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author | David Robillard <d@drobilla.net> | 2020-11-26 15:56:44 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-11-26 16:05:53 +0100 |
commit | c29aaaf66c1f4c11e8b3e4decbe129626b5553f3 (patch) | |
tree | a50f3a1de328632a94799551d53e503929c2dda1 /src/implementation.h | |
parent | ee6aebafa72303dc01c91a5ca069fbe7188b1a14 (diff) | |
download | pugl-c29aaaf66c1f4c11e8b3e4decbe129626b5553f3.tar.gz pugl-c29aaaf66c1f4c11e8b3e4decbe129626b5553f3.tar.bz2 pugl-c29aaaf66c1f4c11e8b3e4decbe129626b5553f3.zip |
Add pugl::World constructor overload that takes a flag
Eventually we'll need an actual smart flags type here, but for now there's only
one flag anyway, so simply define an overload that takes one.
Diffstat (limited to 'src/implementation.h')
0 files changed, 0 insertions, 0 deletions