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author | David Robillard <d@drobilla.net> | 2019-08-18 13:16:52 +0200 |
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committer | David Robillard <d@drobilla.net> | 2019-09-07 14:40:39 +0200 |
commit | 92937b14c733a344d7554d2edfd449a7b4ad63ff (patch) | |
tree | 735bec4884bf819e5d74e68f15cbe3f660fe1597 /pugl/pugl.h | |
parent | dc9f1d852d3fba8ddcf7bb535810ad384900fe06 (diff) | |
download | pugl-92937b14c733a344d7554d2edfd449a7b4ad63ff.tar.gz pugl-92937b14c733a344d7554d2edfd449a7b4ad63ff.tar.bz2 pugl-92937b14c733a344d7554d2edfd449a7b4ad63ff.zip |
Improve documentation and use LV2 documentation style
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r-- | pugl/pugl.h | 49 |
1 files changed, 27 insertions, 22 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index 067d780..5e816f0 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -15,7 +15,7 @@ */ /** - @file pugl.h Public Pugl API. + @file pugl.h Public C API. */ #ifndef PUGL_H_INCLUDED @@ -48,30 +48,11 @@ extern "C" { /** @defgroup pugl Pugl - A minimal portable API for OpenGL. + Pugl C API. @{ */ /** - A Pugl view. -*/ -typedef struct PuglViewImpl PuglView; - -/** - Graphics backend interface. -*/ -typedef struct PuglBackendImpl PuglBackend; - -/** - A native window handle. - - On X11, this is a Window. - On OSX, this is an NSView*. - On Windows, this is a HWND. -*/ -typedef intptr_t PuglNativeWindow; - -/** Handle for opaque user data. */ typedef void* PuglHandle; @@ -428,6 +409,7 @@ typedef union { } PuglEvent; /** + @anchor world @name World The top level context of a Pugl application. @{ @@ -507,6 +489,7 @@ puglDispatchEvents(PuglWorld* world); /** @} + @anchor view @name View A view is a drawing region that receives events, which may correspond to a top-level window or be embedded in some other window. @@ -514,6 +497,11 @@ puglDispatchEvents(PuglWorld* world); */ /** + A Pugl view. +*/ +typedef struct PuglViewImpl PuglView; + +/** Create a new view. A view represents a window, but a window will not be shown until configured @@ -571,6 +559,7 @@ puglPostRedisplay(PuglView* view); /** @} + @anchor frame @name Frame Functions for working with the position and size of a view. @{ @@ -617,6 +606,15 @@ puglSetAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY); */ /** + A native window handle. + + On X11, this is a Window. + On OSX, this is an NSView*. + On Windows, this is a HWND. +*/ +typedef intptr_t PuglNativeWindow; + +/** Set the title of the window. This only makes sense for non-embedded views that will have a corresponding @@ -678,6 +676,11 @@ puglGetNativeWindow(PuglView* view); */ /** + Graphics backend interface. +*/ +typedef struct PuglBackendImpl PuglBackend; + +/** OpenGL extension function. */ typedef void (*PuglGlFunc)(void); @@ -738,7 +741,9 @@ puglLeaveContext(PuglView* view, bool drawing); /** @} - @name Event Handling + @anchor interaction + @name Interaction + Interacting with the system and user with events. @{ */ |