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author | David Robillard <d@drobilla.net> | 2019-08-08 22:02:24 +0200 |
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committer | David Robillard <d@drobilla.net> | 2019-09-03 08:34:56 +0200 |
commit | 5fac75bd9aadeb3216a591fe694806e9f4e116b7 (patch) | |
tree | 5da70e4d92f94c333b1c99ed381e73b2c828146e /pugl | |
parent | 67a5799618186beecd0ea028101395de3569345f (diff) | |
download | pugl-5fac75bd9aadeb3216a591fe694806e9f4e116b7.tar.gz pugl-5fac75bd9aadeb3216a591fe694806e9f4e116b7.tar.bz2 pugl-5fac75bd9aadeb3216a591fe694806e9f4e116b7.zip |
Windows: Fix puglGetProcAddress() for OpenGL 1.1 functions
Diffstat (limited to 'pugl')
-rw-r--r-- | pugl/detail/win_gl.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/pugl/detail/win_gl.c b/pugl/detail/win_gl.c index eb7771c..b7b03a4 100644 --- a/pugl/detail/win_gl.c +++ b/pugl/detail/win_gl.c @@ -286,7 +286,15 @@ puglWinGlGetContext(PuglView* PUGL_UNUSED(view)) PuglGlFunc puglGetProcAddress(const char* name) { - return (PuglGlFunc)wglGetProcAddress(name); + const PuglGlFunc func = (PuglGlFunc)wglGetProcAddress(name); + + /* Windows has the annoying property that wglGetProcAddress returns NULL + for functions from OpenGL 1.1, so we fall back to pulling them directly + from opengl32.dll */ + + return func + ? func + : (PuglGlFunc)GetProcAddress(GetModuleHandle("opengl32.dll"), name); } const PuglBackend* |