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authorDavid Robillard <d@drobilla.net>2020-03-16 20:32:28 +0100
committerDavid Robillard <d@drobilla.net>2020-03-16 21:21:15 +0100
commita54361853bdfa08437c2858e603ce6202fb341b2 (patch)
tree5e86a841cc14dd4ca04d7b7b54b05f9c37e6feaf /pugl/pugl.h
parent7de08cd2a57d26f546060183944632da71f643f2 (diff)
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Add timer events
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r--pugl/pugl.h61
1 files changed, 59 insertions, 2 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h
index a796e56..8e20f35 100644
--- a/pugl/pugl.h
+++ b/pugl/pugl.h
@@ -185,7 +185,8 @@ typedef enum {
PUGL_SCROLL, ///< Scrolled, a #PuglEventScroll
PUGL_FOCUS_IN, ///< Keyboard focus entered view, a #PuglEventFocus
PUGL_FOCUS_OUT, ///< Keyboard focus left view, a #PuglEventFocus
- PUGL_CLIENT ///< Custom client message, a #PuglEventClient
+ PUGL_CLIENT, ///< Custom client message, a #PuglEventClient
+ PUGL_TIMER ///< Timer triggered, a #PuglEventTimer
} PuglEventType;
/**
@@ -405,6 +406,22 @@ typedef struct {
} PuglEventClient;
/**
+ Timer event.
+
+ This event is sent at the regular interval specified in the call to
+ puglStartTimer() that activated it.
+
+ The #id is the application-specific ID given to puglStartTimer() which
+ distinguishes this timer from others. It should always be checked in the
+ event handler, even in applications that register only one timer.
+*/
+typedef struct {
+ PuglEventType type; ///< #PUGL_TIMER
+ PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values
+ uintptr_t id; ///< Timer ID
+} PuglEventTimer;
+
+/**
View event.
This is a union of all event types. The #type must be checked to determine
@@ -428,6 +445,7 @@ typedef union {
PuglEventScroll scroll; ///< #PUGL_SCROLL
PuglEventFocus focus; ///< #PUGL_FOCUS_IN, #PUGL_FOCUS_OUT
PuglEventClient client; ///< #PUGL_CLIENT
+ PuglEventTimer timer; ///< #PUGL_TIMER
} PuglEvent;
/**
@@ -977,7 +995,7 @@ puglPostRedisplayRect(PuglView* view, PuglRect rect);
@}
@anchor interaction
@name Interaction
- Functions for interacting with the user.
+ Functions for interacting with the user and window system.
@{
*/
@@ -1035,6 +1053,45 @@ PUGL_API PuglStatus
puglRequestAttention(PuglView* view);
/**
+ Activate a repeating timer event.
+
+ This starts a timer which will send a #PuglEventTimer to `view` every
+ `timeout` seconds. This can be used to perform some action in a view at a
+ regular interval with relatively low frequency. Note that the frequency of
+ timer events may be limited by how often puglUpdate() is called.
+
+ If the given timer already exists, it is replaced.
+
+ @param view The view to begin seding #PUGL_TIMER events to.
+
+ @param id The identifier for this timer. This is an application-specific ID
+ that should be a low number, typically the value of a constant or `enum`
+ that starts from 0. There is a platform-specific limit to the number of
+ supported timers, and overhead associated with each, so applications should
+ create only a few timers and perform several tasks in one if necessary.
+
+ @param timeout The period, in seconds, of this timer. This is not
+ guaranteed to have a resolution better than 10ms (the maximum timer
+ resolution on Windows) and may be rounded up if it is too short. On X11 and
+ MacOS, a resolution of about 1ms can usually be relied on.
+
+ @return #PUGL_SUCCESS, #PUGL_FAILURE if timers are not supported on this
+ system, or an error code.
+*/
+PUGL_API PuglStatus
+puglStartTimer(PuglView* view, uintptr_t id, double timeout);
+
+/**
+ Stop an active timer.
+
+ @param view The view that the timer is set for.
+ @param id The ID previously passed to puglStartTimer().
+ @return #PUGL_SUCCESS, or #PUGL_FAILURE if no such timer was found.
+*/
+PUGL_API PuglStatus
+puglStopTimer(PuglView* view, uintptr_t id);
+
+/**
Send an event to a view via the window system.
If supported, the event will be delivered to the view via the event loop