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author | David Robillard <d@drobilla.net> | 2019-02-15 12:39:31 +0100 |
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committer | David Robillard <d@drobilla.net> | 2019-02-15 13:13:56 +0100 |
commit | cf80f78f808e402d06dc891fce08b0f3b3865c15 (patch) | |
tree | d24a66bc4b16610693ea569bb31784c53cd8b552 /pugl/cairo_gl.h | |
parent | 373b2b784648375064377dfc64a3c83892cf9ade (diff) | |
download | pugl-cf80f78f808e402d06dc891fce08b0f3b3865c15.tar.gz pugl-cf80f78f808e402d06dc891fce08b0f3b3865c15.tar.bz2 pugl-cf80f78f808e402d06dc891fce08b0f3b3865c15.zip |
Remove PUGL_CAIRO_GL
The old cairo_gl.h header or something similar is easy enough to use in
application code if someone wants to do this, and maintaining a separate
context type for it is a hassle and arguably out of scope.
Diffstat (limited to 'pugl/cairo_gl.h')
-rw-r--r-- | pugl/cairo_gl.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/pugl/cairo_gl.h b/pugl/cairo_gl.h deleted file mode 100644 index 5c0f1f9..0000000 --- a/pugl/cairo_gl.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - Copyright 2016 David Robillard <http://drobilla.net> - - Permission to use, copy, modify, and/or distribute this software for any - purpose with or without fee is hereby granted, provided that the above - copyright notice and this permission notice appear in all copies. - - THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES - WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF - MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR - ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN - ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF - OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -*/ - -#if defined(PUGL_HAVE_GL) && defined(PUGL_HAVE_CAIRO) - -#include <cairo/cairo.h> -#include <stdint.h> - -#include "pugl/gl.h" - -typedef struct { - unsigned texture_id; - uint8_t* buffer; -} PuglCairoGL; - -static cairo_surface_t* -pugl_cairo_gl_create(PuglCairoGL* ctx, int width, int height, int bpp) -{ - free(ctx->buffer); - ctx->buffer = (uint8_t*)calloc(bpp * width * height, sizeof(uint8_t)); - if (!ctx->buffer) { - fprintf(stderr, "failed to allocate surface buffer\n"); - return NULL; - } - - return cairo_image_surface_create_for_data( - ctx->buffer, CAIRO_FORMAT_ARGB32, width, height, bpp * width); -} - -static void -pugl_cairo_gl_free(PuglCairoGL* ctx) -{ - free(ctx->buffer); - ctx->buffer = NULL; -} - -static void -pugl_cairo_gl_configure(PuglCairoGL* ctx, int width, int height) -{ - glDisable(GL_DEPTH_TEST); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_TEXTURE_RECTANGLE_ARB); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0f, 1.0f, -1.0f, 1.0f, -1.0f, 1.0f); - - glClear(GL_COLOR_BUFFER_BIT); - - glDeleteTextures(1, &ctx->texture_id); - glGenTextures(1, &ctx->texture_id); - glBindTexture(GL_TEXTURE_RECTANGLE_ARB, ctx->texture_id); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); -} - -static void -pugl_cairo_gl_draw(PuglCairoGL* ctx, int width, int height) -{ - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - glPushMatrix(); - glEnable(GL_TEXTURE_RECTANGLE_ARB); - glEnable(GL_TEXTURE_2D); - - glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, - width, height, 0, - GL_BGRA, GL_UNSIGNED_BYTE, ctx->buffer); - - glBegin(GL_QUADS); - glTexCoord2f(0.0f, (GLfloat)height); - glVertex2f(-1.0f, -1.0f); - - glTexCoord2f((GLfloat)width, (GLfloat)height); - glVertex2f(1.0f, -1.0f); - - glTexCoord2f((GLfloat)width, 0.0f); - glVertex2f(1.0f, 1.0f); - - glTexCoord2f(0.0f, 0.0f); - glVertex2f(-1.0f, 1.0f); - glEnd(); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_TEXTURE_RECTANGLE_ARB); - glPopMatrix(); -} - -#endif |