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author | David Robillard <d@drobilla.net> | 2020-07-05 15:01:14 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-07-05 18:47:39 +0200 |
commit | 98f8d255a8aeece754dcda389aafb75572e8edb8 (patch) | |
tree | e3a2022528949dca70a56c8a50132b8e88f5f794 /pugl/detail/win_gl.c | |
parent | 90abfef17294c1b382f43007d984b93c200efa9d (diff) | |
download | pugl-98f8d255a8aeece754dcda389aafb75572e8edb8.tar.gz pugl-98f8d255a8aeece754dcda389aafb75572e8edb8.tar.bz2 pugl-98f8d255a8aeece754dcda389aafb75572e8edb8.zip |
Move stub backend function implementations to a detail header
Diffstat (limited to 'pugl/detail/win_gl.c')
-rw-r--r-- | pugl/detail/win_gl.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pugl/detail/win_gl.c b/pugl/detail/win_gl.c index 23c5d83..8cdad76 100644 --- a/pugl/detail/win_gl.c +++ b/pugl/detail/win_gl.c @@ -19,10 +19,10 @@ @brief OpenGL graphics backend for Windows. */ +#include "pugl/detail/stub.h" #include "pugl/detail/types.h" #include "pugl/detail/win.h" #include "pugl/pugl_gl.h" -#include "pugl/pugl_stub.h" #include <windows.h> |