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author | David Robillard <d@drobilla.net> | 2020-10-26 20:48:49 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-10-26 20:48:49 +0100 |
commit | 1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846 (patch) | |
tree | 52b03df6250be1c5af214ed0b1b043301b9dd0fe /include/pugl/pugl_vulkan.hpp | |
parent | 472d42f2678cfb60eef9ea181976c4389d4661df (diff) | |
download | pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.tar.gz pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.tar.bz2 pugl-1bcc437a37d80e3ad0e6f1dbd5ba858f933a0846.zip |
Add Vulkan backends
Diffstat (limited to 'include/pugl/pugl_vulkan.hpp')
-rw-r--r-- | include/pugl/pugl_vulkan.hpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/include/pugl/pugl_vulkan.hpp b/include/pugl/pugl_vulkan.hpp new file mode 100644 index 0000000..9241aba --- /dev/null +++ b/include/pugl/pugl_vulkan.hpp @@ -0,0 +1,170 @@ +/* + Copyright 2012-2020 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file pugl_vulkan.hpp Vulkan-specific C++ API. + + Note that this header includes Vulkan headers, so if you are writing a + program or plugin that dynamically loads vulkan, you should first define + `VK_NO_PROTOTYPES` before including it. +*/ + +#ifndef PUGL_PUGL_VULKAN_HPP +#define PUGL_PUGL_VULKAN_HPP + +#include "pugl/pugl.h" +#include "pugl/pugl.hpp" +#include "pugl/pugl_vulkan.h" + +#include <vulkan/vulkan_core.h> + +#include <cstdint> + +namespace pugl { + +/** + @defgroup vulkanxx Vulkan + Vulkan graphics support. + + Note that the Pugl C++ wrapper does not use vulkan.hpp because it is a + heavyweight dependency which not everyone uses, and its design is not very + friendly to dynamic loading in plugins anyway. However, if you do use + vulkan.hpp smart handles, it is relatively straightforward to wrap the + result of createSurface() manually. + + @ingroup pugl_cxx + @{ +*/ + +/// @copydoc PuglVulkanLoader +class PUGL_API VulkanLoader final + : public detail::Wrapper<PuglVulkanLoader, puglFreeVulkanLoader> +{ +public: + /** + Create a new dynamic loader for Vulkan functions. + + This dynamically loads the Vulkan library and gets the load functions + from it. + + Note that this constructor does not throw exceptions, though failure is + possible. To check if the Vulkan library failed to load, test this + loader, which is explicitly convertible to `bool`. It is safe to use a + failed loader, but the accessors will always return null. + */ + explicit VulkanLoader(World& world) noexcept + : Wrapper{puglNewVulkanLoader(world.cobj())} + {} + + /** + Return the `vkGetInstanceProcAddr` function. + + @return Null if the Vulkan library failed to load, or does not contain + this function (which is unlikely and indicates a broken system). + */ + PFN_vkGetInstanceProcAddr getInstanceProcAddrFunc() const noexcept + { + return cobj() ? puglGetInstanceProcAddrFunc(cobj()) : nullptr; + } + + /** + Return the `vkGetDeviceProcAddr` function. + + @return Null if the Vulkan library failed to load, or does not contain + this function (which is unlikely and indicates a broken system). + */ + PFN_vkGetDeviceProcAddr getDeviceProcAddrFunc() const noexcept + { + return cobj() ? puglGetDeviceProcAddrFunc(cobj()) : nullptr; + } + + /// Return true if this loader is valid to use + explicit operator bool() const noexcept { return cobj(); } +}; + +/** + A simple wrapper for an array of static C strings. + + This provides a minimal API that supports iteration, like `std::vector`, but + avoids allocation, exceptions, and a dependency on the C++ standard library. +*/ +class PUGL_API StaticStringArray final +{ +public: + using value_type = const char*; + using const_iterator = const char* const*; + using size_type = uint32_t; + + StaticStringArray(const char* const* strings, const uint32_t size) noexcept + : _strings{strings} + , _size{size} + {} + + const char* const* begin() const noexcept { return _strings; } + const char* const* end() const noexcept { return _strings + _size; } + const char* const* data() const noexcept { return _strings; } + uint32_t size() const noexcept { return _size; } + +private: + const char* const* _strings; + uint32_t _size; +}; + +/** + Return the Vulkan instance extensions required to draw to a PuglView. + + If successful, the returned array always contains "VK_KHR_surface", along + with whatever other platform-specific extensions are required. + + @return An array of extension name strings. +*/ +inline StaticStringArray +getInstanceExtensions() noexcept +{ + uint32_t count = 0; + const char* const* const extensions = puglGetInstanceExtensions(&count); + + return StaticStringArray{extensions, count}; +} + +/// @copydoc puglCreateSurface +inline VkResult +createSurface(const VulkanLoader& loader, + View& view, + VkInstance instance, + const VkAllocationCallbacks* const allocator, + VkSurfaceKHR* const surface) noexcept +{ + const VkResult r = puglCreateSurface( + loader.cobj(), view.cobj(), instance, allocator, surface); + + return (!r && !surface) ? VK_ERROR_INITIALIZATION_FAILED : r; +} + +/// @copydoc puglVulkanBackend +static inline const PuglBackend* +vulkanBackend() noexcept +{ + return puglVulkanBackend(); +} + +/** + @} +*/ + +} // namespace pugl + +#endif // PUGL_PUGL_VULKAN_HPP |