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author | David Robillard <d@drobilla.net> | 2023-01-07 17:46:36 -0500 |
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committer | David Robillard <d@drobilla.net> | 2023-01-07 19:26:29 -0500 |
commit | b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c (patch) | |
tree | 61a557e16d92a9cfdf9a8460ae960dc8c972b32c /meson.build | |
parent | f8802f31089656379f056eb390c0d38484589136 (diff) | |
download | pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.tar.gz pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.tar.bz2 pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.zip |
MacOS: Consistently use the same flags for ObjC and ObjC++
The implementation only uses ObjC, but this is mistake-prone, it's better to
just have things set up properly for all of the languages that are present in
the build at all.
Diffstat (limited to 'meson.build')
-rw-r--r-- | meson.build | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/meson.build b/meson.build index 4e04012..63e9e13 100644 --- a/meson.build +++ b/meson.build @@ -34,7 +34,7 @@ endif # Enable Objective C support if we're building for MacOS if host_machine.system() == 'darwin' - add_languages(['objc'], native: false) + add_languages(['objc', 'objcpp'], native: false) objcc = meson.get_compiler('objc') endif @@ -46,7 +46,7 @@ endif # Disable deprecated API which is not used by tests or examples add_project_arguments(['-DPUGL_DISABLE_DEPRECATED'], - language: ['c', 'cpp', 'objc']) + language: ['c', 'cpp', 'objc', 'objcpp']) ############# # Platforms # @@ -155,7 +155,10 @@ library_args = ['-DPUGL_INTERNAL'] subdir('meson/library') if library_type == 'static_library' - add_project_arguments(['-DPUGL_STATIC'], language: ['c', 'cpp', 'objc']) + add_project_arguments( + ['-DPUGL_STATIC'], + language: ['c', 'cpp', 'objc', 'objcpp'], + ) endif common_sources = files( |