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author | David Robillard <d@drobilla.net> | 2020-10-21 12:14:26 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-10-21 15:43:29 +0200 |
commit | 380edd6da07fb1fd6c89c046190dad3b7fd95386 (patch) | |
tree | 889969700d44e36ffbaafa053c293eec2a453bca /include/pugl/detail/win_stub.c | |
parent | e78e00a46f84ec6e528a7435575e6434813ba67c (diff) | |
download | pugl-380edd6da07fb1fd6c89c046190dad3b7fd95386.tar.gz pugl-380edd6da07fb1fd6c89c046190dad3b7fd95386.tar.bz2 pugl-380edd6da07fb1fd6c89c046190dad3b7fd95386.zip |
Move includes to a separate directory
This is more conventional and directories named "include" are specially
understood by some tooling like clang-tidy.
Diffstat (limited to 'include/pugl/detail/win_stub.c')
-rw-r--r-- | include/pugl/detail/win_stub.c | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/include/pugl/detail/win_stub.c b/include/pugl/detail/win_stub.c new file mode 100644 index 0000000..ab9e6aa --- /dev/null +++ b/include/pugl/detail/win_stub.c @@ -0,0 +1,80 @@ +/* + Copyright 2012-2020 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +#include "pugl/pugl_stub.h" + +#include "pugl/detail/stub.h" +#include "pugl/detail/types.h" +#include "pugl/detail/win.h" + +PuglStatus +puglWinStubConfigure(PuglView* view) +{ + PuglInternals* const impl = view->impl; + PuglStatus st = PUGL_SUCCESS; + + if ((st = puglWinCreateWindow(view, "Pugl", &impl->hwnd, &impl->hdc))) { + return st; + } + + impl->pfd = puglWinGetPixelFormatDescriptor(view->hints); + impl->pfId = ChoosePixelFormat(impl->hdc, &impl->pfd); + + if (!SetPixelFormat(impl->hdc, impl->pfId, &impl->pfd)) { + ReleaseDC(impl->hwnd, impl->hdc); + DestroyWindow(impl->hwnd); + impl->hwnd = NULL; + impl->hdc = NULL; + return PUGL_SET_FORMAT_FAILED; + } + + return PUGL_SUCCESS; +} + +PuglStatus +puglWinStubEnter(PuglView* view, const PuglEventExpose* expose) +{ + if (expose) { + PAINTSTRUCT ps; + BeginPaint(view->impl->hwnd, &ps); + } + + return PUGL_SUCCESS; +} + +PuglStatus +puglWinStubLeave(PuglView* view, const PuglEventExpose* expose) +{ + if (expose) { + PAINTSTRUCT ps; + EndPaint(view->impl->hwnd, &ps); + } + + return PUGL_SUCCESS; +} + +const PuglBackend* +puglStubBackend(void) +{ + static const PuglBackend backend = {puglWinStubConfigure, + puglStubCreate, + puglStubDestroy, + puglWinStubEnter, + puglWinStubLeave, + puglStubGetContext}; + + return &backend; +} |