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authorDavid Robillard <d@drobilla.net>2020-03-08 12:33:59 +0100
committerDavid Robillard <d@drobilla.net>2020-03-08 15:33:15 +0100
commit6a8eae83edcf02c12149782c1bcbc95d69257594 (patch)
treeaf4e3b4d538a79548424ae269ea1a720797291ae /pugl
parent9b6c1c76305da122b17ccd74f1db00c2622d946c (diff)
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Mac: Do not dispatch expose events if window is invisible
Diffstat (limited to 'pugl')
-rw-r--r--pugl/detail/mac.m4
1 files changed, 4 insertions, 0 deletions
diff --git a/pugl/detail/mac.m b/pugl/detail/mac.m
index ce00a10..f26cb9e 100644
--- a/pugl/detail/mac.m
+++ b/pugl/detail/mac.m
@@ -128,6 +128,10 @@ updateViewRect(PuglView* view)
reshaped = false;
}
+ if (![[puglview->impl->drawView window] isVisible]) {
+ return;
+ }
+
const PuglEventExpose ev = {
PUGL_EXPOSE,
0,