfo{ - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, - nullptr, - {}, - code.size() * sizeof(uint32_t), - code.data()}; - - return vk.createShaderModule(gpu.device, createInfo, shaderModule); -} - -VkResult -RectShaders::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const std::string& programPath) -{ - auto vertShaderCode = readFile(programPath.c_str(), "shaders/rect.vert.spv"); - - auto fragShaderCode = readFile(programPath.c_str(), "shaders/rect.frag.spv"); - - if (vertShaderCode.empty() || fragShaderCode.empty()) { - return VK_ERROR_INITIALIZATION_FAILED; - } - - VkResult r = VK_SUCCESS; - if ((r = createShaderModule(vk, gpu, vertShaderCode, vert)) || - (r = createShaderModule(vk, gpu, fragShaderCode, frag))) { - return r; - } - - return VK_SUCCESS; -} - -VkResult -RectPipeline::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& shaders, - const Swapchain& swapchain, - const RenderPass& renderPass) -{ - const auto oldNumImages = numImages; - VkResult r = VK_SUCCESS; - - numImages = static_cast<uint32_t>(swapchain.imageViews.size()); - pipelines = {}; - pipelineLayout = {}; - descriptorSets = {}; - - if (numImages != oldNumImages) { - // Create layout descriptor pool - - const VkDescriptorPoolSize poolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - numImages}; - - const VkDescriptorPoolCreateInfo descriptorPoolCreateInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - nullptr, - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, - numImages, - 1u, - &poolSize}; - if ((r = vk.createDescriptorPool( - gpu.device, descriptorPoolCreateInfo, descriptorPool))) { - return r; - } - } - - const std::vector<VkDescriptorSetLayout> layouts( - numImages, rectData.descriptorSetLayout.get()); - - const VkDescriptorSetAllocateInfo descriptorSetAllocateInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - nullptr, - descriptorPool, - numImages, - layouts.data()}; - if ((r = vk.allocateDescriptorSets( - gpu.device, descriptorSetAllocateInfo, descriptorSets))) { - return r; - } - - const VkDescriptorBufferInfo bufferInfo{ - rectData.uniformBuffer.buffer, 0, sizeof(UniformBufferObject)}; - - const std::array<VkWriteDescriptorSet, 1> descriptorWrites{ - {{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - nullptr, - descriptorSets[0], - 0, - 0, - 1, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - nullptr, - &bufferInfo, - nullptr}}}; - - const std::array<VkCopyDescriptorSet, 0> descriptorCopies{}; - - vk.updateDescriptorSets(gpu.device, descriptorWrites, descriptorCopies); - - static constexpr std::array<VkVertexInputAttributeDescription, 4> - vertexAttributeDescriptions{ - {// Model - {0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0}, - - // Rect instance attributes - {1u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, pos)}, - {2u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, size)}, - {3u, 1u, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(Rect, fillColor)}}}; - - static constexpr std::array<VkVertexInputBindingDescription, 2> - vertexBindingDescriptions{ - VkVertexInputBindingDescription{ - 0, sizeof(vec2), VK_VERTEX_INPUT_RATE_VERTEX}, - VkVertexInputBindingDescription{ - 1u, sizeof(Rect), VK_VERTEX_INPUT_RATE_INSTANCE}}; - - static constexpr VkPipelineInputAssemblyStateCreateInfo inputAssembly{ - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - nullptr, - {}, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - false}; - - static constexpr VkPipelineRasterizationStateCreateInfo rasterizer{ - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, - nullptr, - {}, - 0, - 0, - VK_POLYGON_MODE_FILL, - VK_CULL_MODE_BACK_BIT, - VK_FRONT_FACE_CLOCKWISE, - 0, - 0, - 0, - 0, - 1.0f}; - - static constexpr VkPipelineMultisampleStateCreateInfo multisampling{ - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, - nullptr, - {}, - VK_SAMPLE_COUNT_1_BIT, - false, - 0.0f, - nullptr, - false, - false}; - - static constexpr VkPipelineColorBlendAttachmentState colorBlendAttachment{ - true, - VK_BLEND_FACTOR_SRC_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, - VK_BLEND_OP_ADD, - VK_BLEND_FACTOR_ONE, - VK_BLEND_FACTOR_ZERO, - VK_BLEND_OP_ADD, - (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | - VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT)}; - - const VkPipelineShaderStageCreateInfo shaderStages[] = { - {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - nullptr, - {}, - VK_SHADER_STAGE_VERTEX_BIT, - shaders.vert.get(), - "main", - nullptr}, - {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - nullptr, - {}, - VK_SHADER_STAGE_FRAGMENT_BIT, - shaders.frag.get(), - "main", - nullptr}}; - - const VkPipelineVertexInputStateCreateInfo vertexInputInfo{ - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(static_cast<uint32_t>(vertexBindingDescriptions.size()), - vertexBindingDescriptions.data()), - SK_COUNTED(static_cast<uint32_t>(vertexAttributeDescriptions.size()), - vertexAttributeDescriptions.data())}; - - const VkViewport viewport{0.0f, - 0.0f, - float(swapchain.extent.width), - float(swapchain.extent.height), - 0.0f, - 1.0f}; - - const VkRect2D scissor{{0, 0}, swapchain.extent}; - - const VkPipelineViewportStateCreateInfo viewportState{ - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &viewport), - SK_COUNTED(1, &scissor)}; - - const VkPipelineColorBlendStateCreateInfo colorBlending{ - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, - nullptr, - {}, - false, - VK_LOGIC_OP_COPY, - SK_COUNTED(1, &colorBlendAttachment), - {1.0f, 0.0f, 0.0f, 0.0f}}; - - const VkPipelineLayoutCreateInfo layoutInfo{ - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &rectData.descriptorSetLayout.get()), - SK_COUNTED(0, nullptr)}; - - if ((r = vk.createPipelineLayout(gpu.device, layoutInfo, pipelineLayout))) { - return r; - } - - const std::array<VkGraphicsPipelineCreateInfo, 1> pipelineInfos{ - {{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(2, shaderStages), - &vertexInputInfo, - &inputAssembly, - nullptr, - &viewportState, - &rasterizer, - &multisampling, - nullptr, - &colorBlending, - nullptr, - pipelineLayout, - renderPass.renderPass, - 0u, - {}, - 0}}}; - - if ((r = vk.createGraphicsPipelines( - gpu.device, {}, pipelineInfos, pipelines))) { - return r; - } - - return VK_SUCCESS; -} - -VkResult -RectData::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const size_t nRects) -{ - numRects = nRects; - - static constexpr VkDescriptorSetLayoutBinding uboLayoutBinding{ - 0, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - 1, - VK_SHADER_STAGE_VERTEX_BIT, - nullptr}; - - const VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - nullptr, - {}, - 1, - &uboLayoutBinding}; - - VkResult r = VK_SUCCESS; - if ((r = vk.createDescriptorSetLayout( - gpu.device, descriptorSetLayoutInfo, descriptorSetLayout)) || - (r = uniformBuffer.init(vk, - gpu, - sizeof(UniformBufferObject), - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) || - (r = vk.mapMemory(gpu.device, - uniformBuffer.deviceMemory, - 0, - sizeof(UniformBufferObject), - {}, - uniformData))) { - return r; - } - - const VkBufferUsageFlags usageFlags = - (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | - VK_BUFFER_USAGE_TRANSFER_DST_BIT); - - const VkMemoryPropertyFlags propertyFlags = - (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - - if ((r = modelBuffer.init( - vk, gpu, sizeof(rectVertices), usageFlags, propertyFlags))) { - return r; - } - - { - // Copy model vertices (directly, we do this only once) - sk::MappedMemory modelData; - if ((r = vk.mapMemory(gpu.device, - modelBuffer.deviceMemory, - 0, - static_cast<VkDeviceSize>(sizeof(rectVertices)), - {}, - modelData))) { - return r; - } - - memcpy(modelData.get(), rectVertices, sizeof(rectVertices)); - } - - if ((r = instanceBuffer.init( - vk, gpu, sizeof(Rect) * numRects, usageFlags, propertyFlags))) { - return r; - } - - // Map attribute vertices (we will update them every frame) - const auto rectsSize = static_cast<VkDeviceSize>(sizeof(Rect) * numRects); - if ((r = vk.mapMemory(gpu.device, - instanceBuffer.deviceMemory, - 0, - rectsSize, - {}, - vertexData))) { - return r; - } - - return VK_SUCCESS; -} - -VkResult -RenderSync::init(const sk::VulkanApi& vk, - const sk::Device& device, - const uint32_t numImages) -{ - const auto maxInFlight = std::max(1u, numImages - 1u); - VkResult r = VK_SUCCESS; - - imageAvailable = std::vector<sk::Semaphore>(numImages); - renderFinished = std::vector<sk::Semaphore>(numImages); - for (uint32_t i = 0; i < numImages; ++i) { - static constexpr VkSemaphoreCreateInfo semaphoreInfo{ - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, {}}; - - if ((r = vk.createSemaphore(device, semaphoreInfo, imageAvailable[i])) || - (r = vk.createSemaphore(device, semaphoreInfo, renderFinished[i]))) { - return r; - } - } - - inFlight = std::vector<sk::Fence>(maxInFlight); - for (uint32_t i = 0; i < maxInFlight; ++i) { - static constexpr VkFenceCreateInfo fenceInfo{ - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, - nullptr, - VK_FENCE_CREATE_SIGNALED_BIT}; - - if ((r = vk.createFence(device, fenceInfo, inFlight[i]))) { - return r; - } - } - - return VK_SUCCESS; -} - -VkResult -Renderer::init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - const VkExtent2D extent, - bool resizing) -{ - VkResult r = VK_SUCCESS; - VkSurfaceCapabilitiesKHR capabilities = {}; - - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( - gpu.physicalDevice, gpu.surface, capabilities)) || - (r = swapchain.init(vk, gpu, capabilities, extent, {}, resizing)) || - (r = renderPass.init(vk, gpu, swapchain)) || - (r = rectPipeline.init( - vk, gpu, rectData, rectShaders, swapchain, renderPass))) { - return r; - } - - const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); - return sync.init(vk, gpu.device, numFrames); -} - -VkResult -Renderer::recreate(const sk::VulkanApi& vk, - const sk::SurfaceKHR& surface, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - const VkExtent2D extent, - bool resizing) -{ - VkResult r = VK_SUCCESS; - const auto oldNumImages = swapchain.imageViews.size(); - - VkSurfaceCapabilitiesKHR capabilities = {}; - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( - gpu.physicalDevice, surface, capabilities)) || - (r = swapchain.init( - vk, gpu, capabilities, extent, swapchain.swapchain, resizing)) || - (r = renderPass.init(vk, gpu, swapchain)) || - (r = rectPipeline.init( - vk, gpu, rectData, rectShaders, swapchain, renderPass))) { - return r; - } - - const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); - if (swapchain.imageViews.size() != oldNumImages) { - return sync.init(vk, gpu.device, numFrames); - } - - return VK_SUCCESS; -} - -VKAPI_ATTR -VkBool32 VKAPI_CALL -debugCallback(VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT, - uint64_t, - size_t, - int32_t, - const char* layerPrefix, - const char* msg, - void*) -{ - std::cerr << sk::string(static_cast<VkDebugReportFlagBitsEXT>(flags)) << ": " - << layerPrefix << ": " << msg << std::endl; - - return VK_FALSE; -} - -bool -hasExtension(const char* name, - const std::vector<VkExtensionProperties>& properties) -{ - for (const auto& p : properties) { - if (!strcmp(p.extensionName, name)) { - return true; - } - } - - return false; -} - -bool -hasLayer(const char* name, const std::vector<VkLayerProperties>& properties) -{ - for (const auto& p : properties) { - if (!strcmp(p.layerName, name)) { - return true; - } - } - - return false; -} - -template<class Value> -void -logInfo(const char* heading, const Value& value) -{ - std::cout << std::setw(26) << std::left << (std::string(heading) + ":") - << value << std::endl; -} - -VkResult -createInstance(sk::VulkanInitApi& initApi, - const PuglTestOptions& opts, - sk::Instance& instance) -{ - VkResult r = VK_SUCCESS; - - std::vector<VkLayerProperties> layerProps; - std::vector<VkExtensionProperties> extProps; - if ((r = initApi.enumerateInstanceLayerProperties(layerProps)) || - (r = initApi.enumerateInstanceExtensionProperties(extProps))) { - return r; - } - - const auto puglExtensions = pugl::getInstanceExtensions(); - auto extensions = - std::vector<const char*>(puglExtensions.begin(), puglExtensions.end()); - - // Add extra extensions we want to use if they are supported - if (hasExtension("VK_EXT_debug_report", extProps)) { - extensions.push_back("VK_EXT_debug_report"); - } - - // Add validation layers if error checking is enabled - std::vector<const char*> layers; - if (opts.errorChecking) { - for (const char* l : {"VK_LAYER_KHRONOS_validation", - "VK_LAYER_LUNARG_standard_validation"}) { - if (hasLayer(l, layerProps)) { - layers.push_back(l); - } - } - } - - for (const auto& e : extensions) { - logInfo("Using instance extension", e); - } - - for (const auto& l : layers) { - logInfo("Using instance layer", l); - } - - static constexpr VkApplicationInfo appInfo{ - VK_STRUCTURE_TYPE_APPLICATION_INFO, - nullptr, - "Pugl Vulkan Demo", - 0, - nullptr, - 0, - VK_MAKE_VERSION(1, 0, 0), - }; - - const VkInstanceCreateInfo createInfo{ - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - nullptr, - VkInstanceCreateFlags{}, - &appInfo, - SK_COUNTED(uint32_t(layers.size()), layers.data()), - SK_COUNTED(uint32_t(extensions.size()), extensions.data())}; - - return initApi.createInstance(createInfo, instance); -} - -VkResult -getDebugReportCallback(sk::VulkanApi& api, - sk::Instance& instance, - const bool verbose, - sk::DebugReportCallbackEXT& callback) -{ - if (api.vkCreateDebugReportCallbackEXT) { - VkDebugReportFlagsEXT flags = (VK_DEBUG_REPORT_WARNING_BIT_EXT | - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | - VK_DEBUG_REPORT_ERROR_BIT_EXT); - - if (verbose) { - flags |= VK_DEBUG_REPORT_INFORMATION_BIT_EXT; - flags |= VK_DEBUG_REPORT_DEBUG_BIT_EXT; - } - - const VkDebugReportCallbackCreateInfoEXT createInfo{ - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT, - nullptr, - flags, - debugCallback, - nullptr}; - - return api.createDebugReportCallbackEXT(instance, createInfo, callback); - } - - return VK_ERROR_FEATURE_NOT_PRESENT; -} - -void -recordCommandBuffer(sk::CommandScope& cmd, - const Swapchain& swapchain, - const RenderPass& renderPass, - const RectPipeline& rectPipeline, - const RectData& rectData, - const size_t imageIndex) -{ - const VkClearColorValue clearColorValue{{0.0f, 0.0f, 0.0f, 1.0f}}; - const VkClearValue clearValue{clearColorValue}; - - const VkRenderPassBeginInfo renderPassBegin{ - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - nullptr, - renderPass.renderPass, - renderPass.framebuffers[imageIndex], - VkRect2D{{0, 0}, swapchain.extent}, - SK_COUNTED(1, &clearValue)}; - - auto pass = cmd.beginRenderPass(renderPassBegin, VK_SUBPASS_CONTENTS_INLINE); - - pass.bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rectPipeline.pipelines[0]); - - const std::array<VkDeviceSize, 1> offsets{0}; - pass.bindVertexBuffers( - 0u, SK_COUNTED(1u, &rectData.modelBuffer.buffer.get(), offsets.data())); - - pass.bindVertexBuffers( - 1u, SK_COUNTED(1u, &rectData.instanceBuffer.buffer.get(), offsets.data())); - - pass.bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, - rectPipeline.pipelineLayout, - 0u, - SK_COUNTED(1u, rectPipeline.descriptorSets.get()), - 0u, - nullptr); - - pass.draw(4u, static_cast<uint32_t>(rectData.numRects), 0u, 0u); -} - -VkResult -recordCommandBuffers(const sk::VulkanApi& vk, - const Swapchain& swapchain, - const RenderPass& renderPass, - const RectPipeline& rectPipeline, - const RectData& rectData) -{ - VkResult r = VK_SUCCESS; - - for (size_t i = 0; i < swapchain.imageViews.size(); ++i) { - const VkCommandBufferBeginInfo beginInfo{ - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - nullptr, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, - nullptr}; - - auto* const commandBuffer = renderPass.commandBuffers[i]; - auto cmd = vk.beginCommandBuffer(commandBuffer, beginInfo); - if (!cmd) { - return cmd.error(); - } - - recordCommandBuffer(cmd, swapchain, renderPass, rectPipeline, rectData, i); - - if ((r = cmd.end())) { - return r; - } - } - - return VK_SUCCESS; -} - -class PuglVulkanDemo; - -class View : public pugl::View -{ -public: - View(pugl::World& world, PuglVulkanDemo& app) - : pugl::View{world} - , _app{app} - { - setEventHandler(*this); - } - - template<PuglEventType t, class Base> - pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept - { - return pugl::Status::success; - } - - pugl::Status onEvent(const pugl::ConfigureEvent& event); - pugl::Status onEvent(const pugl::UpdateEvent& event); - pugl::Status onEvent(const pugl::ExposeEvent& event); - pugl::Status onEvent(const pugl::LoopEnterEvent& event); - pugl::Status onEvent(const pugl::TimerEvent& event); - pugl::Status onEvent(const pugl::LoopLeaveEvent& event); - pugl::Status onEvent(const pugl::KeyPressEvent& event); - pugl::Status onEvent(const pugl::CloseEvent& event); - -private: - PuglVulkanDemo& _app; -}; - -class PuglVulkanDemo -{ -public: - PuglVulkanDemo(const char* executablePath, - const PuglTestOptions& o, - size_t numRects); - - const char* programPath; - PuglTestOptions opts; - pugl::World world; - pugl::VulkanLoader loader; - View view; - VulkanContext vulkan; - GraphicsDevice gpu; - Renderer renderer; - RectData rectData; - RectShaders rectShaders; - uint32_t framesDrawn{0}; - VkExtent2D extent{512u, 512u}; - std::vector<Rect> rects; - bool resizing{false}; - bool quit{false}; -}; - -std::vector<Rect> -makeRects(const size_t numRects, const uint32_t windowWidth) -{ - std::vector<Rect> rects(numRects); - for (size_t i = 0; i < numRects; ++i) { - rects[i] = makeRect(i, static_cast<float>(windowWidth)); - } - - return rects; -} - -PuglVulkanDemo::PuglVulkanDemo(const char* const executablePath, - const PuglTestOptions& o, - const size_t numRects) - : programPath{executablePath} - , opts{o} - , world{pugl::WorldType::program, pugl::WorldFlag::threads} - , loader{world} - , view{world, *this} - , rects{makeRects(numRects, extent.width)} -{} - -VkResult -recreateRenderer(PuglVulkanDemo& app, - const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const VkExtent2D extent, - const RectData& rectData, - const RectShaders& rectShaders) -{ - VkResult r = VK_SUCCESS; - VkSurfaceCapabilitiesKHR capabilities = {}; - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( - gpu.physicalDevice, gpu.surface, capabilities))) { - return r; - } - - // There is a known race issue here, so we clamp and hope for the best - const VkExtent2D clampedExtent{ - std::min(capabilities.maxImageExtent.width, - std::max(capabilities.minImageExtent.width, extent.width)), - std::min(capabilities.maxImageExtent.height, - std::max(capabilities.minImageExtent.height, extent.height))}; - - if ((r = vk.deviceWaitIdle(gpu.device)) || - (r = app.renderer.recreate(vk, - gpu.surface, - gpu, - rectData, - rectShaders, - clampedExtent, - app.resizing))) { - return r; - } - - // Reset current (initially signaled) fence because we already waited - vk.resetFence(gpu.device, - app.renderer.sync.inFlight[app.renderer.sync.currentFrame]); - - // Record new command buffers - return recordCommandBuffers(vk, - app.renderer.swapchain, - app.renderer.renderPass, - app.renderer.rectPipeline, - rectData); -} - -pugl::Status -View::onEvent(const pugl::ConfigureEvent& event) -{ - // We just record the size here and lazily resize the surface when exposed - _app.extent = {static_cast<uint32_t>(event.width), - static_cast<uint32_t>(event.height)}; - - return pugl::Status::success; -} - -pugl::Status -View::onEvent(const pugl::UpdateEvent&) -{ - return postRedisplay(); -} - -VkResult -beginFrame(PuglVulkanDemo& app, const sk::Device& device, uint32_t& imageIndex) -{ - const auto& vk = app.vulkan.vk; - - VkResult r = VK_SUCCESS; - - // Wait until we can start rendering the next frame - if ((r = vk.waitForFence( - device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame])) || - (r = vk.resetFence( - device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame]))) { - return r; - } - - // Rebuild the renderer first if the window size has changed - if (app.extent.width != app.renderer.swapchain.extent.width || - app.extent.height != app.renderer.swapchain.extent.height) { - if ((r = recreateRenderer( - app, vk, app.gpu, app.extent, app.rectData, app.rectShaders))) { - return r; - } - } - - // Acquire the next image to render, rebuilding if necessary - while ((r = vk.acquireNextImageKHR( - device, - app.renderer.swapchain.swapchain, - UINT64_MAX, - app.renderer.sync.imageAvailable[app.renderer.sync.currentFrame], - {}, - &imageIndex))) { - switch (r) { - case VK_SUBOPTIMAL_KHR: - case VK_ERROR_OUT_OF_DATE_KHR: - if ((r = recreateRenderer(app, - vk, - app.gpu, - app.renderer.swapchain.extent, - app.rectData, - app.rectShaders))) { - return r; - } - continue; - default: - return r; - } - } - - return VK_SUCCESS; -} - -void -update(PuglVulkanDemo& app, const double time) -{ - // Animate rectangles - for (size_t i = 0; i < app.rects.size(); ++i) { - moveRect(&app.rects[i], - i, - app.rects.size(), - static_cast<float>(app.extent.width), - static_cast<float>(app.extent.height), - time); - } - - // Update vertex buffer - memcpy(app.rectData.vertexData.get(), - app.rects.data(), - sizeof(Rect) * app.rects.size()); - - // Update uniform buffer - UniformBufferObject ubo = {{}}; - mat4Ortho(ubo.projection, - 0.0f, - float(app.renderer.swapchain.extent.width), - 0.0f, - float(app.renderer.swapchain.extent.height), - -1.0f, - 1.0f); - - memcpy(app.rectData.uniformData.get(), &ubo, sizeof(ubo)); -} - -VkResult -endFrame(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const Renderer& renderer, - const uint32_t imageIndex) -{ - const auto currentFrame = renderer.sync.currentFrame; - VkResult r = VK_SUCCESS; - - static constexpr VkPipelineStageFlags waitStage = - VK_PIPELINE_STAGE_TRANSFER_BIT; - - const VkSubmitInfo submitInfo{ - VK_STRUCTURE_TYPE_SUBMIT_INFO, - nullptr, - SK_COUNTED(1, &renderer.sync.imageAvailable[currentFrame].get()), - &waitStage, - SK_COUNTED(1, &renderer.renderPass.commandBuffers[imageIndex]), - SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get())}; - - if ((r = vk.queueSubmit(gpu.graphicsQueue, - submitInfo, - renderer.sync.inFlight[currentFrame]))) { - return r; - } - - const VkPresentInfoKHR presentInfo{ - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - nullptr, - SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get()), - SK_COUNTED(1, &renderer.swapchain.swapchain.get(), &imageIndex), - nullptr}; - - switch ((r = vk.queuePresentKHR(gpu.graphicsQueue, presentInfo))) { - case VK_SUCCESS: // Sucessfully presented - case VK_SUBOPTIMAL_KHR: // Probably a resize race, ignore - case VK_ERROR_OUT_OF_DATE_KHR: // Probably a resize race, ignore - break; - default: - return r; - } - - return VK_SUCCESS; -} - -pugl::Status -View::onEvent(const pugl::ExposeEvent&) -{ - const auto& vk = _app.vulkan.vk; - const auto& gpu = _app.gpu; - - // Acquire the next image, waiting and/or rebuilding if necessary - auto nextImageIndex = 0u; - if (beginFrame(_app, gpu.device, nextImageIndex)) { - return pugl::Status::unknownError; - } - - // Ready to go, update the data to the current time - update(_app, world().time()); - - // Submit the frame to the queue and present it - endFrame(vk, gpu, _app.renderer, nextImageIndex); - - ++_app.framesDrawn; - ++_app.renderer.sync.currentFrame; - _app.renderer.sync.currentFrame %= _app.renderer.sync.inFlight.size(); - - return pugl::Status::success; -} - -pugl::Status -View::onEvent(const pugl::LoopEnterEvent&) -{ - _app.resizing = true; - startTimer(resizeTimerId, - 1.0 / static_cast<double>(getHint(pugl::ViewHint::refreshRate))); - - return pugl::Status::success; -} - -pugl::Status -View::onEvent(const pugl::TimerEvent&) -{ - return postRedisplay(); -} - -pugl::Status -View::onEvent(const pugl::LoopLeaveEvent&) -{ - stopTimer(resizeTimerId); - - // Trigger a swapchain recreation with the normal present mode - _app.renderer.swapchain.extent = {}; - _app.resizing = false; - - return pugl::Status::success; -} - -pugl::Status -View::onEvent(const pugl::KeyPressEvent& event) -{ - if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { - _app.quit = true; - } - - return pugl::Status::success; -} - -pugl::Status -View::onEvent(const pugl::CloseEvent&) -{ - _app.quit = true; - - return pugl::Status::success; -} - -VkResult -VulkanContext::init(pugl::VulkanLoader& loader, const PuglTestOptions& opts) -{ - VkResult r = VK_SUCCESS; - - sk::VulkanInitApi initApi{}; - - // Load Vulkan API and set up the fundamentals - if ((r = initApi.init(loader.getInstanceProcAddrFunc())) || - (r = createInstance(initApi, opts, instance)) || - (r = vk.init(initApi, instance)) || - (r = getDebugReportCallback(vk, instance, opts.verbose, debugCallback))) { - return r; - } - - return VK_SUCCESS; -} - -int -run(const char* const programPath, - const PuglTestOptions opts, - const size_t numRects) -{ - PuglVulkanDemo app{programPath, opts, numRects}; - - VkResult r = VK_SUCCESS; - const auto width = static_cast<int>(app.extent.width); - const auto height = static_cast<int>(app.extent.height); - - // Realize window so we can set up Vulkan - app.world.setClassName("PuglVulkanDemo"); - app.view.setWindowTitle("Pugl Vulkan Demo"); - app.view.setAspectRatio(1, 1, 16, 9); - app.view.setDefaultSize(width, height); - app.view.setMinSize(width / 4, height / 4); - app.view.setMaxSize(width * 4, height * 4); - app.view.setBackend(pugl::vulkanBackend()); - app.view.setHint(pugl::ViewHint::resizable, opts.resizable); - const pugl::Status st = app.view.realize(); - if (st != pugl::Status::success) { - return logError("Failed to create window (%s)\n", pugl::strerror(st)); - } - - if (!app.loader) { - return logError("Failed to load Vulkan library\n"); - } - - // Load Vulkan for the view - if ((r = app.vulkan.init(app.loader, opts))) { - return logError("Failed to set up Vulkan API (%s)\n", sk::string(r)); - } - - const auto& vk = app.vulkan.vk; - - // Set up the graphics device - if ((r = app.gpu.init(app.loader, app.vulkan, app.view, opts))) { - return logError("Failed to set up device (%s)\n", sk::string(r)); - } - - logInfo("Present mode", sk::string(app.gpu.presentMode)); - logInfo("Resize present mode", sk::string(app.gpu.resizePresentMode)); - - // Set up the rectangle data we will render every frame - if ((r = app.rectData.init(vk, app.gpu, app.rects.size()))) { - return logError("Failed to allocate render data (%s)\n", sk::string(r)); - } - - // Load shader modules - if ((r = app.rectShaders.init(vk, app.gpu, app.programPath))) { - return logError("Failed to load shaders (%s)\n", sk::string(r)); - } - - if ((r = app.renderer.init(app.vulkan.vk, - app.gpu, - app.rectData, - app.rectShaders, - app.extent, - false))) { - return logError("Failed to create renderer (%s)\n", sk::string(r)); - } - - logInfo("Swapchain frames", - std::to_string(app.renderer.swapchain.imageViews.size())); - logInfo("Frames in flight", - std::to_string(app.renderer.sync.inFlight.size())); - - recordCommandBuffers(app.vulkan.vk, - app.renderer.swapchain, - app.renderer.renderPass, - app.renderer.rectPipeline, - app.rectData); - - const int refreshRate = app.view.getHint(pugl::ViewHint::refreshRate); - const double frameDuration = 1.0 / static_cast<double>(refreshRate); - const double timeout = app.opts.sync ? frameDuration : 0.0; - - PuglFpsPrinter fpsPrinter = {app.world.time()}; - app.view.show(); - while (!app.quit) { - app.world.update(timeout); - puglPrintFps(app.world.cobj(), &fpsPrinter, &app.framesDrawn); - } - - if ((r = app.vulkan.vk.deviceWaitIdle(app.gpu.device))) { - return logError("Failed to wait for device idle (%s)\n", sk::string(r)); - } - - return 0; -} - -} // namespace - -int -main(int argc, char** argv) -{ - // Parse command line options - const char* const programPath = argv[0]; - const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); - if (opts.help) { - puglPrintTestUsage(programPath, ""); - return 0; - } - - // Parse number of rectangles argument, if given - int64_t numRects = 1000; - if (argc >= 1) { - char* endptr = nullptr; - numRects = strtol(argv[0], &endptr, 10); - if (endptr != argv[0] + strlen(argv[0]) || numRects < 1) { - logError("Invalid number of rectangles: %s\n", argv[0]); - return 1; - } - } - - // Run application - return run(programPath, opts, static_cast<size_t>(numRects)); -} |