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authorDavid Robillard <d@drobilla.net>2020-10-29 13:45:46 +0100
committerDavid Robillard <d@drobilla.net>2020-10-30 10:58:27 +0100
commit750eb8027b1f164c276ac7b1b14f04485cf4429d (patch)
tree1906196c3088d3f7c90255c1d653764a16f3c5c2 /include/pugl/pugl_gl.hpp
parent21d1e350a3b22ba690553f8371714fd9e896c7c8 (diff)
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Move C++ bindings to a separate directory
This seemed messy and potentially misleading for what is fundamentally a C++ library. It also makes it possible to set separate clang-tidy and clang-format settings for each to avoid "tainting" the C settings, though currently the headers use the same checks.
Diffstat (limited to 'include/pugl/pugl_gl.hpp')
-rw-r--r--include/pugl/pugl_gl.hpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/include/pugl/pugl_gl.hpp b/include/pugl/pugl_gl.hpp
deleted file mode 100644
index b7c581e..0000000
--- a/include/pugl/pugl_gl.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- Copyright 2012-2020 David Robillard <d@drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-/**
- @file pugl_gl.hpp
- @brief OpenGL-specific C++ API.
-*/
-
-#ifndef PUGL_PUGL_GL_HPP
-#define PUGL_PUGL_GL_HPP
-
-#include "pugl/pugl.h"
-#include "pugl/pugl_gl.h"
-
-namespace pugl {
-
-/**
- @defgroup glxx OpenGL
- OpenGL graphics support.
- @ingroup pugl_cxx
- @{
-*/
-
-/// @copydoc PuglGlFunc
-using GlFunc = PuglGlFunc;
-
-/// @copydoc puglGetProcAddress
-static inline GlFunc
-getProcAddress(const char* name) noexcept
-{
- return puglGetProcAddress(name);
-}
-
-/// @copydoc puglGlBackend
-static inline const PuglBackend*
-glBackend() noexcept
-{
- return puglGlBackend();
-}
-
-/**
- @}
-*/
-
-} // namespace pugl
-
-#endif // PUGL_PUGL_GL_HPP