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authorDavid Robillard <d@drobilla.net>2012-05-02 20:49:13 +0000
committerDavid Robillard <d@drobilla.net>2012-05-02 20:49:13 +0000
commitf027f3810baaa93bd4b8273b774421053e8e1cac (patch)
tree8fad8d4ffe6c1e37962b45ce66333c8d9eae5c94 /pugl/pugl_win.cpp
parent56cc27fe0eec999f5e01e9b40f5bd16929713eed (diff)
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Remove GLU dependency.
Fix compilation errors on X11. Make default resize function set up a 2D view. Set appropriate reshape callback in pugl_test.
Diffstat (limited to 'pugl/pugl_win.cpp')
-rw-r--r--pugl/pugl_win.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/pugl/pugl_win.cpp b/pugl/pugl_win.cpp
index 3128daf..cc69036 100644
--- a/pugl/pugl_win.cpp
+++ b/pugl/pugl_win.cpp
@@ -21,7 +21,6 @@
#include <windows.h>
#include <windowsx.h>
#include <GL/gl.h>
-#include <GL/glu.h>
#include "pugl_internal.h"
@@ -123,21 +122,13 @@ puglReshape(PuglView* view, int width, int height)
wglMakeCurrent(view->impl->hdc, view->impl->hglrc);
if (view->reshapeFunc) {
- // User provided a reshape function, defer to that
view->reshapeFunc(view, width, height);
} else {
- // No custom reshape function, do something reasonable
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(45.0f, view->width/(float)view->height, 1.0f, 10.0f);
- glViewport(0, 0, view->width, view->height);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ puglDefaultReshape(view, width, height);
}
- view->width = width;
- view->height = height;
+ view->width = width;
+ view->height = height;
}
void