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authorDavid Robillard <d@drobilla.net>2019-08-18 13:16:52 +0200
committerDavid Robillard <d@drobilla.net>2019-09-07 14:40:39 +0200
commit92937b14c733a344d7554d2edfd449a7b4ad63ff (patch)
tree735bec4884bf819e5d74e68f15cbe3f660fe1597 /pugl/pugl.h
parentdc9f1d852d3fba8ddcf7bb535810ad384900fe06 (diff)
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Improve documentation and use LV2 documentation style
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r--pugl/pugl.h49
1 files changed, 27 insertions, 22 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h
index 067d780..5e816f0 100644
--- a/pugl/pugl.h
+++ b/pugl/pugl.h
@@ -15,7 +15,7 @@
*/
/**
- @file pugl.h Public Pugl API.
+ @file pugl.h Public C API.
*/
#ifndef PUGL_H_INCLUDED
@@ -48,30 +48,11 @@ extern "C" {
/**
@defgroup pugl Pugl
- A minimal portable API for OpenGL.
+ Pugl C API.
@{
*/
/**
- A Pugl view.
-*/
-typedef struct PuglViewImpl PuglView;
-
-/**
- Graphics backend interface.
-*/
-typedef struct PuglBackendImpl PuglBackend;
-
-/**
- A native window handle.
-
- On X11, this is a Window.
- On OSX, this is an NSView*.
- On Windows, this is a HWND.
-*/
-typedef intptr_t PuglNativeWindow;
-
-/**
Handle for opaque user data.
*/
typedef void* PuglHandle;
@@ -428,6 +409,7 @@ typedef union {
} PuglEvent;
/**
+ @anchor world
@name World
The top level context of a Pugl application.
@{
@@ -507,6 +489,7 @@ puglDispatchEvents(PuglWorld* world);
/**
@}
+ @anchor view
@name View
A view is a drawing region that receives events, which may correspond to a
top-level window or be embedded in some other window.
@@ -514,6 +497,11 @@ puglDispatchEvents(PuglWorld* world);
*/
/**
+ A Pugl view.
+*/
+typedef struct PuglViewImpl PuglView;
+
+/**
Create a new view.
A view represents a window, but a window will not be shown until configured
@@ -571,6 +559,7 @@ puglPostRedisplay(PuglView* view);
/**
@}
+ @anchor frame
@name Frame
Functions for working with the position and size of a view.
@{
@@ -617,6 +606,15 @@ puglSetAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY);
*/
/**
+ A native window handle.
+
+ On X11, this is a Window.
+ On OSX, this is an NSView*.
+ On Windows, this is a HWND.
+*/
+typedef intptr_t PuglNativeWindow;
+
+/**
Set the title of the window.
This only makes sense for non-embedded views that will have a corresponding
@@ -678,6 +676,11 @@ puglGetNativeWindow(PuglView* view);
*/
/**
+ Graphics backend interface.
+*/
+typedef struct PuglBackendImpl PuglBackend;
+
+/**
OpenGL extension function.
*/
typedef void (*PuglGlFunc)(void);
@@ -738,7 +741,9 @@ puglLeaveContext(PuglView* view, bool drawing);
/**
@}
- @name Event Handling
+ @anchor interaction
+ @name Interaction
+ Interacting with the system and user with events.
@{
*/