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author | David Robillard <d@drobilla.net> | 2021-04-28 14:34:00 -0400 |
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committer | David Robillard <d@drobilla.net> | 2021-05-03 14:22:29 -0400 |
commit | 66e589325d13e4efc195a80125805df4b0996a97 (patch) | |
tree | 1dc3bc1f85f93061017bf1a5acf3d7d40038275d /examples/shaders/header_420.glsl | |
parent | d5d4dce2ef46b239c3eae3030c85e79897dbf9c2 (diff) | |
download | pugl-66e589325d13e4efc195a80125805df4b0996a97.tar.gz pugl-66e589325d13e4efc195a80125805df4b0996a97.tar.bz2 pugl-66e589325d13e4efc195a80125805df4b0996a97.zip |
Fix questionable event casts
I don't think there is any UB actually happening here, but some of these were
casting to a pointer of a larger type, which is problematic. Unfortunately, it
makes for quite a bit of tedious verbosity, but I don't see a decent way around
that in C99.
Diffstat (limited to 'examples/shaders/header_420.glsl')
0 files changed, 0 insertions, 0 deletions