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author | David Robillard <d@drobilla.net> | 2019-07-28 18:53:31 +0200 |
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committer | David Robillard <d@drobilla.net> | 2019-07-29 22:43:19 +0200 |
commit | b0a92df939138ba3fb92d0d5b3cafcc822df4fec (patch) | |
tree | 7a3c330f97cf98a21ae6d7ea6dd42ec08941f184 /pugl/detail/mac_gl.m | |
parent | 074538bae86584b962b9cd41304fed235f8731b1 (diff) | |
download | pugl-b0a92df939138ba3fb92d0d5b3cafcc822df4fec.tar.gz pugl-b0a92df939138ba3fb92d0d5b3cafcc822df4fec.tar.bz2 pugl-b0a92df939138ba3fb92d0d5b3cafcc822df4fec.zip |
Mac: Separate backends from platform implementation
Diffstat (limited to 'pugl/detail/mac_gl.m')
-rw-r--r-- | pugl/detail/mac_gl.m | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/pugl/detail/mac_gl.m b/pugl/detail/mac_gl.m new file mode 100644 index 0000000..4a6e39a --- /dev/null +++ b/pugl/detail/mac_gl.m @@ -0,0 +1,184 @@ +/* + Copyright 2019 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file mac_gl.m OpenGL graphics backend for MacOS. +*/ + +#include "pugl/detail/implementation.h" +#include "pugl/detail/mac.h" +#include "pugl/pugl_gl_backend.h" + +#ifndef __MAC_10_10 +#define NSOpenGLProfileVersion4_1Core NSOpenGLProfileVersion3_2Core +typedef NSUInteger NSEventModifierFlags; +typedef NSUInteger NSWindowStyleMask; +#endif + +@interface PuglOpenGLView : NSOpenGLView +{ +@public + PuglView* puglview; +} + +@end + +@implementation PuglOpenGLView + +- (id) initWithFrame:(NSRect)frame +{ + const int major = puglview->hints.context_version_major; + const int profile = ((puglview->hints.use_compat_profile || major < 3) + ? NSOpenGLProfileVersionLegacy + : puglview->hints.context_version_major >= 4 + ? NSOpenGLProfileVersion4_1Core + : NSOpenGLProfileVersion3_2Core); + + NSOpenGLPixelFormatAttribute pixelAttribs[16] = { + NSOpenGLPFADoubleBuffer, + NSOpenGLPFAAccelerated, + NSOpenGLPFAOpenGLProfile, profile, + NSOpenGLPFAColorSize, 32, + NSOpenGLPFADepthSize, 32, + NSOpenGLPFAMultisample, puglview->hints.samples ? 1 : 0, + NSOpenGLPFASampleBuffers, puglview->hints.samples ? 1 : 0, + NSOpenGLPFASamples, puglview->hints.samples, + 0}; + + NSOpenGLPixelFormat* pixelFormat = [ + [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs]; + + if (pixelFormat) { + self = [super initWithFrame:frame pixelFormat:pixelFormat]; + [pixelFormat release]; + } else { + self = [super initWithFrame:frame]; + } + + if (self) { + [[self openGLContext] makeCurrentContext]; + [self reshape]; + } + return self; +} + +- (void) reshape +{ + PuglWrapperView* wrapper = (PuglWrapperView*)[self superview]; + + [super reshape]; + [wrapper dispatchConfigure:[self bounds]]; +} + +- (void) update +{ + PuglWrapperView* wrapper = (PuglWrapperView*)[self superview]; + + [super update]; + [wrapper dispatchConfigure:[self bounds]]; +} + +@end + +static int +puglMacGlConfigure(PuglView* PUGL_UNUSED(view)) +{ + return 0; +} + +static int +puglMacGlCreate(PuglView* view) +{ + PuglInternals* impl = view->impl; + PuglOpenGLView* drawView = [PuglOpenGLView alloc]; + + drawView->puglview = view; + [drawView initWithFrame:NSMakeRect(0, 0, view->width, view->height)]; + if (view->hints.resizable) { + [drawView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable]; + } else { + [drawView setAutoresizingMask:NSViewNotSizable]; + } + + impl->drawView = drawView; + return 0; +} + +static int +puglMacGlDestroy(PuglView* view) +{ + PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView; + + [drawView removeFromSuperview]; + [drawView release]; + + view->impl->drawView = nil; + return 0; +} + +static int +puglMacGlEnter(PuglView* view, bool PUGL_UNUSED(drawing)) +{ + PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView; + + [[drawView openGLContext] makeCurrentContext]; + return 0; +} + +static int +puglMacGlLeave(PuglView* view, bool drawing) +{ + PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView; + + if (drawing) { + [[drawView openGLContext] flushBuffer]; + } + + [NSOpenGLContext clearCurrentContext]; + + return 0; +} + +static int +puglMacGlResize(PuglView* view, int PUGL_UNUSED(width), int PUGL_UNUSED(height)) +{ + PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView; + + [drawView reshape]; + + return 0; +} + +static void* +puglMacGlGetContext(PuglView* PUGL_UNUSED(view)) +{ + return NULL; +} + +const PuglBackend* puglGlBackend(void) +{ + static const PuglBackend backend = { + puglMacGlConfigure, + puglMacGlCreate, + puglMacGlDestroy, + puglMacGlEnter, + puglMacGlLeave, + puglMacGlResize, + puglMacGlGetContext + }; + + return &backend; +} |