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author | David Robillard <d@drobilla.net> | 2020-04-01 19:36:01 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-04-01 19:41:37 +0200 |
commit | 00e0a5f2ce568f56cbfebed1a7eef4ced5ef09eb (patch) | |
tree | bc0b4601e79da7fe97635e76d1ccaab0f7154a85 /pugl/detail/win.h | |
parent | 5988b8bc72bfe3fc93f5fb434354ee122c7d941b (diff) | |
download | pugl-00e0a5f2ce568f56cbfebed1a7eef4ced5ef09eb.tar.gz pugl-00e0a5f2ce568f56cbfebed1a7eef4ced5ef09eb.tar.bz2 pugl-00e0a5f2ce568f56cbfebed1a7eef4ced5ef09eb.zip |
Consistently use "view" terminology in API
The sloppy use of "window" caused quite a bit of confusion, since views only
correspond to top-level windows in some cases, and on MacOS, a non-top-level
view is not a "window" at all.
Diffstat (limited to 'pugl/detail/win.h')
-rw-r--r-- | pugl/detail/win.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pugl/detail/win.h b/pugl/detail/win.h index 283f39e..949fa90 100644 --- a/pugl/detail/win.h +++ b/pugl/detail/win.h @@ -106,11 +106,11 @@ puglWinCreateWindow(const PuglView* const view, CW_USEDEFAULT, CW_USEDEFAULT, wr.right-wr.left, wr.bottom-wr.top, (HWND)view->parent, NULL, NULL, NULL))) { - return PUGL_CREATE_WINDOW_FAILED; + return PUGL_REALIZE_FAILED; } else if (!(*hdc = GetDC(*hwnd))) { DestroyWindow(*hwnd); *hwnd = NULL; - return PUGL_CREATE_WINDOW_FAILED; + return PUGL_REALIZE_FAILED; } return PUGL_SUCCESS; |