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author | David Robillard <d@drobilla.net> | 2020-10-29 13:35:22 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-10-30 10:58:26 +0100 |
commit | 21d1e350a3b22ba690553f8371714fd9e896c7c8 (patch) | |
tree | 74db24524d3dca6214dc9d910881ac7dbb38a7d5 /src/implementation.h | |
parent | 4ae4dd5b09c04246cd5cfc26572d3840e993b95a (diff) | |
download | pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.tar.gz pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.tar.bz2 pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.zip |
Move implementation source files to a conventional src directory
I think this attempt to be optionally header-only was misguided, particularly
installing source code to the system include path. Typically anyone vendoring
code just includes the repository and builds from there anyway.
This commit moves all the implementation code to a typical src directory (Don't
Be Weird).
I still think there is some value in simple "inline" deployment, but that would
be better achieved another way, like producing a single-file amalgamation that
builds anywhere, ala sqlite.
Diffstat (limited to 'src/implementation.h')
-rw-r--r-- | src/implementation.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/implementation.h b/src/implementation.h new file mode 100644 index 0000000..3a8b6ca --- /dev/null +++ b/src/implementation.h @@ -0,0 +1,87 @@ +/* + Copyright 2012-2020 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file implementation.h + @brief Shared declarations for implementation. +*/ + +#ifndef PUGL_DETAIL_IMPLEMENTATION_H +#define PUGL_DETAIL_IMPLEMENTATION_H + +#include "types.h" + +#include "pugl/pugl.h" + +#include <stddef.h> +#include <stdint.h> + +PUGL_BEGIN_DECLS + +/// Set `blob` to `data` with length `len`, reallocating if necessary +void +puglSetBlob(PuglBlob* dest, const void* data, size_t len); + +/// Reallocate and set `*dest` to `string` +void +puglSetString(char** dest, const char* string); + +/// Allocate and initialise world internals (implemented once per platform) +PuglWorldInternals* +puglInitWorldInternals(PuglWorldType type, PuglWorldFlags flags); + +/// Destroy and free world internals (implemented once per platform) +void +puglFreeWorldInternals(PuglWorld* world); + +/// Allocate and initialise view internals (implemented once per platform) +PuglInternals* +puglInitViewInternals(void); + +/// Destroy and free view internals (implemented once per platform) +void +puglFreeViewInternals(PuglView* view); + +/// Return the Unicode code point for `buf` or the replacement character +uint32_t +puglDecodeUTF8(const uint8_t* buf); + +/// Dispatch an event with a simple `type` to `view` +void +puglDispatchSimpleEvent(PuglView* view, PuglEventType type); + +/// Dispatch `event` to `view` while already in the graphics context +void +puglDispatchEventInContext(PuglView* view, const PuglEvent* event); + +/// Dispatch `event` to `view`, entering graphics context if necessary +void +puglDispatchEvent(PuglView* view, const PuglEvent* event); + +/// Set internal (stored in view) clipboard contents +const void* +puglGetInternalClipboard(const PuglView* view, const char** type, size_t* len); + +/// Set internal (stored in view) clipboard contents +PuglStatus +puglSetInternalClipboard(PuglView* view, + const char* type, + const void* data, + size_t len); + +PUGL_END_DECLS + +#endif // PUGL_DETAIL_IMPLEMENTATION_H |