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author | David Robillard <d@drobilla.net> | 2018-09-15 11:53:27 +0200 |
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committer | David Robillard <d@drobilla.net> | 2018-09-15 11:53:27 +0200 |
commit | 6b488fa9dd17e8e7e4ca9e9a86677d91d049406a (patch) | |
tree | 415742d9c7ac624b90a5e99c3cb1b17f79e624e8 /pugl_test.c | |
parent | befca854f84b1ebf730dd45b5e63a7928039b32d (diff) | |
download | pugl-6b488fa9dd17e8e7e4ca9e9a86677d91d049406a.tar.gz pugl-6b488fa9dd17e8e7e4ca9e9a86677d91d049406a.tar.bz2 pugl-6b488fa9dd17e8e7e4ca9e9a86677d91d049406a.zip |
Fix minor clang-tidy warnings
Diffstat (limited to 'pugl_test.c')
-rw-r--r-- | pugl_test.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pugl_test.c b/pugl_test.c index b0ea04d..fc3d921 100644 --- a/pugl_test.c +++ b/pugl_test.c @@ -85,7 +85,7 @@ static const float cubeVertices[] = { static void perspective(float* m, float fov, float aspect, float zNear, float zFar) { - const float h = tan(fov); + const float h = tanf(fov); const float w = h / aspect; const float depth = zNear - zFar; const float q = (zFar + zNear) / depth; |