aboutsummaryrefslogtreecommitdiffstats
path: root/examples/shader_utils.h
diff options
context:
space:
mode:
authorDavid Robillard <d@drobilla.net>2020-10-29 13:45:46 +0100
committerDavid Robillard <d@drobilla.net>2020-10-30 10:58:27 +0100
commit750eb8027b1f164c276ac7b1b14f04485cf4429d (patch)
tree1906196c3088d3f7c90255c1d653764a16f3c5c2 /examples/shader_utils.h
parent21d1e350a3b22ba690553f8371714fd9e896c7c8 (diff)
downloadpugl-750eb8027b1f164c276ac7b1b14f04485cf4429d.tar.gz
pugl-750eb8027b1f164c276ac7b1b14f04485cf4429d.tar.bz2
pugl-750eb8027b1f164c276ac7b1b14f04485cf4429d.zip
Move C++ bindings to a separate directory
This seemed messy and potentially misleading for what is fundamentally a C++ library. It also makes it possible to set separate clang-tidy and clang-format settings for each to avoid "tainting" the C settings, though currently the headers use the same checks.
Diffstat (limited to 'examples/shader_utils.h')
0 files changed, 0 insertions, 0 deletions