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author | David Robillard <d@drobilla.net> | 2015-09-13 11:37:52 -0400 |
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committer | David Robillard <d@drobilla.net> | 2015-09-13 11:37:52 -0400 |
commit | d457ac139797b05fdc214f8af458833b58033224 (patch) | |
tree | a9d888e6e937509061ac7b833ec42e3d65defcae /pugl/pugl.hpp | |
parent | 6abce4944cb49c65dd1d592be45b766110dbfeba (diff) | |
download | pugl-d457ac139797b05fdc214f8af458833b58033224.tar.gz pugl-d457ac139797b05fdc214f8af458833b58033224.tar.bz2 pugl-d457ac139797b05fdc214f8af458833b58033224.zip |
Add C++ bindings.
Diffstat (limited to 'pugl/pugl.hpp')
-rw-r--r-- | pugl/pugl.hpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/pugl/pugl.hpp b/pugl/pugl.hpp new file mode 100644 index 0000000..b6386ac --- /dev/null +++ b/pugl/pugl.hpp @@ -0,0 +1,123 @@ +/* + Copyright 2012-2015 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file pugl.hpp C++ API for Pugl, a minimal portable API for OpenGL. +*/ + +#ifndef PUGL_HPP_INCLUDED +#define PUGL_HPP_INCLUDED + +#include "pugl/pugl.h" + +/** + @defgroup puglmm Puglmm + C++ API wrapper for Pugl. + @{ +*/ + +namespace pugl { + +class View { +public: + View(int* pargc, char** argv) + : _view(puglInit(pargc, argv)) + { + puglSetHandle(_view, this); + puglSetEventFunc(_view, _onEvent); + puglSetCloseFunc(_view, _onClose); + puglSetReshapeFunc(_view, _onReshape); + puglSetDisplayFunc(_view, _onDisplay); + } + + ~View() { puglDestroy(_view); } + + virtual void initWindowParent(PuglNativeWindow parent) { + puglInitWindowParent(_view, parent); + } + + virtual void initWindowSize(int width, int height) { + puglInitWindowSize(_view, width, height); + } + + virtual void initWindowMinSize(int width, int height) { + puglInitWindowMinSize(_view, width, height); + } + + virtual void initWindowAspectRatio(int min_x, int min_y, int max_x, int max_y) { + puglInitWindowAspectRatio(_view, min_x, min_y, max_x, max_y); + } + + virtual void initResizable(bool resizable) { + puglInitResizable(_view, resizable); + } + + virtual void initTransientFor(uintptr_t parent) { + puglInitTransientFor(_view, parent); + } + + virtual void initContextType(PuglContextType type) { + puglInitContextType(_view, type); + } + + virtual void createWindow(const char* title) { + puglCreateWindow(_view, title); + } + + virtual void showWindow() { puglShowWindow(_view); } + virtual void hideWindow() { puglHideWindow(_view); } + virtual PuglNativeWindow getNativeWindow() { return puglGetNativeWindow(_view); } + + virtual void onEvent(const PuglEvent* event) {} + virtual void onClose() {} + virtual void onReshape(int width, int height) {} + virtual void onDisplay() {} + + virtual void* getContext() { return puglGetContext(_view); } + virtual uint32_t getEventTimestamp() { return puglGetEventTimestamp(_view); } + virtual int getModifiers() { return puglGetModifiers(_view); } + virtual void ignoreKeyRepeat(bool ignore) { puglIgnoreKeyRepeat(_view, ignore); } + virtual void grabFocus() { puglGrabFocus(_view); } + virtual PuglStatus waitForEvent() { return puglWaitForEvent(_view); } + virtual PuglStatus processEvents() { return puglProcessEvents(_view); } + virtual void postRedisplay() { puglPostRedisplay(_view); } + + PuglView* cobj() { return _view; } + +private: + static void _onEvent(PuglView* view, const PuglEvent* event) { + ((View*)puglGetHandle(view))->onEvent(event); + } + static void _onClose(PuglView* view) { + ((View*)puglGetHandle(view))->onClose(); + } + static void _onReshape(PuglView* view, int width, int height) { + ((View*)puglGetHandle(view))->onReshape(width, height); + } + static void _onDisplay(PuglView* view) { + ((View*)puglGetHandle(view))->onDisplay(); + } + + PuglView* _view; +}; + +} // namespace pugl + +/** + @} +*/ + +#endif /* PUGL_HPP_INCLUDED */ |