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author | David Robillard <d@drobilla.net> | 2020-11-26 09:35:23 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-11-26 09:35:23 +0100 |
commit | ee6aebafa72303dc01c91a5ca069fbe7188b1a14 (patch) | |
tree | df9e8560095b8038fa7118ac1d03057dc9e67bd3 /examples/shader_utils.h | |
parent | 2d90c04eef376b406c65f5d3553757415fb9806f (diff) | |
download | pugl-ee6aebafa72303dc01c91a5ca069fbe7188b1a14.tar.gz pugl-ee6aebafa72303dc01c91a5ca069fbe7188b1a14.tar.bz2 pugl-ee6aebafa72303dc01c91a5ca069fbe7188b1a14.zip |
Remove stub event handlers from pugl::View
This was a bit weird since event dispatching can be handled by some other
object. Just remove them, and have clients use a catch-all template to handle
events that are not handled specially.
Diffstat (limited to 'examples/shader_utils.h')
0 files changed, 0 insertions, 0 deletions