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authorDavid Robillard <d@drobilla.net>2023-01-10 21:21:59 -0500
committerDavid Robillard <d@drobilla.net>2023-01-11 03:28:10 -0500
commita02dd604ff43264757460ca4d87a2dde6ed7bbf0 (patch)
tree0af34b601c3bc2790228e1f135c2182d5852dac6 /src/mac_cairo.m
parentc33edc9b41ccdd7ec3fe711d3a96002b266106bd (diff)
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Remove cached frame from view
This was just a source of ambiguity and bugs, since it represented different things at different times and could become stale. Redundant data is always trouble, so eliminate it, leaving just two positions/sizes: the defaults (used when the view is not yet realized), and the last configuration.
Diffstat (limited to 'src/mac_cairo.m')
-rw-r--r--src/mac_cairo.m4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mac_cairo.m b/src/mac_cairo.m
index 66af5ba..8e28985 100644
--- a/src/mac_cairo.m
+++ b/src/mac_cairo.m
@@ -90,8 +90,8 @@ puglMacCairoEnter(PuglView* view, const PuglExposeEvent* expose)
CGContextRef context =
(CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
- const CGSize sizePx = {(CGFloat)view->frame.width,
- (CGFloat)view->frame.height};
+ const CGSize sizePx = {(CGFloat)view->lastConfigure.width,
+ (CGFloat)view->lastConfigure.height};
const CGSize sizePt = CGContextConvertSizeToUserSpace(context, sizePx);